Would You Buy It?
Here's their brutally honest take on value
So this is a homebrew book written and illustrated by Thomas McVey, who I know nothing about.
I couldn't find any information from online.
It dropped at the end of January, and this is the first lost book for the first edition I think I've seen on the Storyteller's Vault for at least quite a while.
I cannot think of any that came across my desk while I've been going through the collections.
Yeah.
Quite a book too for a, I mean, a shadow drop of 115-page book-
Yeah.
[laughs]
... with some custom artwork in it as well.
It's quite a production and a lot to do for a first edition of a discontinued game line.
Right, and given that we're in the wrap-up stages of talking about that edition, the timing was appropriate.
But it does cover the Grimms, so I, I wanted to cover a Grimm dark era before we got into this one.
So to start, I'll just read what's on the back cover, where it says, "Fairy tales always have a moral, but it's up to you to figure out just what it is.
Are you going to let them tell you it's hopeless, or are you going to fight to make things right, even if it all seems pointless? The greatest twist is the happy ending you never see coming.
This book includes new merits and rules to play as Trueborn, Fae beings born between Fae and mortals, sections of the Hedge that have incorporated the internet into its thorny briars, True Fae patrons that can act as a source of new contracts and powers for a changeling bound to them, for better or for worse, an exploration on the Grimm Seeming and new kiths that grant changelings strange powers straight out of a fairy tale, and the new Wyrld Court," spelled like weird but with an L, "and the Tamlin Entitlement, which introduce options to ally with the True Fae and turn them from their own alien natures or serve them all the more faithfully."
I don't recommend that your book have a tongue twister on the-
[laughs]
... front cover and back cover.
Yeah.
Uh, I went into this kind of hopeful that some of these elements would be made more appealing, 'cause, you know, I, I kind of wasn't as into the Grimms as I wanted to be, and Loyalists are not something I've particularly thought much about.
But, um, did anything catch your eye in, in particular before we dig into it?
Yes, yes.
The part that caught my curiosity was first the idea of True Fae patrons.
I'm thinking, "Oh, getting the Fae more involved in your life from a not necessarily antagonistic viewpoint is something which the game line has some history with." There's the Fairy Favor merit, for example.
So the idea of having one who you're deeply connected with sounds like a difficult concept to explore, but, uh, somebody who feels inspired could make something fascinating out of it, I'm sure.
So this is a homebrew book written and illustrated by Thomas McVey, who I know nothing about.
I couldn't find any information from online.
It dropped at the end of January, and this is the first lost book for the first edition I think I've seen on the Storyteller's Vault for at least quite a while.
I cannot think of any that came across my desk while I've been going through the collections.
Yeah.
Quite a book too for a, I mean, a shadow drop of 115-page book-
Yeah.
[laughs]
... with some custom artwork in it as well.
It's quite a production and a lot to do for a first edition of a discontinued game line.
Right, and given that we're in the wrap-up stages of talking about that edition, the timing was appropriate.
But it does cover the Grimms, so I, I wanted to cover a Grimm dark era before we got into this one.
So to start, I'll just read what's on the back cover, where it says, "Fairy tales always have a moral, but it's up to you to figure out just what it is.
Are you going to let them tell you it's hopeless, or are you going to fight to make things right, even if it all seems pointless? The greatest twist is the happy ending you never see coming.
This book includes new merits and rules to play as Trueborn, Fae beings born between Fae and mortals, sections of the Hedge that have incorporated the internet into its thorny briars, True Fae patrons that can act as a source of new contracts and powers for a changeling bound to them, for better or for worse, an exploration on the Grimm Seeming and new kiths that grant changelings strange powers straight out of a fairy tale, and the new Wyrld Court," spelled like weird but with an L, "and the Tamlin Entitlement, which introduce options to ally with the True Fae and turn them from their own alien natures or serve them all the more faithfully."
I don't recommend that your book have a tongue twister on the-
[laughs]
... front cover and back cover.
Yeah.
Uh, I went into this kind of hopeful that some of these elements would be made more appealing, 'cause, you know, I, I kind of wasn't as into the Grimms as I wanted to be, and Loyalists are not something I've particularly thought much about.
But, um, did anything catch your eye in, in particular before we dig into it?
Yes, yes.
The part that caught my curiosity was first the idea of True Fae patrons.
I'm thinking, "Oh, getting the Fae more involved in your life from a not necessarily antagonistic viewpoint is something which the game line has some history with." There's the Fairy Favor merit, for example.
So the idea of having one who you're deeply connected with sounds like a difficult concept to explore, but, uh, somebody who feels inspired could make something fascinating out of it, I'm sure.
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3 of 5
Would You Buy It?
Here's their brutally honest take on value
Where's The Horror?
They question horror's role in redemption tales
Helpful Fae Already Covered
Explaining helpful fae already exist in canon
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