Sep 13, 2026 · 35 min · 7 segments
This week, we unpack a massive week of gaming news and impressions! First, we dive into *Onimusha: Way of the Sword*—Capcom is officially on fire with an easy top 5 contender for the year. We look at…
Um, I've been playing for the last week and absolutely loving Onimusha: Way of the Sword.
We had Pragmata, which was also fantastic, and now we have Onimusha: Way of the Sword, which I think...
So Resident Evil 9, it's the director that did Resident, Resident Evil 7, which was the big reboot, the first person version of Resident Evil, even though you could say Survivor.
And, um, who was Pragmata? Pragmata was directed by the guy who did Bayonetta, Metal Gear Solid, um, Rising, um, whatever, Revengeance or whatever the heck it was called.
So that makes sense for Pragmata, the, like how it's this like tech mechanic kind of base thing, or I don't know.
They completely innovated, uh, with that controller scheme where one side you had to hack the robot to hack the wheat- weak spot, and then the other, the other part of the game was the just like the action and the shooting.
It's a directorial debut, um, for this developer who worked for Capcom for 20 years.
Started off just doing the sound production for a, a soccer game, uh, 20 years ago.
I didn't even know Capcom made soccer games, but I'm sure they make lots of stuff that the Western market isn't, uh, aware of.
Uh, a f- like a, almost like, not like a Dynasty Warriors, but like yeah, a, a game based in like the fantasy version of the real time er- the real era in time where, um, Onimusha set.
And that game, when I looked at footage of that game, that's another, once again, a game that I, I don't even...
I'm not sure that it even, uh, made it to the West, even though there seems to be like a quite a lo- lot of titles that did come out as a long series.
Um, I've been playing for the last week and absolutely loving Onimusha: Way of the Sword.
We had Pragmata, which was also fantastic, and now we have Onimusha: Way of the Sword, which I think...
So Resident Evil 9, it's the director that did Resident, Resident Evil 7, which was the big reboot, the first person version of Resident Evil, even though you could say Survivor.
And, um, who was Pragmata? Pragmata was directed by the guy who did Bayonetta, Metal Gear Solid, um, Rising, um, whatever, Revengeance or whatever the heck it was called.
So that makes sense for Pragmata, the, like how it's this like tech mechanic kind of base thing, or I don't know.
They completely innovated, uh, with that controller scheme where one side you had to hack the robot to hack the wheat- weak spot, and then the other, the other part of the game was the just like the action and the shooting.
It's a directorial debut, um, for this developer who worked for Capcom for 20 years.
Started off just doing the sound production for a, a soccer game, uh, 20 years ago.
I didn't even know Capcom made soccer games, but I'm sure they make lots of stuff that the Western market isn't, uh, aware of.
Uh, a f- like a, almost like, not like a Dynasty Warriors, but like yeah, a, a game based in like the fantasy version of the real time er- the real era in time where, um, Onimusha set.
And that game, when I looked at footage of that game, that's another, once again, a game that I, I don't even...
I'm not sure that it even, uh, made it to the West, even though there seems to be like a quite a lo- lot of titles that did come out as a long series.
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