Let's just touch on this minor update here.
So there are some balancing changes, as there always is in the game.
Spice things up a little bit.
There was a problem, not a problem, but I guess an imbalance with McGinnis.
She was flying up the charts.
Her win rate, I think at one point, was like above 60%.
And so they brought her into Toon.
With this patch, they changed the way that she works as far as the turrets themselves no longer have a high level of resistance.
They increased the health of the turrets, but they're easier to kill now is basically the...
the, uh, easy, like down and dirty, um, version of it.
Um, they also, uh, changed the way your healing worked and, and stuff as well.
So they kind of, I, I, you know, with all of these balance changes and heroes, I think their attempt board is not just nerf one into the ground, but now they're trying to like re not completely redesigned, but they're trying to reshift the focus of the hero, like the strength of the hero.
I'm where they like envision it to be.
And it seems like, uh, with McGinnis, they are moving away from like maybe the spirit scaling a little bit and moving towards like a more like support, like gun oriented character.
Yeah.
Which I think is just fine.
Yeah.
I mean, I don't think any character should be good at everything, but here's the thing.
Here's the thing
for a little while, man.
Yeah.
Here's the, here's the thing.
Uh, Bordy is, I do think it's, they need to play it in a, in a realm where, that a character can build both spirit and gun if they want to you know what i mean so that's a really hard line to walk but i think at the end of the day i think that's their goal or hopefully you know what i mean to have multiple builds on each character
Yeah, I mean, that's what makes the game enjoyable, man.
Whenever you're locked into one build for each character and you can't build it how you want to build it, that's what makes Deadlock unique.
Let's just touch on this minor update here.
So there are some balancing changes, as there always is in the game.
Spice things up a little bit.
There was a problem, not a problem, but I guess an imbalance with McGinnis.
She was flying up the charts.
Her win rate, I think at one point, was like above 60%.
And so they brought her into Toon.
With this patch, they changed the way that she works as far as the turrets themselves no longer have a high level of resistance.
They increased the health of the turrets, but they're easier to kill now is basically the...
the, uh, easy, like down and dirty, um, version of it.
Um, they also, uh, changed the way your healing worked and, and stuff as well.
So they kind of, I, I, you know, with all of these balance changes and heroes, I think their attempt board is not just nerf one into the ground, but now they're trying to like re not completely redesigned, but they're trying to reshift the focus of the hero, like the strength of the hero.
I'm where they like envision it to be.
And it seems like, uh, with McGinnis, they are moving away from like maybe the spirit scaling a little bit and moving towards like a more like support, like gun oriented character.
Yeah.
Which I think is just fine.
Yeah.
I mean, I don't think any character should be good at everything, but here's the thing.
Here's the thing
for a little while, man.
Yeah.
Here's the, here's the thing.
Uh, Bordy is, I do think it's, they need to play it in a, in a realm where, that a character can build both spirit and gun if they want to you know what i mean so that's a really hard line to walk but i think at the end of the day i think that's their goal or hopefully you know what i mean to have multiple builds on each character
Yeah, I mean, that's what makes the game enjoyable, man.
Whenever you're locked into one build for each character and you can't build it how you want to build it, that's what makes Deadlock unique.
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