Oct 5, 2026 · 44 min · 13 segments
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Part of me feels bad about ragging on Brave Fencer Musashi 'cause a lot of people really love this game.
Um-
I think those people didn't beat it
... and I understand why, but also love better games.
Yeah.
I, this, this is a game that I loved gr- uh, growing up, and I never got through, like, the second chapter or something.
And when you just have the vibes, and you just have the writing, and you just have the early parts of th- uh, this game, there's a lot to like.
But I don't think the people who made this game play tested chapters five and six.
There's, there's no way that this is, after multiple iterations, this is what they arrived at.
It just, it falls off hard partway through.
So-
And I think, I think this is a game for '90s kids, which, by which I mean kids who are currently existing in the 1990s.
Mm-hmm.
Um, because I mean, technically I'm a '90s kid.
I'm a millennial, but, uh, I'm not, I'm not currently a child, and I'm not currently playing it in the 1990s.
I think if you're a child and you played in the 1990s, it's gonna be a great time, and you're probably going to be able to maintain your love of it to the current day.
But I'm 35 years old and playing it in 2026, and I don't like it, even though I do like lots of old games.
Yeah.
And it unfortunately feels more recent than, say, Ocarina of Time, even though it came out before Ocarina of Time.
And the parts of it that make it feel ahead of its time make all the parts that are this is an early 3D, uh, 3D game from before even Zelda had figured out how to be in 3D, that, that weigh on it heavily and make it suck really, uh, really bad.
And it, it doesn't hold up as much as I wanted it to, but, uh-
I mean, you're talking like these are from two different eras.
They're, they're a few months apart.
Yes, but, like, notably the 3D-
Part of me feels bad about ragging on Brave Fencer Musashi 'cause a lot of people really love this game.
Um-
I think those people didn't beat it
... and I understand why, but also love better games.
Yeah.
I, this, this is a game that I loved gr- uh, growing up, and I never got through, like, the second chapter or something.
And when you just have the vibes, and you just have the writing, and you just have the early parts of th- uh, this game, there's a lot to like.
But I don't think the people who made this game play tested chapters five and six.
There's, there's no way that this is, after multiple iterations, this is what they arrived at.
It just, it falls off hard partway through.
So-
And I think, I think this is a game for '90s kids, which, by which I mean kids who are currently existing in the 1990s.
Mm-hmm.
Um, because I mean, technically I'm a '90s kid.
I'm a millennial, but, uh, I'm not, I'm not currently a child, and I'm not currently playing it in the 1990s.
I think if you're a child and you played in the 1990s, it's gonna be a great time, and you're probably going to be able to maintain your love of it to the current day.
But I'm 35 years old and playing it in 2026, and I don't like it, even though I do like lots of old games.
Yeah.
And it unfortunately feels more recent than, say, Ocarina of Time, even though it came out before Ocarina of Time.
And the parts of it that make it feel ahead of its time make all the parts that are this is an early 3D, uh, 3D game from before even Zelda had figured out how to be in 3D, that, that weigh on it heavily and make it suck really, uh, really bad.
And it, it doesn't hold up as much as I wanted it to, but, uh-
I mean, you're talking like these are from two different eras.
They're, they're a few months apart.
Yes, but, like, notably the 3D-
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