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WiiWare

WiiWare

Video game consoleWikipedia

Search complete. 34 mentions across 11 episodes found for "WiiWare".

Oct 11, 2026

Michael DamianiPANELIST
34:27
Yeah, it's a puzzle game.
Michael DamianiPANELIST
34:28
It feels like an Xbox Live Arcade or a WiiWare game from back
Isla HinckPANELIST
34:32
then.
Isla HinckPANELIST
34:33
It looks more beautiful than the first one.
Colin MoriartyGUEST
11:03
I mean, I guess-
Brad EllisHOST
11:07
What was it, the WiiWare game?
Colin MoriartyGUEST
11:08
...
Colin MoriartyGUEST
11:08
Castlevania Legends? Like, Legends? Would that be...
Colin MoriartyGUEST
11:52
Yeah
Brad EllisHOST
11:52
...
Brad EllisHOST
11:52
the WiiWare game? I, I remember there was a WiiWare.
Colin MoriartyGUEST
11:54
That's a remake of Castlev- Well, that, that would count, too, but it...
NoahHOST
4:12
But yeah, there definitely is a lot of lost media when it comes to DSI, for sure.
NoahHOST
4:18
Like the, like the WiiWare store and the DSiWare, all that, like, you know, there are tons of original games made for those systems that are just kinda gone now.
NoahHOST
4:29
Like, I think there was, like, a Shantae game that was, like, a DSiWare exclusive, and then obviously when the DSiWare store went down, it just...
NoahHOST
4:37
You, you couldn't get it anymore.

29 MINS LATER

NoahHOST
33:41
Yeah, they did a good job with that one.
NoahHOST
33:42
Um, but just, yeah, the whole concept of Epic Mickey, you know, was so ahead of the curve with lost media.
NoahHOST
33:48
I mean, in our intro, me and Brownie were just talking about lost media, like when the DSiWare and WiiWare stores went down, you know, all of that's, like-
WalaberGUEST
33:58
Mm-hmm
CrystalHOST
1:53
The, the...
CrystalHOST
1:55
So this was originally released in three chapters, and then consolidated into one chapter for the WiiWare version.
MonicaHOST
2:01
Oh.
CrystalHOST
2:02
Um, the first part is, I think, called, like, Gathering's Tale.
MonicaHOST
2:40
And sorry, where is the setting for this meteor-impacted place?
CameronHOST
2:45
Well, Monica, here's a funny thing.
CameronHOST
2:47
The, uh, the final part in the WiiWare version of Final Fantasy IV: The After Years starts off with an FFIV version of the Lunar Cry.
MonicaHOST
2:57
Oh, okay.
NoahHOST
5:22
That's ac- that's very true.
NoahHOST
5:23
I remember something very similar happened when they shut down the, uh, the DSi and WiiWare stores, you know, when that happened, 'cause that was...
NoahHOST
5:32
You know, it's, it's like a repeating cycle.
NoahHOST
5:34
So, like, when they shut down the DSi and WiiWare stores, like, a ton of games that were, like, exclusively only available on those digital storefronts just kinda became obsolete.
NoahHOST
5:46
They're like lost media.
NoahHOST
5:48
Like, now obviously i- it's very easy to back that kind of stuff up and play it through an emulator or something, and there's tons of people who've archived plenty of those games thankfully.
NoahHOST
5:58
Um, so that, like, that happened with the WiiWare and DSi stores I remember- And then, you know, kind of history repeated itself with the Wii U and 3DS eShops.
NoahHOST
6:10
Especially the 3DS one, like there were, there's a lot of good stuff on there that was like digital only.
CameronHOST
38:22
But because her passivity has engendered difficulties for her and maybe stunted her growth in a way that is almost equivalent to her brother's stunted growth, I enjoy the theming of this chapter a little bit.
CameronHOST
38:36
I think that this chapter is also the strongest argument for why, of those that were made available in the West, the WiiWare version is the best version of The After Years.
CrystalHOST
38:47
'Cause you get the small sprites.
CameronHOST
38:49
Because you get the small sprites, and you don't just get the small sprites, Crystal.

1 HR 10 MINS LATER

CrystalHOST
109:12
Yeah.
CameronHOST
109:13
But it's also aesthetically interesting because Zeromus' battlefield in Super Famicom is, like, this really complex layer background that's constantly in motion, multiple backgrounds of stars and novae flying past each other like you're flying through the depths of space.
CameronHOST
109:30
But in the mobile version, and translated directly into the WiiWare version, it's a static background, and it's much uglier as a consequence.
CrystalHOST
109:39
Mm-hmm.
Jeff PetersonGUEST
8:02
And, uh, um, I'd put up a few, but, um, uh, I, I needed to give one more.
Jeff PetersonGUEST
8:10
And so I was looking through the episode list because I had just recently played Cave Story again as part of, uh, uh, the Retro Achievements websites, uh, WiiWare rollout.
Jeff PetersonGUEST
8:21
And, um-
Jeremy ParishHOST
8:22
Okay
Jeremy ParishHOST
13:07
So-
Scott SharkeyGUEST
13:07
I had no idea.
Jeremy ParishHOST
13:09
So when the game first kinda made the rounds in, you know, as a mainstream console release for WiiWare and, you know, then it went to DSiWare-
Scott SharkeyGUEST
13:19
Right
Roger DiLuigiHOST
29:44
Some of you might not even know what this game was.
Roger DiLuigiHOST
29:46
This was a puzzle platformer game on WiiWare.
Roger DiLuigiHOST
29:49
I believe there were two of them and you basically play as a puddle of water that evaporates to move its way through levels and then rains down upon the levels or can just slosh around like a little bit of water.
Roger DiLuigiHOST
30:02
Dude, Fluidity is so good.
Roger DiLuigiHOST
30:16
They should make another Fluidity game.
Roger DiLuigiHOST
30:18
I don't know why they haven't made another Fluidity game.
Roger DiLuigiHOST
30:20
That is like such a crown jewel of the WiiWare era.
Roger DiLuigiHOST
30:23
I don't know why they haven't done another one.
CrystalHOST
1:03
Uh, we played, uh...
CrystalHOST
1:05
Did we all play the WiiWare version?
CameronHOST
1:07
The WiiWare version is the shared version for this podcast, yes.
CrystalHOST
1:10
Okay.
CrystalHOST
1:11
So the chapters we played in, in sequence are Ceodore's tale, uh, Kain's tale, Rydia's tale, and we concluded with Yang's tale.
CameronHOST
1:22
Now, uh, Crystal, the structure of the WiiWare version and all later versions is slightly different than the mobile original, right?
CrystalHOST
1:31
That's right, because originally Kain's tale was one of the later episode releases.
CrystalHOST
1:36
It released before the Lunarian's tale and after Edward's tale.
Dan HHOST
59:23
You didn't have Steam and viral games and things like that that you have now like Mecha Chameleon.
Dan HHOST
59:29
It was originally pitched for Nintendo's WiiWare service.
Dan HHOST
59:32
Technical and size limitations pushed it onto Xbox Live Arcade's Game Feast indie showcase instead, a shift that proved pivotal to its visibility.
Dan HHOST
59:42
Nintendo's online gaming thing and the predecessor Game Pass wasn't all bad, people.

1 more episode mentions WiiWare.

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