Ur Draxa is the capital of the Dragon of Tyr, the central stronghold of Dark Sun’s Athas setting detailed across the 2nd Edition Dragon Kings boxed set and the Wanderer’s Journal. Surrounded by the Ring of Fire and the psionically warded Gate of Doom, the city is divided into nine kardans, each ruled by a tsaisharga and governed beneath a hierarchy of undead kaisharga, the Dead Lords who administer templars, viziers, and the Draxan army in the Dragon’s near-total absence. Sectors like Ulth, Xairas, Chuur, Zuraag, and Thalak each carry their own clan politics, slave uprisings, and military companies, from the Dragon Warriors of the Iron Citadel to the Sword Moons patrolling Morzket.At the city’s heart lies the Dragon’s Sanctum, a seven-mile forest hiding the Black Sphere and guarded by a lethal aurora, the final line of defense in this Dark Sun campaign setting lore. This video breaks down Ur Draxa’s geography, clan structure, slave economy, and the Dragon’s own psionic defenses for D&D worldbuilding and Dark Sun lore fans.00:00 UR Draxa 00:40 Entering the City07:34 Dragon and dead lords 17:00 Army and Movement 25:00 First three sectors (Ulth)27:00 Xairas31:39 Gulidnay34:00 Sectors 4-6(Chuur)38:00 Raxes 41:27 Morzket45:36 Sectors 7-9(zuraag)50:44 Thalak54:17 Numel57:37 The Dragons Sanctum1:09:14 final thoughts