Jun 21, 2026 · 1 hr 7 min · 10 segments
Matt and Rob work through some thorny issues in Rob's ongoing West Marches-style Mothership campaign. We talk about balance, character progression, loot, combat, and more! Remember, in space, no one…
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[hip-hop music] You better roll them dice.
You never know if it could change your life.
Take a chance, it's either wrong or right.
You never know if you gon' roll them dice.
You better roll them dice.
You never know if it'll change your life.
One, two.
Take a chance, it's either wrong or right.
Hello, Matt.
Howdy, Rob.
And hello, listeners.
Patrons-
What's up? What's up? What's up?
Welcome.
Welcome back to Dungeon Master of None.
We're gonna be doing something, something fun, I think.
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[hip-hop music] You better roll them dice.
You never know if it could change your life.
Take a chance, it's either wrong or right.
You never know if you gon' roll them dice.
You better roll them dice.
You never know if it'll change your life.
One, two.
Take a chance, it's either wrong or right.
Hello, Matt.
Howdy, Rob.
And hello, listeners.
Patrons-
What's up? What's up? What's up?
Welcome.
Welcome back to Dungeon Master of None.
We're gonna be doing something, something fun, I think.