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Ubisoft Montreal

Ubisoft Montreal

Video game developerWikipedia

Search complete. 8 mentions across 7 episodes found for "Ubisoft Montreal".

Oct 29, 2026

Ryan ShepherdGUEST
19:12
On October 30th, 2012, Assassin's Creed three was released for PlayStation three, Xbox three 60 and PC.
Ryan ShepherdGUEST
19:21
It was developed by Ubisoft Montreal and published well by Ubisoft.
Ryan ShepherdGUEST
19:27
Now 14 years old, it moved the series into the American Revolution, introducing Connor, a half British, half Mohawk protagonist, and closed out the long-running story of Desmond Miles that had anchored the series since the very first game.
Ryan ShepherdGUEST
19:45
It also introduced naval combat to the franchise, ship battles that turned out to be so well-received that Ubisoft spun them into an entire game the following year, with Assassin's Creed IV Black Flag.

38 MINS LATER

Ryan ShepherdGUEST
57:41
Activision certainly wanted to keep up annual releases, but During this time, as we got kind of into the HD eras, you really can't do that and put out quality games every year.
Ryan ShepherdGUEST
57:57
So splitting the development that way definitely allowed them to still have this high level of quality that they had been targeting.
David KassinHOST
58:10
the other one I googled it because the other one that came to my brain was Assassin's Creed and I thought that was weird because it's Ubisoft but it's Ubisoft Montreal and Ubisoft Quebec that's right so they do rotate that way and then also Google popped up Forza because Turn 10 does Motorsport and Playground Games does Horizon on a rotation yes
Ryan ShepherdGUEST
58:37
yep
Jeff ChortyHOST
51:29
Blood Dragon? Blood Dragon, that's it.
Jeff ChortyHOST
51:30
Yeah, because that's made, I think, by Ubisoft Montreal.
Jeff ChortyHOST
51:32
And I'm pretty sure at the beginning of that game, they blow up Toronto.
Jeff ChortyHOST
51:35
It's like in a small little cut scene, like whatever.
ErichHOST
1:53
But, like, just finish it.
ErichHOST
1:55
It was stupid that they screwed up the initial version of the remake, but they did cancel that, and then they gave it over to Ubisoft Montreal, who are the same guys who made the original Saints of Time.
FalconHOST
2:08
Okay.
ErichHOST
2:10
They could definitely do it.
Sam ClaibornPANELIST
69:36
Where was it developed and what was the anecdote?
Daemon HatfieldHOST
69:40
It was developed in Ubisoft Montreal.
Daemon HatfieldHOST
69:43
Okay.
Daemon HatfieldHOST
69:43
I mean, that's our Europe.
Daemon HatfieldHOST
62:47
I thought-
Peer SchneiderPANELIST
62:48
Uh, it wa- it was developed in, uh, Ubisoft Montreal.
Daemon HatfieldHOST
62:50
Okay.
Sam ClaibornPANELIST
62:51
I mean-
Brad ShankarGUEST
5:48
Usually that Mass Effect's the go-to answer, but they named pretty much every Bioware game ever made.
Brad ShankarGUEST
5:54
And I think that's a testament to the impact that they had, you know, where so many developers in Canada, because they, again, they were founded in 1995, so they're one of the original developers studios, like they predated Ubisoft Montreal.
Brad ShankarGUEST
6:05
They were only a few years after Behavior Interactive, which makes Dead by Daylight.
Brad ShankarGUEST
6:09
So they were one of the original.
Dan HHOST
35:55
So set in, uh, Ptolemaic, Egypt, this entry follows Medjay protector Bayek, who's investigating a conspiracy, the founding of the Brotherhood itself, and rebuilt the series around deeper RPG mechanics, a leveling loot system, and a much larger, denser open world than earlier series.
Dan HHOST
36:10
Developed by- Ubisoft Montreal and directed by Ashraf Ismail, and released on the 27th of October, 2017.
Dan HHOST
36:17
It was the first mainline game after the series skipped to 2016.
Dan HHOST
36:20
We'll get to that.

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