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Vault-Tec

Vault-Tec

Search complete. 125 mentions across 16 episodes found for "Vault-Tec".

Nov 1, 2026

AndrewHOST
70:56
The Pip-Boys are made by Vault.
AndrewHOST
70:58
No, they're not Vault-Tec.
AndrewHOST
70:59
Robco made the Pip-Boys.
AndrewHOST
71:00
I always forget that.
Jessica StarrHOST
71:01
Yep.
Jessica StarrHOST
71:02
He made them for, exactly.
Jessica StarrHOST
71:04
And, of course, Cooper doesn't use a Pip-Boy because of his aversion to Vault-Tec.
Jessica StarrHOST
71:08
And Robco a bit, too.
DuckyHOST
15:57
Personally.
DuckyHOST
15:58
I think it's one of the worst examples of the awful things that they would do in the vaults among Vault-Tec.
DuckyHOST
16:10
Vault 75 is a vault that is underneath Malden Middle School in Fallout 4.
DuckyHOST
16:17
So you go to Malden Middle School, you'll find your way down to the basement where you can get into the vault, and as you are going through this vault and exploring it, things like that, you find all sorts of terminal entries and holotapes and things like that explaining the history of this vault and what went on here.
KoriHOST
17:25
Yes, we're talking 11 to 14.
DuckyHOST
17:26
Yeah, 11 to 14 years old.
DuckyHOST
17:29
And the Vault-Tec representatives and scientists, researchers, whatever that were operating the facility.
DuckyHOST
17:38
and so what they did with these kids was they trained them um you know various physical um training as well as mental training um to try to produce um the perfect person basically the perfect um soldier in particular you know it's that whole idea of we're gonna make like the ideal super human.
GeraldHOST
20:53
you're
RaywayHOST
20:57
right, that does look like Vault-Tec gear.
AstroGUEST
20:59
It's that particular
GeraldHOST
21:02
blue and yellow.
NateHOST
12:58
You see, we never get to see the Stranger in normal combat.
NateHOST
13:02
He can only be encountered in VATS, or the Vault-Tec Assisted Targeting System as it's called.
NateHOST
13:10
Why is that? Well, chances are it's just a gameplay mechanic, but maybe there's more to it.
NateHOST
13:16
According to the lore, VATS was some kind of advanced technology developed by the Voltek Corporation and implanted on Pip-Boys of all of their dwellers.
NateHOST
13:39
The exact science of VATS has been lost to history.
NateHOST
13:43
We're not quite sure how exactly it works or how Voltek came up with it, but maybe there's some sort of connection between it and the Stranger.
NateHOST
13:53
I mean, Vault-Tec was a pretty shady company known for its experiments.
NateHOST
13:58
It's not totally beyond the realm of possibility that The Stranger is one of their creations.
NateHOST
2:30
These Workshop DLCs are typically geared towards a very specific audience of players, and I think Bethesda recognizes that, so I can't imagine this DLC being anything terribly pricey.
NateHOST
2:40
The second DLC announced by Bethesda was known as Vault-Tec, and is set to release this July.
NateHOST
2:45
This DLC contains the tools to essentially build your own vault in settlement mode, as well as what appeared to be my favorite asset, and quote, "...run experiments on your dwellers," which speaks to all of our inner sadists, if you will.
NateHOST
2:57
I'm not entirely sure what that means by experiments on your dwellers...
NateHOST
6:06
Bethesda is going to lose that excuse very quickly, and in the coming months with the release of these DLCs, I think Bethesda is going to be aware that the only way they can see continued success with their DLCs is if they go bigger, more Far Harbor, Solstheim-esque DLCs, that while require more resources and time on Bethesda's part, are simply too big to be emulated or ever surpassed by modders.
NateHOST
6:29
All of this is not to say that I think either of the two DLCs discussed in this video will at any point be proven disappointing.
NateHOST
6:36
I'll probably spend hours making a fool of my Vault Dwellers with the Vault-Tec DLC, and then one of myself with the Contraptions DLC.
NateHOST
6:42
But overall, I'm pretty interested to see with what happens here, and how modding has kind of changed the scene for Bethesda, and is going to force them to work a little bit harder.
MossHOST
2:39
Oh, yes.
MossHOST
2:39
The Vault-Tec water bottle.
MossHOST
2:41
Yeah, that's from my Fallout streams.
BugHOST
2:43
And that to say, this is a piece of sticky paper that we printed onto.
BugHOST
2:57
So it's really just an O'Walla.
MossHOST
2:58
Yeah, it's just an O'Walla.
MossHOST
3:00
A Vault-Tec O'Walla.
MossHOST
3:04
It's weird to do.
Christopher MatthewHOST
64:24
As long as you see all the things you're familiar with.
Christopher MatthewHOST
64:29
The Vault-Tec and Robco and Automatoids and all that.
Greg DeLaceyHOST
64:33
Anyway, yeah.
Greg DeLaceyHOST
64:35
I hope it's good.
Greg MargueriteNARRATOR
11:22
Nuka-Cola ran patriotic advertisements encouraging conservation while simultaneously rolling out new flavors.
Greg MargueriteNARRATOR
11:31
Vault-Tec, so already a major government contractor for various preparedness initiatives, received dramatically expanded contracts.
Greg MargueriteNARRATOR
11:41
The American government began investing heavily in a new program of research, a biological one conducted in the deep and classified basements of military installations, that would eventually produce something called the Forced Evolutionary Virus.
Greg MargueriteNARRATOR
11:58
But that belongs to a later chapter of this story.

