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tinyBuild

tinyBuild

Founded in 2013, tinyBuild is a global publisher and developer of premium video games, primarily for PC and Consoles. Major titles include Hello Neighbor, Graveyard Keeper, SpeedRunners, Totally Reliable Delivery Service, Potion Craft, etc.. Headquartered in Seattle, Washington, USA, the Company has key operations in Europe, the US and Brazil, with over 400 employees and independent contractors. tinyBuild’s strategy focuses on building evergreen multimedia franchises by partnering up with talented developers from all over the world. tinyBuild’s back-catalogue titles contribute large amounts of recurring revenue, supporting continued investment in a growing number of new titles. Since 2013, tinyBuild has successfully ‘acquihired’ a number of development teams, and its strong corporate culture contributes to one of the lowest staff turnover in the industry. tinyBuild listed on the London Stock Exchange (AIM:TBLD) in March 2021. You can find out more about the Company and its strategy, including its commitment to ESG, here: https://www.tinybuildinvestors.com/www.tinybuild.com

Search complete. 6 mentions across 5 episodes found for "tinyBuild".

Oct 11, 2026

ZachHOST
3:11
It's not for broadcasting.
SethHOST
3:13
Not For Broadcast was developed by Not Games and published by Tiny Build and was released in 2022.
SethHOST
3:19
And I think that we have actually been doing this podcast long enough that I talked about it back when it came out.
SethHOST
3:27
Yeah, you definitely did.
Mike RoseHOST
27:00
I think maybe on Xbox Live Indie Games, you just stuck the word HD on the end of words, and that was how you sold them on there.
Mike RoseHOST
27:07
But for anybody wondering, yes, it was the sort of pregame to Speedrunners, which was a game that I worked on at TinyBuild.
Mike RoseHOST
27:17
um i covered speedrunner hd on uh on indiegames.com uh very simple it was just like the first level it was one level from speedrunners and you were all the same character you're all the little uh like guy fully dressed in black but you could switch the colors up whatever you could be pink whatever and i loved it so much i loved it so much that i emailed the devs And I said to them, listen, this game could pop off.
Mike RoseHOST
27:46
You need to do something more with this game.
Mike RoseHOST
28:00
If you can make this game work online multiplayer, I promise you this would fucking explode.
Mike RoseHOST
28:05
And it was then sort of a couple of years later when they finally managed to do it.
Mike RoseHOST
28:10
and they were working with TinyBuild, that then TinyBuild came to me, said, oh, these guys said that you were a huge part of the reason why they even made this in the first place.
Mike RoseHOST
28:21
And now the game has exploded.
Ian ConwayHOST
10:51
I'm actually hoping that I can get these guys on the pod.
Ian ConwayHOST
10:55
Then we've got TinyBuild, software stock...
Ian ConwayHOST
10:58
And software companies are generally delivering games software stock, I should say, generally been delivering good news.
Ian ConwayHOST
11:06
I left it out when I did my roundup in January because the market cap was so small.
Andy BHOST
43:39
So this one's pretty early on.
Andy BHOST
43:40
It's a roguelike, I'm sure, with a city builder element from Tiny Build Games.
Andy BHOST
43:47
So this one's pretty early on.
Andy BHOST
43:48
And what I mean by that is they have not announced when it's coming.
LonoHOST
62:04
So, uh, we might cover something after the fact, but no. What's e- what's Keno Mansky asking? Uh, last time I said sorry.
LonoHOST
62:11
TinyBuild game showcase starts at 11:00.
LonoHOST
62:14
No, I'm not g- I, I have no interest in covering that.
LonoHOST
62:16
I mean, if they, if they drop announcements, we can include that in tomorrow's show.

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