Episode 4 of Save State. This week: Gears of War: E-Day is nearly here, The Coalition appears to have delivered, and we look at why successful game development can still leave teams worried about what comes after launch.
Then we dig into the live-service obsession that reshaped Sony, why ARC Raiders proves that success can create as many problems as failure, and what the shift from physical games to digital licenses really means for players and publishers.
We also ask whether video games are becoming too expensive to make and too expensive to buy at the...