Super Mario 64
Video gameWikipedia
429
MENTIONS
242
EPISODES
214
PODCASTS
Search complete. 429 mentions across 242 episodes found for "Super Mario 64".
Sep 22, 2026
EP. 116 - Definitely not a Ragebait Episode
G
60:11GrowlHOST
Who's a runescape guy.
G
60:12GrowlHOST
And also simply the, the speed guy who plays SM64.
G
60:17GrowlHOST
Yeah.
G
60:18GrowlHOST
So the end, The end of Jane B zero to hero was going to be playing a bunch of keys with them and wrapping in like the lesson of like, yeah, look, pugging and doing all this shit is fun.
117: Don't Sleep on These Amazing Space Games ft. MC Fixer and Tamoor Hussain
M
16:31MC FixerGUEST
Could be.
M
16:32MC FixerGUEST
I, I j- I always remember 64 came out in, uh, '96, right? And so I'm always trying to think what came before Mario 64? And then I was like-
T
16:44Tamoor HussainGUEST
Hmm
M
16:44MC FixerGUEST
...
Mario Kart 64 - That Game Rules! Ep 064
S
23:14Scuba SteveHOST
with a i guess the r being short for rendered is kind of the general consensus but they just put r after a lot of games back then racing anyway like there wasn't there sonic racing r i've heard that maybe they were trying to avoid that um but it's also just a terrible word rendered it just sounds terrible to say uh but i think it was short for rad so there you go um the nintendo lawyers um As far as it not being Sonic Racing R, I don't think Nintendo lawyers were feeling any fear from Sega at this point, so it probably is being short for rendered.
S
23:49Scuba SteveHOST
But Mario Kart 64 was developed alongside Super Mario 64 and The Legend of Zelda Ocarina of Time, even though that didn't come out until 1998.
S
24:01Scuba SteveHOST
All three by Nintendo's Entertainment Analysis and Development Division.
S
24:05Scuba SteveHOST
Because Nintendo's got all sorts of division, but it makes good for intercompany competition.
S
24:23Scuba SteveHOST
So they got some game footage.
S
24:25Scuba SteveHOST
It was not playable.
S
24:27Scuba SteveHOST
uh it was intended to be released alongside the 64 itself in mid 96 as a you know council game with the system but was delayed after development resources were directed towards super mario 64 itself being that launch title for the system Good call.
S
24:44Scuba SteveHOST
Whatever might have been going on with Mario 64, all hands on deck.
SNES Celebration
C
65:51ChrisHOST
And, like, three generations within a decade is unheard of now.
C
65:54ChrisHOST
Because I'm just thinking, like, they go from this in 93 to 96, they release Super Mario 64.
C
65:59ChrisHOST
It's insane to me, that jump.
L
66:01LauraHOST
Well, let's say, like, yeah, like, within 20 years, we went from Pong to Polygons.
Book of Matoya Episode 18: Final Fantasy IV: The After Years: Part 1
C
6:50CrystalHOST
Do, do you remember moments where you're like, "I'm playing this, like, on a handheld.
C
6:55CrystalHOST
I'm playing Super Mario 64 on a handheld.
C
6:58CrystalHOST
That's crazy"?
M
6:58MonicaHOST
[laughs]
The Last Level Podcast #8: Crash Bandicoot
N
6:21Naoise O'HareHOST
So it's not just a side-scrolling platformer, which was the majority of platformers in the... or up until that point.
N
6:27Naoise O'HareHOST
Now, I know 96 was Mario 64 and its 3D mechanics are starting to get out there.
N
6:32Naoise O'HareHOST
But I feel like this was really innovative because... you had your front to back or your back to front levels so you're standing and you're running away from the camera which is the first level in the intro level and I feel at the time a very different way of doing things but it changes things up so you have like Insanity Beach is the name of the first level you're going back you're going from back to front genuinely I can't get it right You're going from back to front, but then there's also levels where you're going running towards the camera, front to back.
N
7:00Naoise O'HareHOST
It's a very Indiana Jones style where you have the big huge boulder running towards you.
Bungie Admits CHUDS ARE RIGHT + Gamers BRUTALLY REJECT Double Fine + More | Side Scrollers Live
P
81:44PhoenixHOST
It was way too big a departure.
P
81:47PhoenixHOST
We just came off of Super Mario 64.
P
81:49PhoenixHOST
We were hoping for something to continue at least... to feel somewhat similar to that, and they didn't.
P
81:56PhoenixHOST
They gave us a flood system.
P
81:57PhoenixHOST
I've never, ever, ever put Mario with an aiming device that made absolutely no sense, and they gave us just a little snippet of Mario 64 in those bonus stages things, and that's where I was a little bit happy.
P
82:11PhoenixHOST
But the rest of it, I would just say it's a bad game.
P
82:14PhoenixHOST
It's not good.
M
82:33MitsuGUEST
I don't understand Mario Sunshine.
Our Gaming Memories
D
75:28DanHOST
It's really great.
D
75:28DanHOST
If you like Banjo-Kazooie, if you like Super Mario 64, it takes inspiration from those in a really great way.
D
75:37DanHOST
it does this incredible like texture swap mechanic that's like unreal like for an indie team you can take the uh texture of water and put it on something else to like put out a fire or vice versa you can see a volcano you can take the texture of lava and you can put it on the water to set something on fire you can take the texture of grass and put it on the waterfall to turn it into vines to climb up the waterfall.
D
76:08DanHOST
It's like unreal.
21 MINS LATER
D
97:36DanHOST
So you're going to do YouTube and then I'm going to do Instagram and then
W
97:41WillHOST
yeah.
W
97:43WillHOST
So on YouTube, we've got, at itsnuki, there's Mario 64 when I was three years old.
W
97:52WillHOST
Sweet memories.
190: The Meat Drone Is in the Experimental Phase with Kyle Irion
S
3:40speaker_3SOUNDBITE_SPEAKER
Yes.
K
3:42Kyle IrionGUEST
If you stick around after you beat Mario 64, it shows the whole thing.
K
3:47Kyle IrionGUEST
So you gotta
N
3:51Nick RamirezHOST
stick around after you beat Mario 64.
N
3:53Nick RamirezHOST
Yeah, don't turn the console off.
N
3:55Nick RamirezHOST
Don't reset.
Ep. 114: We Need To Talk About Marvel's Wolverine (2026)
K
49:28KylarEmiyaHOST
Anyway, go ahead, Fliss.
F
49:30FlizHOST
Oh, I was just saying, as far as like people saying I didn't get my time worth out of a game like Mario 64, you can beat speed run, obviously, in an hour and a half.
F
49:40FlizHOST
The original Resident Evil, you can be in an hour and a half.
F
49:43FlizHOST
Yeah.
232 more episodes mention Super Mario 64.
Create an account to see the whole feed, search across every transcript, and follow the entities you care about.