WiiWare
Video game consoleWikipedia
34
MENTIONS
11
EPISODES
7
PODCASTS
Search complete. 34 mentions across 11 episodes found for "WiiWare".
Oct 11, 2026
Now This is Podracing - Easy Allies Podcast - Oct 9, 2026
M
34:27Michael DamianiPANELIST
Yeah, it's a puzzle game.
M
34:28Michael DamianiPANELIST
It feels like an Xbox Live Arcade or a WiiWare game from back
I
34:32Isla HinckPANELIST
then.
I
34:33Isla HinckPANELIST
It looks more beautiful than the first one.
Is Gears of War Back?
C
11:03Colin MoriartyGUEST
I mean, I guess-
B
11:07Brad EllisHOST
What was it, the WiiWare game?
C
11:08Colin MoriartyGUEST
...
C
11:08Colin MoriartyGUEST
Castlevania Legends? Like, Legends? Would that be...
C
11:52Colin MoriartyGUEST
Yeah
B
11:52Brad EllisHOST
...
B
11:52Brad EllisHOST
the WiiWare game? I, I remember there was a WiiWare.
C
11:54Colin MoriartyGUEST
That's a remake of Castlev- Well, that, that would count, too, but it...
From Disney to Indie: Talking to Walaber, Creator of the Flipnote-Inspired Co-op Game Reason & Rhyme, and Former Disney Interactive Employee! Indie-opolis E6
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4:12NoahHOST
But yeah, there definitely is a lot of lost media when it comes to DSI, for sure.
N
4:18NoahHOST
Like the, like the WiiWare store and the DSiWare, all that, like, you know, there are tons of original games made for those systems that are just kinda gone now.
N
4:29NoahHOST
Like, I think there was, like, a Shantae game that was, like, a DSiWare exclusive, and then obviously when the DSiWare store went down, it just...
N
4:37NoahHOST
You, you couldn't get it anymore.
29 MINS LATER
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33:41NoahHOST
Yeah, they did a good job with that one.
N
33:42NoahHOST
Um, but just, yeah, the whole concept of Epic Mickey, you know, was so ahead of the curve with lost media.
N
33:48NoahHOST
I mean, in our intro, me and Brownie were just talking about lost media, like when the DSiWare and WiiWare stores went down, you know, all of that's, like-
W
33:58WalaberGUEST
Mm-hmm
Book of Matoya Episode 18: Final Fantasy IV: The After Years: Part 3
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1:53CrystalHOST
The, the...
C
1:55CrystalHOST
So this was originally released in three chapters, and then consolidated into one chapter for the WiiWare version.
M
2:01MonicaHOST
Oh.
C
2:02CrystalHOST
Um, the first part is, I think, called, like, Gathering's Tale.
M
2:40MonicaHOST
And sorry, where is the setting for this meteor-impacted place?
C
2:45CameronHOST
Well, Monica, here's a funny thing.
C
2:47CameronHOST
The, uh, the final part in the WiiWare version of Final Fantasy IV: The After Years starts off with an FFIV version of the Lunar Cry.
M
2:57MonicaHOST
Oh, okay.
The Struggles With Marketing Your Indie Project, and Finding the Right Methods: Talking With Curdle, Developer of 4x4 In A Furniture Store: Indie-opolis E5
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5:22NoahHOST
That's ac- that's very true.
N
5:23NoahHOST
I remember something very similar happened when they shut down the, uh, the DSi and WiiWare stores, you know, when that happened, 'cause that was...
N
5:32NoahHOST
You know, it's, it's like a repeating cycle.
N
5:34NoahHOST
So, like, when they shut down the DSi and WiiWare stores, like, a ton of games that were, like, exclusively only available on those digital storefronts just kinda became obsolete.
N
5:46NoahHOST
They're like lost media.
N
5:48NoahHOST
Like, now obviously i- it's very easy to back that kind of stuff up and play it through an emulator or something, and there's tons of people who've archived plenty of those games thankfully.
N
5:58NoahHOST
Um, so that, like, that happened with the WiiWare and DSi stores I remember- And then, you know, kind of history repeated itself with the Wii U and 3DS eShops.
N
6:10NoahHOST
Especially the 3DS one, like there were, there's a lot of good stuff on there that was like digital only.
