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And others that were very independent, if not... or maybe semi-independent in some cases, kingdoms into their own right.

You had different political divisions within what is now Germany when it was part of the Holy Roman Empire that were a lot of different individual countries, individual kingdoms, little fiefdoms of various sizes, and they actually voted on the emperor.

Some of them had the right to vote on the emperor, who the emperor was of the Holy Roman Empire.

In the latter stages of the Holy Roman Empire, you head to the bigger states, Prussia and Austria, fighting for control and influence among the other members of the Holy Roman Empire.

So it could be a subsidiary of a kingdom, a subdivision of a kingdom, or it could be semi-independent, or it could be an independent state.

nation unto itself so and to establish a lot of this stuff I haven't rolled dice in this process in quite a while I rolled most of it toward the beginning and I've been kind of trying to logically work through things from there you know what the initial dice rolls initial card draws meant which is kind of my process But I want to roll some more dice again because they add in that kind of uncertainty and, you know, keep you from getting into just bogged down into your own railroad, which is a loaded term in RPGs.


And others that were very independent, if not... or maybe semi-independent in some cases, kingdoms into their own right.

You had different political divisions within what is now Germany when it was part of the Holy Roman Empire that were a lot of different individual countries, individual kingdoms, little fiefdoms of various sizes, and they actually voted on the emperor.

Some of them had the right to vote on the emperor, who the emperor was of the Holy Roman Empire.

In the latter stages of the Holy Roman Empire, you head to the bigger states, Prussia and Austria, fighting for control and influence among the other members of the Holy Roman Empire.

So it could be a subsidiary of a kingdom, a subdivision of a kingdom, or it could be semi-independent, or it could be an independent state.

nation unto itself so and to establish a lot of this stuff I haven't rolled dice in this process in quite a while I rolled most of it toward the beginning and I've been kind of trying to logically work through things from there you know what the initial dice rolls initial card draws meant which is kind of my process But I want to roll some more dice again because they add in that kind of uncertainty and, you know, keep you from getting into just bogged down into your own railroad, which is a loaded term in RPGs.
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