Sonic Team
Video game companywww.sonicteam.com
66
MENTIONS
33
EPISODES
31
PODCASTS
Search complete. 66 mentions across 33 episodes found for "Sonic Team".
Oct 12, 2026
233 - 2001: A Dark Legacy
J
45:46JakeHOST
I love to pretend...
J
45:47JakeHOST
I love to think we live in a world where the Sonic team is entirely ignorant to the degeneracy of their fandom.
M
45:54MattHOST
Yeah.
M
45:54MattHOST
But they can't be, right? They can't be, yeah.
M
46:15MattHOST
i i recommend you go and checking out um some of the twitter posts about this because it's some insane shit uh there was a guy who jumped on there pretending to be uh yuji naka going gets very lonely in the cell could someone sing me a beautiful beautiful song um yeah eight of the nine channels are now locked they've added slow mode to prevent people from spamming uh someone was going israel supports uh sonic um i like super mario someone got banned for that um That's crazy.
M
46:44MattHOST
That's just
J
46:46JakeHOST
fucked up, Sonic Team.
M
46:48MattHOST
Yeah, I mean, they're like, hey, fuck you.
#1: Let There Be Gameboy(Chuchu Rocket!, Super Mario Advance, Castlevania: Circle of the Moon, Pitfall: The Mayan Adventure)
O
4:06Owen RobarHOST
[ChuChu Rocket theme music] Released alongside the Game Boy Advance June 11th, 2001 in North America.
O
4:24Owen RobarHOST
It was developed by Sonic Team, one of the properties that they worked on other than that fast blue hedgehog, and developed by Sega, of course, alongside that.
O
4:32Owen RobarHOST
It was originally released for the Dreamcast before being ported to the Game Boy Advance and then way, way later coming to iOS and Android as fun puzzle games that you can download.
O
4:43Owen RobarHOST
ChuChu Rocket was originally released to try and test the Dreamcast, see how many mice they could get on screen at once.
Five of the Buggiest Software Ever Shipped
H
6:25Herman PoppleberryHOST
This is Sonic '06.
H
6:27Herman PoppleberryHOST
Sonic Team and Sega released on the Xbox 360 in November of 2006.
H
6:33Herman PoppleberryHOST
It was supposed to be a franchise reboot for the 50th anniversary.
H
6:36Herman PoppleberryHOST
Big deal for them.
C
7:04CornHOST
That's a confession with a press release attached.
H
7:07Herman PoppleberryHOST
And it's not even the worst version of it.
H
7:09Herman PoppleberryHOST
The reporting is that Sonic Team rushed the final stages, ignoring control problems and bug reports that were coming back from Sega's own quality assurance department.
C
7:17CornHOST
They ignored their own testers.
Sonic Discord Server Was a HUGE Mistake...
K
5:57KneonHOST
I don't think they're talking about an actual chili dog.
K
5:59KneonHOST
Are we talking about an actual chili dog? Sonic Team after gathering every Sonic fan in the Discord server.
K
6:07KneonHOST
Oh my God.
K
6:09KneonHOST
First thing I see when joining the Sonic Discord.
Sonic Discord Server Was a HUGE Mistake...
K
5:50KneonHOST
"Chris Chan posted his chili dog in the official Sonic Discord." I don't think they're talking about an actual chili dog.
K
5:59KneonHOST
Are we talking about an actual chili dog? "Sonic Team after gathering every Sonic fan in the Discord server." Oh my God.
K
6:08KneonHOST
Uh, first thing I see when joining the Sonic Discord.
K
6:12KneonHOST
Oh my God.
When good games go bad...
D
37:15Dan PHOST
Instead, it became one of the most notoriously broken major releases of its generation.
D
37:19Dan PHOST
So, developed by Sonic Team, published by Sega...
D
37:23Dan PHOST
It was rushed to launch for the holiday season along the PS3's release, reportedly missing a proper final testing pass.
D
37:31Dan PHOST
Metacritic, Xbox 46, PS3 43.
