I did.
I did get in a game of Infinity.
It was against Daniel and his JSA, vanilla JSA.
I played tech again in accordance with prep and practice for the team's tournament coming up soon.
we kind of hummed and hawed about mission choice and then he pointed out how you know infinity geist has all the seasons and all the missions and we were kind of scrolling through that it's like panic room seems fun and panic room is fun i
do uh i think it's fun it's one of the ones that i would put in a narrative campaign because it's just it's a very fun the mission tells a good story
yes um One quick editor's note here, as we have now been on the other side of a competitive event, my active recall of this whole battle report may be fuzzy-ish, but, you know, we'll make do.
Like I said, it's good to be back playing TAC because I don't care about the initiative role anymore.
It doesn't even matter who wins it.
I pick deployment side and table side or whatever.
Or deployment order table side, because I'm playing TAC.
I don't care.
I'm camo everywhere.
You have to come and get me.
And, you know, he's playing JSA.
Even though he has, you know, gripes about going first against TAC.
JSA, I would...
JSA has a strong reactive game, but I think JSA still kind of prefers going first to get the most out of their actual gunfighters, what few they have.
And so, what do you know? Out comes the Hatamoto, who just fucking off-rip books it straight down to my end of the table.
Manages to kill the Dynamo AP Spitfire and...
Really? What else? I don't...
Maybe, like, a conductor or such or something.
Something that didn't quite matter.
The one thing that did matter was the dynamo he used to fit fire.
Maybe...
I did.
I did get in a game of Infinity.
It was against Daniel and his JSA, vanilla JSA.
I played tech again in accordance with prep and practice for the team's tournament coming up soon.
we kind of hummed and hawed about mission choice and then he pointed out how you know infinity geist has all the seasons and all the missions and we were kind of scrolling through that it's like panic room seems fun and panic room is fun i
do uh i think it's fun it's one of the ones that i would put in a narrative campaign because it's just it's a very fun the mission tells a good story
yes um One quick editor's note here, as we have now been on the other side of a competitive event, my active recall of this whole battle report may be fuzzy-ish, but, you know, we'll make do.
Like I said, it's good to be back playing TAC because I don't care about the initiative role anymore.
It doesn't even matter who wins it.
I pick deployment side and table side or whatever.
Or deployment order table side, because I'm playing TAC.
I don't care.
I'm camo everywhere.
You have to come and get me.
And, you know, he's playing JSA.
Even though he has, you know, gripes about going first against TAC.
JSA, I would...
JSA has a strong reactive game, but I think JSA still kind of prefers going first to get the most out of their actual gunfighters, what few they have.
And so, what do you know? Out comes the Hatamoto, who just fucking off-rip books it straight down to my end of the table.
Manages to kill the Dynamo AP Spitfire and...
Really? What else? I don't...
Maybe, like, a conductor or such or something.
Something that didn't quite matter.
The one thing that did matter was the dynamo he used to fit fire.
Maybe...
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