
Sir-Tech
Video game companyWikipedia
17
MENTIONS
3
EPISODES
3
PODCASTS
Search complete. 17 mentions across 3 episodes found for "Sir-Tech".
Oct 16, 2026
Blobbers
M
54:05Mick McCormickHOST
They were mad for playing Wizardry games.
M
54:06Mick McCormickHOST
And the part that I don't quite understand, and maybe you might know more about this, Mick, is that like did they get the blessing of, uh, Sir-Tech who developed these games in the West, or did they just like, did they just think, "I, I can slap w- the name Wizardry on these games, and, and naeb they'll be any the wiser"?
M
54:24Mick ClockertyHOST
I don't actually know how much, um, [lip smacks] Sir-Tech sort of put into the...
M
54:32Mick ClockertyHOST
But like Wizardry gets awfa strange with...
M
54:36Mick ClockertyHOST
Part four was controversial, right? Because it put you, you played as a baddie.
M
55:14Mick ClockertyHOST
You know, there was like Wookies in it and things.
M
55:16Mick ClockertyHOST
That's where American Wizardry went, whereas as we were saying, J Wizardry really liked the kinda classic old Dungeons & Dragons setup of the old ones.
M
55:29Mick ClockertyHOST
Um, so I don't know how much Sir-Tech had to say about what they were doing or whether he liked it or not, I think, or whether they liked it or not rather.
Dragon Quest Part 2
A
6:18Alex SmithHOST
We of course talked about Yuji Horii, the creator of Dragon Quest, also Koichi Nakamura, the genius programmer of the delightful puzzle game Door Door, who has already by this point founded his own company while still at university, Chunsoft, and we also talked about the legendary mangaka Akira Toriyama, and the beginnings of Enix as a publisher of games.
A
6:44Alex SmithHOST
By the end of it, we had gotten to the point where, uh, Horii, as a follow-up to his first game, Love Match Tennis, has released the classic Japanese text with pictures adventure game, The Portopia Serial Murder Case, which is going on to great success, and has, along with Nakamura and Torishima, ventured across the Pacific Ocean to Apple Fest at the end of 1983, where they beheld wizardry for the first time, the pioneering RPG that we have done episodes on as well, did a whole Sir-Tech episode that covered that, and fell head over heels in love with RPGs.
A
7:24Alex SmithHOST
So now that all of those threads have come into place, we need to take Horii past Portopia and bridge the gap to what is to come with the creation of Dragon Quest.
A
7:34Alex SmithHOST
We still have a little more ground to cover there.
12 MINS LATER
A
19:29Alex SmithHOST
So if you're stuck on this one area, you can go to this other area and, and work on stuff there as well.
A
19:34Alex SmithHOST
He really appreciated that about them, though kind of funnily, despite the fact that he loved the fact that you had character progression, you need to level up, he got really bored with the grind at the higher level of wizardry, and he cheated.
A
19:46Alex SmithHOST
Like so many other people that made Sir-Tech furious, he got himself a trainer program, edited his characters so that they were all super powerful.
A
19:54Alex SmithHOST
There is some irony, Jeffrey, to Yuji Horii being disgusted by grind and wanting to bypass it.
The Wizard of Wizardry Brenda Romero
B
14:28Brenda RomeroGUEST
And they were, I'm positive they were all absolutely terrible.
B
14:31Brenda RomeroGUEST
But yeah, but then I got, when I got into the actual industry per se was at Sir-Tech, and my job, like, I'm, I was 15.
B
14:39Brenda RomeroGUEST
I was a kid.
B
14:40Brenda RomeroGUEST
But my job was perfect.
B
17:09Brenda RomeroGUEST
She was obviously looking for a non-menthol cigarette.
B
17:12Brenda RomeroGUEST
To be polite, I offered her one, and now she's sort of stuck.
B
17:15Brenda RomeroGUEST
Like, we knew who each other were, but, uh, but she just, I, I guess at some point it's like, hey, she had this job that I later took, um, at Sir-Tech.
B
17:25Brenda RomeroGUEST
Took over.