D
38:10Dan HHOST
so no sonic 06 is a new one on me is it is it was it a 2d but set in a city is that what you said
D
38:19Dan PHOST
it was an odd one right so it had a number of severe technical issues long loading times camera problems glitches that could stuff like progress i've saved them the main one which i remember i've never played it but i remember the yeah well, about it, but the development was split and that was ultimately what probably was the failed decision.
D
38:39Dan PHOST
The project was originally being developed by Sonic Team under Yuji Naka with ambitions larger than a traditional Sonic game.
D
38:46Dan PHOST
But during development, Sega said, oh, some of you should also work on Sonic and the Secret Rings for the Wii.
Sonic Discord Server Was a HUGE Mistake...
K
5:36KneonHOST
"Chris Chan posted his chili dog in the official Sonic Discord." I don't think they're talking about an actual chili dog.
K
5:44KneonHOST
Are we talking about an actual chili dog? "Sonic Team after gathering every Sonic fan in the Discord server." Oh my God.
K
5:53KneonHOST
Uh, "First thing I see when joining the Sonic Discord." Oh my God.
K
5:59KneonHOST
Uh, "How long will the official Sonic Discord last?"
Sonic Adventure with Jon Cartwright - Ep.299
C
32:46Conner McCabeHOST
So I'll just go ahead and kick off a little description with this.
C
32:50Conner McCabeHOST
Sonic Adventure is a 3D platform-adventure video game developed by Sonic Team and published by Sega, originally for the Dreamcast in 1998 in Japan and worldwide in 1999.
C
33:02Conner McCabeHOST
Uh, it's the first full 3D Sonic game, uh, or a, a game in the Sonic the Hedgehog franchise, and it follows Sonic and friends as they try to collect the Chaos Emeralds and attempt to stop Dr. Robotnik from releasing an ancient evil named Chaos.
C
33:18Conner McCabeHOST
That name will come up a bunch probably during this.
C
33:46Conner McCabeHOST
More...
C
33:47Conner McCabeHOST
Definitely more on him later.
C
33:48Conner McCabeHOST
Uh, development by Sonic Team, uh, began in 1997.
C
33:52Conner McCabeHOST
Uh, and when the game released, it was met with a mostly positive reaction.
From Disney to Indie: Talking to Walaber, Creator of the Flipnote-Inspired Co-op Game Reason & Rhyme, and Former Disney Interactive Employee! Indie-opolis E6
N
53:59NoahHOST
I've heard of it, yes.
W
54:00WalaberGUEST
So Burning Rangers is kind of famously the, the 3D action adventure game on the Saturn that Sonic Team made.
W
54:10WalaberGUEST
'Cause, like, famously there was not a 3D Sonic game on Saturn, right? Like, they had the, the kind of team made, like, Nights into Dreams w- you know, and stuff like that.
W
54:18WalaberGUEST
And then the Sonic team, they made, uh, this game called Burning Rangers.
W
54:23WalaberGUEST
And then later they went on to make the Sonic Adventure games and stuff on Dreamcast, um, if I'm remembering that part correctly.
W
54:29WalaberGUEST
But either way, uh, it's sort of this noteworthy weird one-off game where they never made a sequel or anything, but it's actually this really, really good idea, really cool game, really well executed.
Still Loading #412: Sonic the Hedgehog 2 w/Zach from Classic Gaming Brothers & Jordan Kuhns
J
19:07Josh CovilHOST
But what I did look up I found an interview with Yuji Naka over on Shmupalations that had some interesting bits.
J
19:16Josh CovilHOST
It was kind of like a talk about like the history of Sonic Team type of thing.
J
19:22Josh CovilHOST
So I was looking specifically for just stuff on Sonic 2.
J
19:25Josh CovilHOST
And apparently Yuji Naka went to Silicon Valley shortly after release of Sonic 1.
1 HR 9 MINS LATER
J
88:56Jordan KuhnsGUEST
Yeah.
Z
88:57ZachGUEST
Everyone tried to be Sonic.
Z
88:59ZachGUEST
everyone tried to be sonic but uh it really no one was able to quite make it uh the only game at least for the sega genesis that i always compared to sonic visually was because it was made by sonic team and that was uh restart rystar um however you say i think it's rystar but i think it's
J
89:18Josh CovilHOST
rystar yeah
23 more episodes mention Sonic Team.
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