Oct 2, 2026 · 35 min · 8 segments
This episode we continue our Board Games Hall of Fame feature, where we add two games to the Hall of Fame that we feel have changed the hobby and have an impact that is still felt today. If you'd…
So our first game on this episode is Ticket to Ride Europe, coming out in 2005 by Alan Moon.
It's currently sitting at 180 on the BGG Games Ranking list.
I nearly said on the BGG Top 100.
It's not, because it's 180.
I struggled with that.
Yeah,
that would have been really tricky.
It's 180 on the BGG Top 100.
Very compact.
There are little additions over the original Ticket to Ride, which allow tunnels and things like that.
So it's not as easy to get blocked off, but without the frustration of being stuck from that situation.
But if you don't complete your tasks, then you're going to be losing points at the end of the game.
So Tom Selleck...
Please tell us more about the game.
Last time we spoke about maybe the peak of gateway games.
You'll have to listen to the last episode to find out which game that was about.
But that was a co-op game.
Do you have a little hint? But this one, I think, possibly sits in a similar kind of space for me, except that it is a competitive, right? I think it's the sort of game that you can play sort of with anybody.
It's so simple to teach.
And it's straightforward, but it's still got a bit of bite to it.
If that's the sort of game that you're looking for.
And so the competitive nature of what you said, like when somebody gets that track before you do, it's great, but it's not too much, right? There are other ways of being able to do it.
Like it gives you options, like the tunnels that you said, whatever they are, that give you another option are kind of that way.
So it's almost like, I think when they were creating those, that it's, they thought, okay, Maybe we need to create a way that kids don't get frustrated by this.
So our first game on this episode is Ticket to Ride Europe, coming out in 2005 by Alan Moon.
It's currently sitting at 180 on the BGG Games Ranking list.
I nearly said on the BGG Top 100.
It's not, because it's 180.
I struggled with that.
Yeah,
that would have been really tricky.
It's 180 on the BGG Top 100.
Very compact.
There are little additions over the original Ticket to Ride, which allow tunnels and things like that.
So it's not as easy to get blocked off, but without the frustration of being stuck from that situation.
But if you don't complete your tasks, then you're going to be losing points at the end of the game.
So Tom Selleck...
Please tell us more about the game.
Last time we spoke about maybe the peak of gateway games.
You'll have to listen to the last episode to find out which game that was about.
But that was a co-op game.
Do you have a little hint? But this one, I think, possibly sits in a similar kind of space for me, except that it is a competitive, right? I think it's the sort of game that you can play sort of with anybody.
It's so simple to teach.
And it's straightforward, but it's still got a bit of bite to it.
If that's the sort of game that you're looking for.
And so the competitive nature of what you said, like when somebody gets that track before you do, it's great, but it's not too much, right? There are other ways of being able to do it.
Like it gives you options, like the tunnels that you said, whatever they are, that give you another option are kind of that way.
So it's almost like, I think when they were creating those, that it's, they thought, okay, Maybe we need to create a way that kids don't get frustrated by this.
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