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ST Format

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Search complete. 5 mentions across 3 episodes found for "ST Format".

Sep 8, 2026

Geoff OwenHOST
6:30
Before we go any further, obviously this is a podcast about gaming magazines, so what magazine are we going to be talking about today?
Steve McNeilGUEST
6:37
I have brought you, and we didn't have to dust this one off because it's been on my shelf and looked after, but this is ST Format issue 17. from December 1990.
Steve McNeilGUEST
6:49
Why that particular issue? Because I still got it.
Steve McNeilGUEST
6:52
But also, the ST was the first 16-bit gaming system I had.

20 MINS LATER

Steve McNeilGUEST
26:30
My career at the moment, I'm just being very creative in lots of different places.
Steve McNeilGUEST
26:34
It's lovely.
Steve McNeilGUEST
26:34
It's got nothing to do with ST format, but I'm enjoying it.
Geoff OwenHOST
26:38
Yeah.
Jeff FultonHOST
28:27
ST User called it a worthy game that suffers from dodgy playability, while giving it a 7 out of 10.
Jeff FultonHOST
28:33
ST Format called it dated and primitive in its 63% review.
Jeff FultonHOST
28:39
The NES got a completely different but similar game in July of 1988, also released by Capcom.
Jeff FultonHOST
28:46
Like many NES games, this version is only loosely based on the arcade game and is a little bit more in the Metroidvania style with more tools and abilities that must be collected to proceed through the game.
Jeff FultonHOST
32:37
The Atari ST version was released by Titus France into the UK in 1991 with, happily, no USA release.
Jeff FultonHOST
32:48
With only two magazine scores that average 66%, it's unranked in the ST Moby Games database.
Jeff FultonHOST
32:55
Of those reviews, ST Format gave it the highest score, a 72% ranking, and remarked that it's a fun and challenging platform game, and one that fans of the film will probably not enjoy unless they like this type of game.
Jeff FultonHOST
33:10
That would be me.
Simon BrittonGUEST
3:17
Okay.
Simon BrittonGUEST
3:18
And I'd actually had a few little games released on ST Format magazine that I did from scratch.
Simon BrittonGUEST
3:27
So I've been into computers for a long time.
Simon BrittonGUEST
3:32
And I thought this CAD operator position would be like a segue to get me to video game art.

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