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Vantage Studios

Vantage Studios

Company

Search complete. 9 mentions across 6 episodes found for "Vantage Studios".

Oct 12, 2026

MattHOST
41:20
Actually, I'll go through because I've got the creative houses here.
MattHOST
41:22
So the first creative house is Vantage Studios, which is Assassin's Creed, Far Cry, Rainbow Six.
MattHOST
41:29
Which is, again, that's their top level biggest stuff.
MattHOST
41:33
And I believe that's the studio that Tencent has like half, 50% stake in or whatever it is.
Andy RobinsonHOST
43:39
It's not Division, is it?
Jordan MiddlerHOST
43:39
Vantage Studios?
Andy RobinsonHOST
43:41
Yeah.
Jordan MiddlerHOST
43:41
Vantage Studios.
Andy RobinsonHOST
43:42
But they've, they've got the big stuff.
Jordan MiddlerHOST
43:43
Yeah.
Jordan MiddlerHOST
44:30
Um-
Andy RobinsonHOST
44:30
It's, it's different industry
Rogue GoldGUEST
31:00
So these individual houses are getting invested into at different ways.
Rogue GoldGUEST
31:04
They have their own leadership, and they renamed that one Vantage Studios.
Rogue GoldGUEST
31:07
Like, it wasn't called Creative House One anymore.
SaxHOST
31:09
Okay.
Rogue GoldGUEST
32:52
And they also lead Ubisoft Connect, which is like the main client that all their PC things use.
Rogue GoldGUEST
32:58
So anyway, Massive has always been important, and them now naming the whole house and all of these IPs under that banner is significant.
Rogue GoldGUEST
33:06
But at the same time, I think it's sort of like they renamed the first house to Vantage Studios.
Rogue GoldGUEST
33:11
It's almost being done to distance themselves from the Ubisoft label and legacy-
Ralph PanebiancoHOST
10:12
Taking his place as Managing Director of Massive Entertainment is Natalie Francis, who was most recently the Chief Development Officer at Avalanche Studios after having long stints at both DICE and EA.
Ralph PanebiancoHOST
10:20
This second creative house joins Vantage Studios, the first creative conglomerate formed in 2025, and backed by a $1.3 billion US dollar investment from Tencent to watch over Ubisoft's biggest moneymakers, including Assassin's Creed, Far Cry, and Rainbow Six.
Ralph PanebiancoHOST
10:32
While giving Massive the remaining Tom Clancy franchises makes a lot of sense, I would have also loved to have seen them stick with Star Wars Outlaws for a sequel.
Ralph PanebiancoHOST
10:39
The game had its problems, sure, don't get me wrong, but I think there was some good foundational stuff there that could have been built on.
Vera DarkPANELIST
26:57
They are no longer reporting their numbers to their investors.
Vera DarkPANELIST
27:02
And what happened was they did this behemoth deal with Tencent because Tencent invested 1.16 billion euros for the 26% minority stake in Ubisoft's new subsidiary, Vantage Studios.
Vera DarkPANELIST
27:16
which is valued at like almost 4 billion euros, but they now can hide their numbers.
Vera DarkPANELIST
27:22
They're banking on a subscription service and they are, you know, obfuscating these numbers as much as possible to their, their customers, to their investors, which it's, it's eerily similar, but a lot of companies are now doing this.
Christopher DringHOST
9:17
Okay.
Christopher DringHOST
9:18
Obviously, the big change from a corporate level, I don't know if it affects you, has been Vantage Studios and Tencent sort of being more involved and at least co-owning it.
Christopher DringHOST
9:26
Has that actually changed anything for you? Do you suddenly have access to Tencent's array of hit live service game makers you can tap into and get on the phone with?
Joshua MillsGUEST
9:35
So, I mean, things have definitely changed.

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