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Space Harrier II
Video gameWikipedia
7
MENTIONS
3
EPISODES
3
PODCASTS
Search complete. 7 mentions across 3 episodes found for "Space Harrier II".
Oct 1, 2026
Where is Bob and some bad advice to ensue
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26:22Papa JHOST
You can play the original game on the original hardware.
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26:25Papa JHOST
However you get a hold of the Sega Genesis version of Space Harrier 2, get the high score.
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26:32Papa JHOST
Space Harrier 2? Yeah, Space Harrier 2.
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26:34Papa JHOST
All right.
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26:35Papa JHOST
And you get the high score in Space Harrier 2.
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26:39Papa JHOST
And the top three high scores will get a shout-out next week, 5.30, live on the Big Lip Radio podcast.
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26:46Papa JHOST
And we provide this service to you free of charge.
Coin-Op Conversations - Leon Cox - Space Harrier (1985), Mexico 86 (1986) & Golfing Greats (1990)
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16:38Leon CoxGUEST
It was an insane idea.
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16:41Leon CoxGUEST
But I suppose what is telling is when I got my Mega Drive in 1991, I wasn't even remotely excited about getting the Space Harrier 2 for that because it already felt like we'd gone so far past it.
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16:57Leon CoxGUEST
Space Harrier 2 didn't look quite as good as the arcade Space Harrier 1, even all those years on.
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17:02Leon CoxGUEST
It ran a little bit slower and it felt a little bit clunkier, didn't have as much colour.
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17:07Leon CoxGUEST
So really it was only in the, I think the first time, yes, it would have been.
Season 7: Episode 11 - "The Games That Made Us - Part 2 - The Mega Driver"
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46:32JamesHOST
Kind of funny as well they never brought it out in the Mega Drive.
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46:34JamesHOST
It was Space Harrier 2 as well they did on the Mega Drive but kind of weird that they never bothered porting the original game to the Mega Drive.
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46:44JamesHOST
You'd think they would have used that to kind of step it up and kind of keep it kind of relevant in that generation but that's what you say you do get the odd kind of sprite flicker as it's moving but when you take it all into account what it's trying to do the hardware that it's trying to replicate again that kind of early example of Sega downscaling the arcade games to the hardware and still finding a way to visually represent what you see in the arcade so that you go oh hello but the arcade gameplay was still carried across and Space Harrier on the Master System still plays brilliant I think the slower pace helps yeah I think if I don't know if that was by design choice or by hardware limitation.
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47:33JamesHOST
It might be a combination of the two, maybe leaning more towards hardware, but it helps because the speed that it moves, that kind of sprite flicker that you do get, it's not really...
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48:17DanHOST
It is.
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48:18DanHOST
We didn't get a port onto the Mega Drive.
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48:21DanHOST
Well, we did eventually with the Mega Drive Mini 2 because they did the whole... sega mark 5 thing that they did where they had like enhanced versions where they actually had proper scaling on there of space harrier 2 and they actually put the original space harrier and obviously there were like 2022 that that happened at the time it was just the master system version that's the kind of uh faithful to the arcade because the gamecube version is brilliant but it's got different levels and different uh different enemies which is good in its own right But yeah, I mean, that's solidified it and probably jumping ahead, mate.
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49:00DanHOST
But I think you probably know what's coming next because we went through all these games that my aunties and uncles bought.