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Sid Meier

Sid Meier

Creative development director of Firaxis GamesWikipedia

Search complete. 77 mentions across 27 episodes found for "Sid Meier".

Sep 11, 2026

Jason CalacanisHOST
66:00
I remember Spore.
Lon HarrisHOST
66:01
Yeah, Spore was Sid Meier, right? The civilization guy.
Lon HarrisHOST
66:04
Sid
Jason CalacanisHOST
66:04
Meier, yes.
Scott JohnsonHOST
62:57
That is going to do it for us.
Scott JohnsonHOST
62:58
Our next game, by the way, Sid Meier's Pirates.
Scott JohnsonHOST
63:03
Or as Brian would say, Sid Meier's Pirates.
Scott JohnsonHOST
63:06
Sid Meier's...
Scott JohnsonHOST
63:08
Sid Meier's Pirates.
Scott JohnsonHOST
63:10
Pirates.
Brian DunawayHOST
63:13
right yeah as as pitched i said hey scott as pitched i should play the old one and you play the less old one from 2004 and we should we should meet up because it's talk like a pirate day i believe next friday right before we air this episode that's coming up yeah i hate talk like a pirate day but yeah yeah so do we want to just do we want to like we want to play it like that
Scott JohnsonHOST
63:41
I'll play the newer one you play the 87 and let's meet in the middle and talk about the differences I played enough of the old one to remember things anyway so I'll have a reference for you I think that's great let's do it we're going to do that next week and both are retro funny enough by our measuring so if you want to get your Sid Meier's Pirates on we're going to be ready for you that'll be next week here on Play Retro In the meantime, if you are bored, not bored, if you're playing Shenmue and you just can't get enough Shenmue, I'd like you to support us at patreon.com slash play retro.
Scott JohnsonHOST
65:24
That is going to do it for us.
Scott JohnsonHOST
65:25
Our next game, by the way, Sid Meier's Pirates.
Scott JohnsonHOST
65:30
Or as Brian would say, Sid Meier's Pirates.
Scott JohnsonHOST
65:33
Sid Meier's...
Scott JohnsonHOST
65:35
Sid Meier's Pirates.
Scott JohnsonHOST
65:37
Pirates.
Brian DunawayHOST
65:40
right yeah as as pitched i said hey scott as pitched i should play the old one and you play the less old one from 2004 and we should we should meet up because it's talk like a pirate day i believe next friday right before we air this episode that's coming up yeah i hate talk like a pirate day but yeah yeah so do we want to just do we want to like we want to play it like that
Scott JohnsonHOST
66:08
I'll play the newer when you play the 87 and let's meet in the middle and talk about the differences I played enough of the old one to remember things anyway so I'll have a reference for it I think that's great let's do it we're going to do that next week and both are retro funny enough by our measuring so if you want to get your Sid Meier's Pirates on we're going to be ready for you that'll be next week here on PlayRetro In the meantime, if you are bored, not bored, if you're playing Shenmue and you just can't get enough Shenmue, I'd like you to support us at patreon.com slash play retro.
Catalin AlexandruGUEST
44:14
That's when it can both be a business model problem for these studios, And it can be a problem to the players who engage in it.
Catalin AlexandruGUEST
44:27
Because there's this famous game design maxim, I think, I don't want to misinterpret it, but I think it was Sid Meier who said that, you know, the creator of the Civilization series, who said that if left to their own devices, players will maximize the fun out of the game.
Catalin AlexandruGUEST
44:45
They will optimize the fun out of the game.
Catalin AlexandruGUEST
44:47
And that is exactly what happens here.
EricHOST
22:27
It's...
EricHOST
22:28
Yeah, we're li- yeah, it's literally, uh, Sid Meier level, uh, diplomacy going on here.
Mike RainsHOST
22:34
Oh, you unlocked it.
Mike RainsHOST
22:35
You unlocked the memory in my head.
Philip ArmstrongHOST
21:00
We don't see the realistic pirate thing anymore, really.
Philip ArmstrongHOST
21:02
Sid Meier's pirate.
Philip ArmstrongHOST
21:04
Was that the last one? Actually, the Xbox one adaptation of Pirates of the Caribbean, the movie is like a very serious, somber, like strategic ship battling and pirate simulator.
Philip ArmstrongHOST
21:15
Like it has it has no fantastic elements.
Andrew MetzrothHOST
21:00
We don't see the realistic pirate thing anymore, really.
Andrew MetzrothHOST
21:02
Sid Meier's pirate.
Andrew MetzrothHOST
21:04
Was that the last one? Actually, the Xbox one adaptation of Pirates of the Caribbean, the movie is like a very serious, somber, like strategic ship battling and pirate simulator.
Andrew MetzrothHOST
21:15
Like it has it has no fantastic elements.
David KassonHOST
2:08
We hope to teach you something new about the topic, what it took from the world as its inspiration, or what it gave back to the world in its legacy.
David KassonHOST
2:16
Today, we are celebrating 35 years of Sid Meier's Civilization, the 1991 strategy game that took a 28-year-old stated ambition to write the ultimate strategy game and basically turned it into the foundation of an entire genre.
David KassonHOST
2:39
I'm David Kasson, and as always, I'm joined by my co-host, who I have no doubt has personally lost more sleep to this game than any responsible adult should admit to on a podcast.
David KassonHOST
2:47
He is, of course, my brother Rob Kasson.

17 MINS LATER

David KassonHOST
20:10
That realization set him looking for paying work, and he found it in an unlikely place.
David KassonHOST
20:16
A local bank that wanted video games for its lobby as a way of making financial responsibility feel cool to teenagers.
David KassonHOST
20:26
So Sid Meier built a piggy bank game where you caught falling coins and a Frogger-inspired piece where you hustled money across traffic to safety, presumably standing in for the perils of impulse spending.
David KassonHOST
20:43
It was admittedly a strange gig, but it was his first taste of getting paid to make something up from nothing, and it planted a question.
JonathanHOST
7:06
All right, so what's your history with this game and or 4X games? We've played Civilization.
JonathanHOST
7:12
Sid Meier's Civilization was the big one we did on this show.
JonathanHOST
7:15
The OG.
JonathanHOST
7:16
This is not a Sid Meier game, but it's kind of like the next big one.
WillHOST
7:23
Yeah.
WillHOST
7:25
So as far as...

16 MINS LATER

JonathanHOST
23:05
So maybe there were a couple other imitators in those intervening years, but I don't think there were any really big ones.
JonathanHOST
23:15
There is stuff that we've talked about, like SimCity and...

17 more episodes mention Sid Meier.

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