6 MINS LATER

Greg MargueriteNARRATOR
17:54
Intelligence agencies noted unusual patterns of communication, unusual movements of personnel, unusual activity at installations that had always been quiet.
Greg MargueriteNARRATOR
18:06
The assessments that reached the desks of decision-makers in Washington and Beijing contained language that decision-makers in such positions are always reluctant to fully read.
Greg MargueriteNARRATOR
18:18
Vault-Tec's salespeople were very busy that autumn.
Greg MargueriteNARRATOR
18:21
The men and women in blue and yellow uniforms knocked on doors with a new urgency.
NateHOST
0:31
how's it going guys? It's Nate here, and welcome to yet another Fallout investigative video.
NateHOST
0:36
So, let me just be straight up and admit that what I would like to talk about today is Vault-Tec, and the company's incredibly curious relationship with space, and to an extent, maybe even aliens.
NateHOST
0:49
I know at face value you may think, wait a minute Nate, what are you on about? But hear me out.
NateHOST
0:55
When the dots are connected across the various Fallout games, Not only 4, but 3, 2, 1, and even 76 and some cut content, a very interesting picture begins to form.
NateHOST
1:31
And the research train those earlier videos led me on, as well as some incredible recent discoveries by the community that I can't take credit for, are what's inclined me to explore this particular topic.
NateHOST
1:43
Because, man, something fishy is going on.
NateHOST
1:46
Alas, what we're going to be doing today is running through the games of this IP and picking apart what they each reveal about the Vault-Tec company.
NateHOST
1:53
We'll also analyze what a certain cancelled Fallout game and cancelled movie, we're poised to say.
DustyHOST
0:52
He found out the Enclave is up to something out there, and he and Nick narrowly got away from that run-in.
DustyHOST
0:58
Then he found an old government bunker that wasn't stocked any better than Vault-Tec's vaults.
DustyHOST
1:04
Real shocker, the government not being honest.
DustyHOST
1:09
But there's one thing he brushed right past, and I don't think he gave it enough thought just yet.

17 MINS LATER

DustyHOST
18:25
And then, he said it plain like, I think they did something to me.
DustyHOST
18:32
I don't know who he thinks they are.
DustyHOST
18:35
His government? His handler? Vault-Tec? The Institute? He had Nick scan him, though, just in case.
DustyHOST
18:43
Clean of whatever Kellogg had in his head.

6 more episodes mention Vault-Tec.

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