
Yu Suzuki
Japanese game developerWikipedia
26
MENTIONS
13
EPISODES
13
PODCASTS
Search complete. 26 mentions across 13 episodes found for "Yu Suzuki".
Sep 14, 2026
Gunman Contracts Headlines A Packed Week In VR Gaming
J
54:36James TachioHOST
In or out of VR, who is your bucket list developer you would love to interview? I know mine off the top of my head, so I'll say it.
J
54:43James TachioHOST
It's you, Suzuki.
J
54:45James TachioHOST
who I don't know if people listening will know that name, but he was another Sega guy just like Tetsuya Mizuguchi, created some of the most popular games of the 1980s and 90s.
J
54:58James TachioHOST
So I'll just name a couple.
What Killed the Sega Saturn? - Greg Sewart & Pandamonium UNLOCKED [S2B1]
N
31:31NickGUEST
It was 2D focused, and that was because most of the console dudes making games for consoles at Sega in Japan were making two-dimensional games.
N
31:38NickGUEST
The 3D stuff was being done by Yu Suzuki, known for Virtua Racing, for Virtua Fighter, Virtua, insert blank, All the Model 1 and later Model 2 arcade hardware glory that Sega became very well known for in the arcade scene.
N
31:58NickGUEST
um, they weren't necessarily as worried about that because they, the, what Sato told beep 21, uh, was that if they made a 3d machine, they wouldn't be able to make games for it.
N
32:10NickGUEST
Cause none of their home console dudes know how to do 3d.
G
33:33Greg SewartGUEST
I wanted to sort of jump on the back of what you just said there, though.
G
33:37Greg SewartGUEST
You're saying that first party, we're using both processors.
G
33:40Greg SewartGUEST
But no less a person than you, Suzuki, very publicly said, and it was actually in Next Generation...
G
33:47Greg SewartGUEST
I think it was issue two or three.
RIP Charlie Kirk + Wolverine Reviews TANK + "Holy Grail" Game FOUND + More | Side Scrollers Live
R
24:44RexworthGUEST
I don't know if anybody recognizes the name Project Berkeley, which started as a development thing on the Sega Saturn.
R
24:50RexworthGUEST
I think it was developed originally as a RPG version of Virtua Fighter with Yu Suzuki and his team.
R
24:56RexworthGUEST
And then that would later be ported over to the Dreamcast and then became what we now know as Shenmue.
S
25:03Stuttering CraigHOST
Oh,
The Typing Of The Dead - Episode 169
R
9:32RobHOST
And then, uh, just to go through the list of other ones, 'cause I thought this was interesting what all the different AM teams and different divisions of Sega split off into.
R
9:39RobHOST
AM2 became Sega AM2, [laughs] headed by Yu Suzuki.
R
9:42RobHOST
Not very creative on that name.
R
9:45RobHOST
But AM3 became Hitmaker under Hisao Oguchi.
The Typing Of The Dead - Episode 169
R
9:32RobHOST
And then just to go through the list of other ones, because I thought this was interesting, what all the different AM teams and different divisions of Sega split off into.
R
9:39RobHOST
AM2 became Sega AM2, headed by Yu Suzuki, not very creative on that name.
R
9:44RobHOST
But AM3 became Hitmaker under Hiseo Oguchi.
R
9:48RobHOST
AM7, or Sega SCR&D number 2, became Overworks, and that was underneath OBA.
Coin-Op Conversations - Will Luton - Sega Rally, The Adams Family (pinball), Claw Cranes
W
10:22Will LutonGUEST
Yeah, yeah.
W
10:23Will LutonGUEST
Incredibly friendly, much more so than when I met Yu Suzuki the same year, who's the designer behind Shenmue.
W
10:32Will LutonGUEST
And if you listen to our other podcast, me and Wayne do our other podcast.
W
10:35Will LutonGUEST
Yeah, I think we went into that story then, right? Yeah, I mean, every episode we talk about Ifutetsu Musukuchi and Yu Suzuki.
W
10:43Will LutonGUEST
So, I mean, I think we've gotten to this about 10 minutes into this recording.
W
10:46Will LutonGUEST
A day
Minecraft on Saturn?! N64 Hits on Dreamcast?!! Ports of Passion on SEGA! | SEGA Spirit Show Ep28
C
34:09Chris PowellGUEST
good actually yeah
G
34:10Graham CooksonHOST
So, yes, some of us take your characters in there like you, Suzuki, maybe nights.
G
34:16Graham CooksonHOST
I don't know if you ever have nights flying around, I guess, in this game because it's not really built for that.
G
34:21Graham CooksonHOST
But
OutRun - Cocktail Mode: Retro Games, Cocktails and Banter - S03E18
A
3:14AndyHOST
look, we've got Yu
D
3:14DaveHOST
Suzuki
A
3:15AndyHOST
in to talk about making OutRun.
A
3:18AndyHOST
It's important.
A
4:21AndyHOST
Absolutely.
A
4:22AndyHOST
It 100% isn't.
A
4:23AndyHOST
There are other cars out there, other sports cars on the road, but you're not racing them, which is just, you know, a very used Suzuki thing to do.
A
4:31AndyHOST
He wasn't much of a gamer.
Season 7: Episode 10 - "SEGA Special Editions with Tom Fum"
D
48:26DanHOST
God, the mind boggles.
D
48:28DanHOST
Come on, Seigo, you Suzuki.
T
48:30Tom FumHOST
Yeah, what's going on, man? What also makes me laugh is on the back it's got 5,800 yen.
T
48:38Tom FumHOST
So that's about 20, probably 27, 28 pounds.
D
48:46DanHOST
I feel ripped off.
T
48:49Tom FumHOST
But yeah, originally.
T
48:51Tom FumHOST
So yeah, that's my Gameworks Yu Suzuki.
T
48:54Tom FumHOST
Great
S6E22 - Reflections - Shenmue
B
10:27Brandon HoffHOST
And so let's get into it.
B
10:29Brandon HoffHOST
So Shenmue is a 1999 action adventure game created by Yu Suzuki and developed and published by Sega for the Dreamcast.
B
10:42Brandon HoffHOST
It was released in December 29th of 1999 in Japan, in November 7th, 2000 in America.
B
10:51Brandon HoffHOST
It follows the teenage martial artist Ryo Hazuki as he sets out in revenge for the murder of his father in 1980s Yok- Yokosuka, Japan.
3 more episodes mention Yu Suzuki.
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