Struggling with Players - An Actual Play Podcast
Jul 14, 2026 · 2 hr 12 min · 12 segments
Cryptic comms and a wounded friendship The session opens with the explorers' comms chiming in unison — private, encrypted messages, one for each of them. Nilette's is the cruelest. It claims to come…
Give you the benefit-
Okay
... give you the benefit of the doubt, and we'll actually hear you out, but you'll have to talk to my other friends as well.
Yes.
So you mention that, and um, uh, at that time, m- um, so you've all got, you know, um, communicators, for want of a better language.
You've all got little, you know, text-based communicators-
Comms
... that, comms that take messages.
Um, uh, and not quite at the same time, but let's say for the purposes of this conversation, close, as close to simultaneous as you can imagine, uh, your comms beep.
Now, uh, what I'd like you to do is go to your character sheets and read messages, which is a tab.
Uh, I have read my message.
We read that a little earlier.
I'm just gonna say, I'm not sure who's more confused, me or Ben.
[laughs]
But I might have the advantage, because I have had weirder things said to me from such people.
But yeah, very confusing.
Thank you for that, Thomas.
That's all right.
Yes.
I'm, I'm glad I brought it to your attention, or not.
No.
I'm glad you're all on top of your message threads.
I hadn't used it before now, so I was thinking-
Yeah
...
I'd have to tell you all about it.
Yeah.
I was very, um...
Well, no, Nelette, Nelette is horribly offended.
Oh, dear.
Nelette is really horribly offended.
[laughs] It's, it's like-
Now I'm really, now I'm really curious about everyone else's messages.
Yeah.
Well, it's, it's all very silent, so no one else knows that you've received a message.
Like-
No.
So it would be completely up to each individual character to determine whether they decide this is something they wanna tell other people, or whether they don't.
Um, I think actually Nelette is gonna go and confide in Ben, because she needs some brotherly advice.
Okay.
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Give you the benefit-
Okay
... give you the benefit of the doubt, and we'll actually hear you out, but you'll have to talk to my other friends as well.
Yes.
So you mention that, and um, uh, at that time, m- um, so you've all got, you know, um, communicators, for want of a better language.
You've all got little, you know, text-based communicators-
Comms
... that, comms that take messages.
Um, uh, and not quite at the same time, but let's say for the purposes of this conversation, close, as close to simultaneous as you can imagine, uh, your comms beep.
Now, uh, what I'd like you to do is go to your character sheets and read messages, which is a tab.
Uh, I have read my message.
We read that a little earlier.
I'm just gonna say, I'm not sure who's more confused, me or Ben.
[laughs]
But I might have the advantage, because I have had weirder things said to me from such people.
But yeah, very confusing.
Thank you for that, Thomas.
That's all right.
Yes.
I'm, I'm glad I brought it to your attention, or not.
No.
I'm glad you're all on top of your message threads.
I hadn't used it before now, so I was thinking-
Yeah
...
I'd have to tell you all about it.
Yeah.
I was very, um...
Well, no, Nelette, Nelette is horribly offended.
Oh, dear.
Nelette is really horribly offended.
[laughs] It's, it's like-
Now I'm really, now I'm really curious about everyone else's messages.
Yeah.
Well, it's, it's all very silent, so no one else knows that you've received a message.
Like-
No.
So it would be completely up to each individual character to determine whether they decide this is something they wanna tell other people, or whether they don't.
Um, I think actually Nelette is gonna go and confide in Ben, because she needs some brotherly advice.
Okay.