Will Wright
American video game designerWikipedia
10
MENTIONS
5
EPISODES
5
PODCASTS
Search complete. 10 mentions across 5 episodes found for "Will Wright".
Oct 21, 2026
The Simulation Hypothesis: Everything You Need to Know Explained Slowly (for sleep)
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109:33speaker_0NARRATOR
A year later, in 2000, came something much quieter.
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109:39speaker_0NARRATOR
A game designer named Will Wright released The Sims.
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109:43speaker_0NARRATOR
The player looks down on a suburban house full of tiny people, each with a set of needs shown as bars on a screen.
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109:53speaker_0NARRATOR
Hunger, sleep, a bathroom, company, fun.
Good Boss, Bad Boss: A Peek Inside the Minds of the Best (and Worst)
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48:47Robert SuttonGUEST
So they could get off and do their work and, and, and, and then maybe have as few meetings as possible.
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48:52Robert SuttonGUEST
And so the reason I have Will Wright here, famous sort of game designer, is he describes this employee-centered method he uses during meetings, which is he used to have one, one guy, Ocean Quigley, the actual person's name, who when Ocean Quigley started looking bored and, um, raised his hand and asked to be excused, that was a sign the meeting should be over.
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49:11Robert SuttonGUEST
So you had sort of like the canary in the coal mine guy.
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49:13speaker_14UNKNOWN
[laughs]
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49:14Robert SuttonGUEST
And, um, the other thing that Will Wright did was he charged people, um, a dollar whenever they would call a meeting just to get them to think about it a little bit.
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49:22speaker_14UNKNOWN
[laughs]
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49:23Robert SuttonGUEST
Um, by the way, having been at Stanford for a long time, the, the guy who was most amating-- amazing on meetings was John Hennessy when he was dean of s- the School of Engineering.
My Friend's Art Gallery is Opoening Next Week || Big Think Dimension #392
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79:30Noel SlamrocketHOST
Oh, you're saying Wil Wheaton.
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79:31BobHOST
Oh, Wil Wright.
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79:32Noel SlamrocketHOST
Do you mean Wil Wright?
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79:34Kris WolfheartPANELIST
Oh, yeah, Wil Wright.
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79:34Kris WolfheartPANELIST
Goddammit, not Wil Wheaton.
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79:36Kris WolfheartPANELIST
Fuck.
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79:36BobHOST
I'm saying...
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79:37Noel SlamrocketHOST
It's funny that we used to...
Game Trivia by Genre III (Platformer, Simulation, and MMO Games)
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6:45Brian RollinsHOST
What 2014 space game had a 1-to-1 scale Milky Way galaxy with over 400 billion procedurally generated systems? Elite Dangerous Number 5.
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7:09Brian RollinsHOST
Created by Will Wright with numerous sequels and spin-offs, what 1989 game let you run your own city? SimCity 6.
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7:32Brian RollinsHOST
What life simulator game, if you bought all the DLCs and add-ons, would cost nearly $1,500? The Sims 4.
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7:53Brian RollinsHOST
Actual life might be cheaper.
Ostranauts with Daniel Fedor, Corey Waite Arnold, and Justin Carpenter
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1:32Nathan WeinsteinHOST
He was hired in Drexel's game design program as the program manager of the Entrepreneurial Game Studio, wrote research-based game studies grants there, and helped students launch their games to market.
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1:45Nathan WeinsteinHOST
He also worked at Masterclass on Will Wright, the famous designer's course on game design and theory.
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1:51Nathan WeinsteinHOST
And he started at Blue Bottle shortly after the entrepreneurial game studio was paused during the pandemic.
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1:58Nathan WeinsteinHOST
Throughout all of this, he's been making games and writing short stories.