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SwiftUI

SwiftUI

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Search complete. 50 mentions across 27 episodes found for "SwiftUI".

Sep 10, 2026

Greg FawsonGUEST
1:50
And this event brings together, in a first for us, the entire mobile app development ecosystem.
Greg FawsonGUEST
1:56
So you see Android developers alongside of Flutter developers, alongside of iOS developers, SwiftUI, alongside of React Native developers.
Greg FawsonGUEST
2:06
And the XR and game developer, it's long if we say XR and mobile game developer, we are really focused on the mobile game development space there, but it's not an afterthought.
Greg FawsonGUEST
2:17
You know, when I think of the framing here in terms of why we felt adding XR as a dedicated track, and by the way, this is a dedicated three-day track.
Matthew CassinelliGUEST
22:22
I don't know.
Matthew CassinelliGUEST
22:22
SwiftUI had certain troubles getting to the point where it is now that I think for App Intents was, like, just another layer.
Matthew CassinelliGUEST
22:31
And there's a, [laughs] there's a whole meta part where, like, I was the Shortcuts guy for a while, and there's totally a vibe that's like, "Shortcuts is great for power users and nobody else."
Paris MartineauHOST
22:42
Right.
Matthew CassinelliGUEST
21:48
And that was the experience.
Matthew CassinelliGUEST
21:49
And now every single interaction on every screen could be abstracted into an intent which itself is like not just like lists of every single thing there's like a dynamic way to make actions also but that's confusing and even just the way screens shift and it's now part of widgets it's part of the action button controls all that is is just not how apps were traditionally made and even the technology behind it isn't I don't know, Swift UI had certain troubles getting to the point where it is now that I think app intents was just another layer.
Matthew CassinelliGUEST
22:31
And there's a whole meta part where I was the shortcuts guy for a while.
Matthew CassinelliGUEST
22:38
There's totally a vibe that's like Shortcuts is great for power users and nobody else, which is technically true in the Shortcuts app experience.
Matthew CassinelliGUEST
21:48
And that was the experience.
Matthew CassinelliGUEST
21:49
And now every single interaction on every screen could be abstracted into an intent which itself is like not just like lists of every single thing there's like a dynamic way to make actions also but that's confusing and even just the way screens shift and it's now part of widgets it's part of the action button controls all that is is just not how apps were traditionally made and even the technology behind it isn't I don't know, Swift UI had certain troubles getting to the point where it is now that I think app intents was just another layer.
Matthew CassinelliGUEST
22:31
And there's a whole meta part where I was the shortcuts guy for a while.
Matthew CassinelliGUEST
22:38
There's totally a vibe that's like Shortcuts is great for power users and nobody else, which is technically true in the Shortcuts app experience.
Matthew CassinelliGUEST
22:22
I don't know.
Matthew CassinelliGUEST
22:22
Swift UI had certain troubles getting to the point where it is now that I think for App Intents was, like, just another layer.
Matthew CassinelliGUEST
22:31
And there's a, [laughs] there's a whole meta part where, like, I was the Shortcuts guy for a while, and there's totally a vibe that's like Shortcuts is great for power users and nobody else.
Paris MartineauHOST
22:42
Right.
Adam EngstGUEST
78:41
And, and it took a little while to get it to the point where, you know, it's like, okay, so, you know, finally it said, I can't do that.
Adam EngstGUEST
78:47
I have to do it differently in SwiftUI.
Adam EngstGUEST
78:49
No problem.
Adam EngstGUEST
78:50
And does it.
Marty JenciusHOST
3:03
Changes between 7 and 8 are almost entirely under the hood bug fixes, not anything you'd notice by picking up your headset for typical users.
Marty JenciusHOST
3:13
If you're a developer running this beta, the release notes added a handful of new framework fixes in RealityKit, StoreKit, and SwiftUI, but nothing that changes how Vision Pro feels to use day-to-day.
Marty JenciusHOST
3:28
The big headlines features Vision OS were introduced earlier in the cycle, so we can't expect anything particularly new about that.
Marty JenciusHOST
3:38
So things like gaze-activated Siri, curved app windows, Siri AI, the new Icelandic environment, panorama to spatial conversion, and redesigning the control center.
Andrew AmbrosinoGUEST
24:50
I don't necessarily think that Apple did themselves any favors.
Andrew AmbrosinoGUEST
24:55
I think it's been very rocky with AppKit, UIKit, SwiftUI, the Catalyst era.
Andrew AmbrosinoGUEST
25:02
It has not been easy.
Andrew AmbrosinoGUEST
25:03
These frameworks are not...
James MontemagnoHOST
9:29
And, you know, I do think this is a pretty big step.
James MontemagnoHOST
9:32
I saw someone tweet like, oh, when SwiftUI going open source, right? And I think that was a pretty big move.
James MontemagnoHOST
9:38
Like when, you know, the Xamarin team, like open source Xamarin forms and .NET MAUI and the contributions and opening it up, it really is, it is really fantastic to see that work happen.
James MontemagnoHOST
9:53
out in the wild.
Restock

Restock

Ep. 10 | No Regrets

Aug 31 · 2 Mentions

Derek CastelliGUEST
62:08
It's like the full Laravel.
Derek CastelliGUEST
62:10
Like, it's like, hey, AI and even to that extent, like the two macOS, the dinky and binky, like AI is like, hey, you want to use Swift UI? Cool.
Derek CastelliGUEST
62:21
This these are literally your constraints.
Derek CastelliGUEST
62:23
And I am a big component of proponent of like, constraints are great.
Derek CastelliGUEST
62:27
And so Yeah, it knows that like Swift UI, it's like this is how if you wanted to accomplish B or if you want to accomplish like, let's say three, one plus two equals three.
Derek CastelliGUEST
62:38
But in a web framework things, it's like one plus 0.5 plus 0.5 plus one equals three.
Derek CastelliGUEST
62:46
Right.

17 more episodes mention SwiftUI.

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