
Watch Dogs
Online gameWikipedia
138
MENTIONS
25
EPISODES
23
PODCASTS
Search complete. 138 mentions across 25 episodes found for "Watch Dogs".
Nov 4, 2026
Elder Scrolls 6 YEARS AWAY | Phantom Blade 0 & More | GTL #225
J
33:31Jay FonzerrelliHOST
What is it? I can't remember.
J
33:34Jay FonzerrelliHOST
Oh, Watch Dogs.
J
33:35Jay FonzerrelliHOST
Watch Dogs.
J
33:36Jay FonzerrelliHOST
Watch Dogs.
J
33:37Jay FonzerrelliHOST
The streets were so freaking narrow.
J
33:39Jay FonzerrelliHOST
I hated that.
The Life Is Strange TV Show: How Much CGI Will Prime Video’s Series ACTUALLY Use? 🤔 | Ep 169 Side A
A
28:33Adam EvaltHOST
Like, it doesn't matter what...
A
28:35Adam EvaltHOST
Even Watch Dogs to an extent, you know? See, I was just about
A
28:39Adnan RiazHOST
to say, I think Watch Dogs was the point where it fell off.
A
28:42Adnan RiazHOST
Watch Dogs, Aiden Pearce's iconic cap.
A
28:45Adnan RiazHOST
If you remember Sterling as well on those videos.
A
28:47Adnan RiazHOST
Yeah.
A
28:48Adam EvaltHOST
oh my god the way that they took the piss out of Ubisoft for that
A
28:51Adnan RiazHOST
iconic Ubisoft market the iconic cap if you ever go look at it yeah I think that was the moment for me when I lost faith I lost faith in Ubisoft at that point and then also Unity when the bugs came out with that so I bought that a lot it was it was
Episode 309 | Brine and Blanch
J
13:50JohnHOST
No?
A
13:51AlexHOST
So, like, when you're in Watch Dogs, when you're, like, walking around the street and you can profile people just walking by, there's, like, so many people that come up with dominatrix.
J
13:58JohnHOST
Oh, really? Yeah.
A
13:59AlexHOST
No shit.
Ubisoft's 40th Birthday // The Falcon Show #17
E
23:16ErichHOST
I really
F
23:16FalconHOST
want to troll and say Watch Dogs, but it's not that.
F
23:20FalconHOST
Watch Dogs.
F
23:20FalconHOST
You know,
E
23:20ErichHOST
honestly, Watch Dogs isn't that bad.
E
23:22ErichHOST
Watch Dogs is a good game, but, like,
F
23:24FalconHOST
nobody in their right mind says it's the best game.
F
23:27FalconHOST
The story's terrible.
21 Upcoming Games That Will Wreck Your Backlog
D
27:53Darren McKayGUEST
It gives you the ability to real-time hack into systems and even into other people's cyberware if you put your points into that skill system, which gives you a really unique way of interacting with the world.
D
28:07Darren McKayGUEST
And I haven't seen this since Watch Dogs really done in a similar style.
D
28:13Darren McKayGUEST
It's a fairly popular PlayStation title, Watch Dogs and Watch Dogs 2, where you had the ability to basically hack the real world and use it to your advantage.
D
28:22Darren McKayGUEST
Oh, cool.
D
28:23Darren McKayGUEST
The graphics are gorgeous.
Call of Duty: Modern Warfare 4, Castlevania: Belmont's Curse, Gaming Romances - GameFace Episode 501
M
97:00Matt KyleHOST
Yeah, there's very, like, very...
M
97:01Matt KyleHOST
Like, I think Watch Dogs Legion kind of gets at the same idea in ways, but none of that is exactly...
M
97:08Matt KyleHOST
That game was very, just from the title alone, is very much trying to sell you the James Bond Mission Impossible kind of spy idea.
M
97:16Matt KyleHOST
You walk
M
97:34Matt KyleHOST
So you have to have them be very specific situations and very specific things that unfold a certain way.
M
97:39Matt KyleHOST
And as such, finding a way to create that emergently is borderline impossible, I would imagine.
S
97:45Shane SatterfieldHOST
Well, remember how excited we were over that feature of Watch Dogs, which really was like the spy espionage stuff, where you walk by people and you can get their data and know who they are.
S
97:54Shane SatterfieldHOST
And that ended up sucking.
The Conversation S3 - Ann-Julie Langlois Talks Nukitashi, Fumino Kotoyose & Voice Design at Ubisoft!
P
48:40Philip CooperHOST
So, one thing that makes your career particularly fascinating is your work as a voice designer at Ubisoft.
P
48:46Philip CooperHOST
You know, my favorite Ubisoft games are the Watch Dogs series.
P
48:49Philip CooperHOST
You know...
P
48:50Philip CooperHOST
Anyone, please go play the Watch Dogs games, okay? But that was way before you got into that, so it's too late now.
P
48:58Philip CooperHOST
For people unfamiliar with that profession, could you explain what a voice designer actually does and how your responsibilities contribute to bringing a video game's characters and world to life?
A
49:10Ann-Julie LangloisGUEST
Yes.
A
52:57Ann-Julie LangloisGUEST
There's probably
P
52:57Philip CooperHOST
more to it that I didn't know about.
PlayStation Unchained Vibe Casting
B
55:18BenHOST
moving on to games that we'd like to see come back in a way.
B
55:24BenHOST
Watch Dogs is still important to the company, but a new game isn't coming in the works.
B
55:29BenHOST
So it's important, but you're not going to make a new one.
B
55:31BenHOST
That's a sentence.
G
56:02GaryHOST
That's Ubisoft at this point.
S
56:09speaker_2UNKNOWN
I would like.
G
56:11GaryHOST
I wasn't the biggest fan of Watch Dogs, mostly because I felt like all three of those games were all broken promises.
G
56:19GaryHOST
Like, everything you see in the trailers for that game, like, half of those things you can't even fucking do in the game.
Episode 62: Sony's Turn To Shit The Bed
N
15:21NathanHOST
I've heard a lot of, a lot of good talk about Ghost Recon
J
15:23JohnHOST
... you know, like Watch Dogs, good map.
N
15:26NathanHOST
Man, I wanna play Watch Dogs.
J
15:28JohnHOST
Those-
N
15:28NathanHOST
Would you recommend that one to me and our audience?
N
15:43NathanHOST
Yeah, for sure
J
15:43JohnHOST
...
J
15:43JohnHOST
I can't lie, Watch Dogs was great.
How a Game Got 2 Men Raided by the FBI and Put in Jail
B
11:03BrewHOST
Instead, in 2014, Ubisoft sent a safe to a Sydney, Australia-based media staff member that, when played with, started beeping and resulted in the police being called again and the building being evacuated.
B
11:17BrewHOST
This time, it was a review copy of Watch Dogs.
N
11:20NicheUNKNOWN
Guess you could say that the game was the bomb.
B
11:23BrewHOST
[laughs] Nice one.
15 more episodes mention Watch Dogs.
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