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Spelunky

Spelunky

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Search complete. 98 mentions across 26 episodes found for "Spelunky".

Oct 16, 2026

Brian SheaHOST
28:01
But I will say that the randomization, which I, uh...
Brian SheaHOST
28:04
That reminds me of, like, something like Spelunky, which I think Spelunky was like-
Logan PlantGUEST
28:08
Okay
Brian SheaHOST
28:08
... you know, I think they're all handcrafted rooms, but they shift around and reconfigure in certain ways.
Danny O'DwyerGUEST
15:50
...
Danny O'DwyerGUEST
15:50
in games thing, and then we had one on Spelunky, one on The Witness, and one on Frog Fractions.
Danny O'DwyerGUEST
15:54
Um, the Final Fantasy one was split into three, and any of these c- could have been s- stuck together, I guess.
Chris BrattHOST
16:01
Mm-hmm.

35 MINS LATER

Chris BrattHOST
50:47
Mm-hmm.
Chris BrattHOST
50:47
Yep.
Danny O'DwyerGUEST
50:47
[laughs] You know what I mean? Like, I wasn't at, you know, whoever when, you know, s- I wasn't sitting beside Derek Yu when Spelunky was designed.
Danny O'DwyerGUEST
50:54
So there's no point in me be inserting myself into that narrative.
Raigan BurnsGUEST
83:32
If, if they can't just straight walk past a thing and never know it was there, they, they're never gonna be able to actually genuinely discover it and have that super magical, special feeling.
Rob DubbinHOST
83:44
And a- I mean, Andy, you were the first person I knew who could consistently get to hell in Spelunky, and I feel like-
Tonda RosGUEST
83:50
Still can
Rob DubbinHOST
83:50
... hell in Spelunky is the sort of like, uh-
Tonda RosGUEST
83:52
Mm-hmm
Rob DubbinHOST
83:52
... one of the prototypes of this in sort of in like modern indie games of like ha- having something that is so instrumental to the spirit of what the game truly is, but that maybe 10% of players will ever see, um, because of the difficulty.
Tonda RosGUEST
84:05
I mean, I, I find, I think that hell is exa- hell...
Tonda RosGUEST
84:08
You're, what you're describing right now is exactly my leveling of engagement with any, any video game because for me, and I think most people who play Spelunky will agree with this, like for me, getting to hell is how much I'm willing to do.
Tim LongoHOST
78:14
Tim Longo Jr. with a J-R at the end.
Brett DouvilleHOST
78:17
Where you will see brief runs of Spelunky and, uh, what are you p- what's the other one you're playing?
Tim LongoHOST
78:22
Uh, Dark Souls III-
Brett DouvilleHOST
78:25
Yeah
RichHOST
30:37
Mm
FazHOST
30:37
... which is the same engine that- Undertale and Hotline Miami and Risk of Rain and Spelunky were all made in.
FazHOST
30:44
So that weird indie PS Vita powerhouse.
FazHOST
30:49
Yeah, yeah, yeah.
RoguePod LiteCast

RoguePod LiteCast

Vagante

Oct 14 · 3 Mentions

DannyHOST
0:00
[intro music] This week on Rogue Pod Lightcast, we're playing the Spelunky-like RPG platformer, Vagante, and adding it to the ultimate rogue-lite tier list.
DavidHOST
0:16
Danny, this week we are playing a game that is near and dear to both of our hearts.
DannyHOST
0:20
Mm-hmm.
DavidHOST
1:42
And it's a rogue-like platformer.
DavidHOST
1:45
As noted up top, it is inspired by Spelunky.
DavidHOST
1:48
It's a Spelunky-like proclaimed by the developers.
DannyHOST
1:52
Mm-hmm.
DavidHOST
1:52
And there's also a lot of hints of traditional rogue-likes in here, which is something you like to see a lot.
speaker_22UNKNOWN
102:53
Burnout 3, I think, is a masterclass in figuring out how to make you as a player just feel good, feel cool as you're speeding through these roads.
speaker_22UNKNOWN
103:01
Spelunky is my number five video game of all time, and it is such a special roguelite.
speaker_22UNKNOWN
103:08
I remember playing it on my PlayStation Vita and just being completely obsessed with the runs and trying to get deeper and deeper and deeper.
speaker_22UNKNOWN
103:16
I was never good at it, but the ability for that game to just go completely haywire on a whim.
speaker_22UNKNOWN
103:25
You would throw a bomb, and then it would cause 15 other bombs, and then the keeper would be mad at you and start shooting you with a shotgun, and you would try to run away.
speaker_22UNKNOWN
103:32
There is so much fun in the chaos of Spelunky, a game that is so silly but takes its mechanics so seriously.
speaker_22UNKNOWN
103:40
It's number five for a reason.
speaker_22UNKNOWN
103:41
It is a masterful experience.
JaneGUEST
55:41
I, I mean, I was really struggling to think of something.
JaneGUEST
55:43
But, like, I was thinking Spelunky.
MikeGUEST
55:45
Yep.
ConorHOST
55:45
Hmm.
MikeGUEST
55:52
Mm-hmm.
JaneGUEST
55:52
Um, there's the, like, singing guy in the shop.
JaneGUEST
55:55
That's, that is Spelunky, is it not?
MikeGUEST
55:56
Yeah.
MattHOST
70:40
[laughs] Have I had to?
AlexHOST
70:42
Maybe we should play Spelunky.
MattHOST
70:43
[laughs]
AlexHOST
70:43
Maybe we should... [laughs] Maybe we play Spelunky and see if we feel anything.
MattHOST
70:48
Uh, what if we just play Fable and, like, have a throuple?
AlexHOST
70:54
I mean, I mean, I am for sure gonna play Fable.
Rich VreelandGUEST
27:36
My friend Irek Circa, I love his music.
Rich VreelandGUEST
27:38
He did the music for Spelunky.
Rich VreelandGUEST
27:40
Big fan of his.
Rich VreelandGUEST
27:42
Yeah.

16 more episodes mention Spelunky.

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