Book of Matoya Episode 18: Final Fantasy IV: The After Years: Part 2
C
38:22CameronHOST
But because her passivity has engendered difficulties for her and maybe stunted her growth in a way that is almost equivalent to her brother's stunted growth, I enjoy the theming of this chapter a little bit.
C
38:36CameronHOST
I think that this chapter is also the strongest argument for why, of those that were made available in the West, the WiiWare version is the best version of The After Years.
C
38:47CrystalHOST
'Cause you get the small sprites.
C
38:49CameronHOST
Because you get the small sprites, and you don't just get the small sprites, Crystal.
1 HR 10 MINS LATER
C
109:12CrystalHOST
Yeah.
C
109:13CameronHOST
But it's also aesthetically interesting because Zeromus' battlefield in Super Famicom is, like, this really complex layer background that's constantly in motion, multiple backgrounds of stars and novae flying past each other like you're flying through the depths of space.
C
109:30CameronHOST
But in the mobile version, and translated directly into the WiiWare version, it's a static background, and it's much uglier as a consequence.
C
109:39CrystalHOST
Mm-hmm.
797: Episode 797: Cave Story
J
8:02Jeff PetersonGUEST
And, uh, um, I'd put up a few, but, um, uh, I, I needed to give one more.
J
8:10Jeff PetersonGUEST
And so I was looking through the episode list because I had just recently played Cave Story again as part of, uh, uh, the Retro Achievements websites, uh, WiiWare rollout.
J
8:21Jeff PetersonGUEST
And, um-
J
8:22Jeremy ParishHOST
Okay
J
13:07Jeremy ParishHOST
So-
S
13:07Scott SharkeyGUEST
I had no idea.
J
13:09Jeremy ParishHOST
So when the game first kinda made the rounds in, you know, as a mainstream console release for WiiWare and, you know, then it went to DSiWare-
S
13:19Scott SharkeyGUEST
Right
Ranking EVERY Nintendo Series from Best to Worst
R
29:44Roger DiLuigiHOST
Some of you might not even know what this game was.
R
29:46Roger DiLuigiHOST
This was a puzzle platformer game on WiiWare.
R
29:49Roger DiLuigiHOST
I believe there were two of them and you basically play as a puddle of water that evaporates to move its way through levels and then rains down upon the levels or can just slosh around like a little bit of water.
R
30:02Roger DiLuigiHOST
Dude, Fluidity is so good.
R
30:16Roger DiLuigiHOST
They should make another Fluidity game.
R
30:18Roger DiLuigiHOST
I don't know why they haven't made another Fluidity game.
R
30:20Roger DiLuigiHOST
That is like such a crown jewel of the WiiWare era.
R
30:23Roger DiLuigiHOST
I don't know why they haven't done another one.
Book of Matoya Episode 18: Final Fantasy IV: The After Years: Part 1
C
1:03CrystalHOST
Uh, we played, uh...
C
1:05CrystalHOST
Did we all play the WiiWare version?
C
1:07CameronHOST
The WiiWare version is the shared version for this podcast, yes.
C
1:10CrystalHOST
Okay.
C
1:11CrystalHOST
So the chapters we played in, in sequence are Ceodore's tale, uh, Kain's tale, Rydia's tale, and we concluded with Yang's tale.
C
1:22CameronHOST
Now, uh, Crystal, the structure of the WiiWare version and all later versions is slightly different than the mobile original, right?
C
1:31CrystalHOST
That's right, because originally Kain's tale was one of the later episode releases.
C
1:36CrystalHOST
It released before the Lunarian's tale and after Edward's tale.
Was 2010 the BEST Year in Gaming?
D
59:23Dan HHOST
You didn't have Steam and viral games and things like that that you have now like Mecha Chameleon.
D
59:29Dan HHOST
It was originally pitched for Nintendo's WiiWare service.
D
59:32Dan HHOST
Technical and size limitations pushed it onto Xbox Live Arcade's Game Feast indie showcase instead, a shift that proved pivotal to its visibility.
D
59:42Dan HHOST
Nintendo's online gaming thing and the predecessor Game Pass wasn't all bad, people.
1 more episode mentions WiiWare.
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