visual effects
Film company role or serviceWikipedia
828
MENTIONS
249
EPISODES
206
PODCASTS
Search complete. 828 mentions across 249 episodes found for "visual effects".
Sep 18, 2026
The Interviews (ft. Jarvis Cocker, Susanne Bier)
H
30:43Helen O'HaraHOST
Mm.
S
30:44Susanne BierGUEST
And even the level of VFX was completely tuned to be a result of everything psychological going on.
H
30:53Helen O'HaraHOST
Yeah, yeah.
S
30:53Susanne BierGUEST
It's not like a huge, big VFX piece.
S
30:56Susanne BierGUEST
Although there are stuff which were fun to do.
S
30:59Susanne BierGUEST
So I think it, it, it did feel quite natural.
Pitches for New 4 Minutes in Endgame Encore
J
16:39J. Scotty St. ClairPANELIST
They did a re-release, and it was part of an attempt to plus up the numbers and take that, you know, number one spot from James Cameron.
J
16:46J. Scotty St. ClairPANELIST
But all they really did was include some, uh, additional scenes that were basically delete- deleted scenes that did not have completed VFX.
J
16:52J. Scotty St. ClairPANELIST
I remember like Hulk looking pretty janky-
M
16:55Matthew CarrollHOST
Hmm
Using Special Effects in the World of Stop Motion Animation
S
2:42Steve EmersonHOST
and you put them all together into a building and then suddenly crazy things start to happen because it is this constant series of creative problem solving as a group.
S
2:58Steve EmersonHOST
It's one of my favorite things about filmmaking and visual effects, like the ability to collaborate and problem solve with other creative people.
S
3:07Steve EmersonHOST
As an example, in the early days of Coraline, there's a sequence in that film where it's foggy.
S
3:15Steve EmersonHOST
There's fog everywhere, right? And Henry did not want to go CG with the film.
11 MINS LATER
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14:16Steve EmersonHOST
And that was, with E.T., it's a similar sort of situation where People really connected with that character emotionally, not to mention what the actors were doing, which was incredible as well.
J
14:30Jeff MannGUEST
Carlo Rambaldi's design was really unique and different to my eyes.
J
14:40Jeff MannGUEST
So picture, we're in dailies, it's dark, it's early in the morning, and you're looking at visual effects shots.
J
14:49Jeff MannGUEST
It's six seconds max.
Amir Zargara's Short Film VITAL: Exploring Organ Harvesting that Tests Ethical Dilemmas
A
26:06Amir ZargaraGUEST
Uh, there are like a few things in, in post that we color corrected.
A
26:11Amir ZargaraGUEST
Uh, um, like, it had to go to VFX.
A
26:14Amir ZargaraGUEST
Like, it was, it was so much that it, uh, in terms of, like, even the movement of the people in front of the color, so that's why we had to, uh, we had to go to VFX.
A
26:22Amir ZargaraGUEST
And then the rest we did in the color correction, which also actually Jalal did, our, the, our cinematographer.
A
26:28Amir ZargaraGUEST
So.
THE MONSTER ZONE: Return of the Killer Shrews (2012)
B
53:18Brett ParkerHOST
There's a scene that shows a car blow up and it just says...
B
53:21Brett ParkerHOST
Yeah, it says VFX missing or insert here or whatever it said, and you're just like, I'm
S
53:28speaker_0SOUNDBITE_SPEAKER
crying laughing like everybody else I'm
B
53:30Brett ParkerHOST
watching it with are just laughing their asses off.
Does RESIDENT EVIL equal WEAPONS? + JULIETTE BINOCHE
M
18:46Mark KermodeHOST
The, the best thing, however, is the, the monster designs.
M
18:50Mark KermodeHOST
I mean, you know, they've got, obviously nowadays we're in a world of like up to the minute, you know, VFX.
M
18:55Mark KermodeHOST
But watching this, I was really sort of put in mind of the plastic scrunginess.
M
19:00Mark KermodeHOST
We were talking about Screaming Mad George recently, the plastic scrunginess of Screaming Mad George's work on Society or Rob Bottin's creations.
Resident Evil Review (No Spoilers) + My Danny Boyle AI Existential Crisis
D
15:34Danny BoyleSOUNDBITE_SPEAKER
It's matters what 20-year-olds think about it, is the honest truth.
D
15:38Danny BoyleSOUNDBITE_SPEAKER
My opinion of it [chuckles] is that it's a very useful tool in many ways, provided you use it respectfully, and provided you pay actors if you're gonna replace them with some kind of AI embodiment or something like that.
D
15:49Danny BoyleSOUNDBITE_SPEAKER
So just like with any animation project or, or, or, or just as part of the VFX toolbox.
D
15:55Danny BoyleSOUNDBITE_SPEAKER
And we've made, there's about 30 seconds of it in, uh, in, in, in our movie, where we animate a couple of old photographs, which you'll have seen online the way that it does that, that you can bring old photographs to life, and that's the kind of way we use it.
D
16:09Danny BoyleSOUNDBITE_SPEAKER
Oh, and there's some mice.
F
17:33Fred AsquithHOST
We then had the weird AI dog podcast for The End of Oak Street, which completely blindsided me, 'cause I didn't even realize that when I saw the movie.
F
17:41Fred AsquithHOST
Then I saw an interview with Chris Nolan, who actually had a similar response to Danny Boyle.
F
17:45Fred AsquithHOST
He said it's a tool in the VFX toolbox.
a16z Podcast: Real-Time AI Video, Controllability, and Hollywood’s New Workflow
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1:25speaker_0HOST
What does that ecosystem look like in practice? Creators are now combining GPT, Blender, and H3 Max to build beautiful scenes, try ideas in parallel, and accelerate professional production.
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1:38speaker_0HOST
For Hollywood and VFX teams, that means a new workflow built around iteration, references, and control, rather than starting from scratch.
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1:48speaker_1HOST
That word controllability comes up again and again.
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1:53speaker_1HOST
They argue that the biggest gap in the market is controllability.
Director, Scott Waugh
S
46:00Scott WaughGUEST
And they wanted me to come on cause I was president of stunts limit at the time.
S
46:04Scott WaughGUEST
And they had the top VFX artists.
S
46:06Scott WaughGUEST
They had just made Titanic and they were wanting to say how CGI was now going to replace the stunt man.
S
46:13Scott WaughGUEST
And we were going to become obsolete.
S
46:16Scott WaughGUEST
Right.
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46:16Scott WaughGUEST
And then they're not going to be needed anymore.
S
46:18Scott WaughGUEST
VFX is going to replace all that.
S
46:20Scott WaughGUEST
And at the time in 2000, I remember this.
Teenage Sex and Death at Camp Miasma (2026) | Bomb Squad Matinee #127
C
49:22Cody SweezoHOST
It is horrifying.
C
49:23Cody SweezoHOST
Actually, Tim, I'm going to jump on the VFX thing real quick, or the visual effects thing, because it does look, like, obviously, like, goofy and fake, but I'll tell you, the start of the movie, where it's, like, a good minute of just, like, the POV of Little Death, like, going to the part of the set, setting this whole, like, introductory scene up, that first kill when it hits, and there's just a fucking volcano of blood.
C
49:45Cody SweezoHOST
Yeah.
C
49:46Cody SweezoHOST
It is one of the most beautiful things I've ever seen in my life.
239 more episodes mention visual effects.
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