Sid Meier
Creative development director of Firaxis GamesWikipedia
74
MENTIONS
28
EPISODES
27
PODCASTS
Search complete. 74 mentions across 28 episodes found for "Sid Meier".
Nov 2, 2026
Episode 853 Gaming on the Frontier Podcast - RPG Supplements That Still Jazz Us part 2
J
3:02JonathanHOST
I like to do like infinitely advanced alien races.
J
3:08JonathanHOST
So what I usually I have the Sid Meier's Alpha Centauri supplement for GURPS.
T
3:16TravHOST
Oh,
J
3:16JonathanHOST
yeah.
12 MINS LATER
J
15:26JonathanHOST
You're, you're sitting with a map, looking at a map of a world and you're clicking on cities and telling units how to move across a continent.
J
15:35JonathanHOST
While the source book gives you a better idea of what it's like to live down on the ground as an individual.
J
15:43JonathanHOST
I like that because, again, I am such a fan of the game and the world that Sid Meier created.
J
15:49JonathanHOST
I
Top 9 Time Games
M
44:35MelanieHOST
But...
M
44:37MelanieHOST
This is the one that I picked just because it really kind of, you know, like you have, what's the Sid Meier, the Stonemaier games, pendulum? No.
M
44:47MelanieHOST
Tapestry.
M
44:48MelanieHOST
Tapestry.
C
46:29CarlaHOST
I'm like, that's awesome.
C
46:30CarlaHOST
I
M
46:30MelanieHOST
remember playing Sid Meier's Civilization.
M
46:32MelanieHOST
You played it on a video
Tim Burton Fetish Fantasy Theory
T
10:09TorvaldHOST
Well, right.
T
10:09TorvaldHOST
So basically what Tim Burton did was he pulled a Sid Meier, right? Like, as a nobody, he put his name in the title of the first thing he ever made, basically inserting the idea into everyone's minds that, oh, this guy is somebody.
T
10:25TorvaldHOST
And he makes things that are, like, important because they're related to him, right? If you don't know who Sid Meier is, he's basically a video game.
T
10:34TorvaldHOST
Yeah.
T
10:35TorvaldHOST
Exactly.
Save Mass Effect!, Civilization Turns 35, Spooky DOOM, RIP Sir Patrick Stewart & More - Ramble 176
R
24:25ReesHOST
which was released 35 years ago.
R
24:29ReesHOST
And Polygon have partnered with Firaxis Games, the actual development company of, of course, Sid Meier, the creator of the series.
R
24:40ReesHOST
and have produced a rather nice in-depth article, an interview with loads of people involved with the series over the years, including the great man himself, and also a video, a documentary covering the history of the Civilization series to kind of mark this rather momentous occasion.
R
25:01ReesHOST
And I very much wanted to talk about this because I was quite late to Civilization.
R
26:08ReesHOST
So a story over here on Polygon.com. And if this isn't on your regular reading list, it really should be because it's such a fantastic site with all of these great in-depth articles and things.
R
26:21ReesHOST
It's called Civilization, The Oral History.
R
26:24ReesHOST
Sid Meier's name hangs over the franchise, but crafting the ultimate turn-based strategy franchise took a village.
R
26:32ReesHOST
Good pun there, like that.
2026.10.30: Slutty Sharks
A
2:59Ashley BurnsHOST
It's like the
B
3:00Burnie BurnsHOST
next Sid Meier.
A
3:02Ashley BurnsHOST
Well, that was the era where they did that, right? There was Sid Meier's Civilization.
A
3:06Ashley BurnsHOST
It was Sid Meier's Pirates, right? They would attach the names of designers, Clive Barker's on dying.
A
3:12Ashley BurnsHOST
They would attach the names of people to the game.
A
3:15Ashley BurnsHOST
Tom Clancy's
77. Scary Games
S
40:17Stephen AndrewsHOST
It's a really good submarine simulation game, but...
S
40:22Stephen AndrewsHOST
Oh, it's Sid Meier.
S
40:23Stephen AndrewsHOST
It is Sid Meier, yeah.
S
40:25Stephen AndrewsHOST
And it's a classic game.
S
40:28Stephen AndrewsHOST
And I think the fact of it's just the isolationism of it that really kind of gave you the heebie-jeebies.
Bing Gordon and Chloe Gordon: Everybody Wins
B
40:29Bing GordonGUEST
Well, my favorite game of all time is World of Warcraft because it's big, it's social gilded, and it keeps me going and going.
B
40:38Bing GordonGUEST
Sid Meier did Civilization.
B
40:40Bing GordonGUEST
I told him at one point, you have a knack for amazing your customers with gratuitous creativity, which is kind of the trick at Pixar as well.
B
40:48Bing GordonGUEST
You spend stuff that doesn't look like it makes sense, but it's so good you have to just appreciate they went this extra mile for
Episode 254 - Jason Walonoski on Gaming Ancient Greece
J
3:59Jason WalonoskiGUEST
It was about history.
J
4:01Jason WalonoskiGUEST
And as you, and even as you played that game, you know, I know famously they said, oh, you know, it's whatever he could find in the children's book section Sid Meier
L
4:11Liz DavidsonHOST
that they put
J
4:12Jason WalonoskiGUEST
in but it was full of of like the writings you know every time you discovered you know pottery and could build a granary it's like there was there was like paragraphs of text and some people just click by but I would read it all and I was just fascinated by it um and then um yeah so I think that that started my love of history also playing games like Romance of the Three Kingdoms, you know, basically a lot of video games and then books because I love maps.
How to steal your way to a hit product, with Mark Pincus (founder, Zynga)
M
18:02Mark PincusGUEST
Because if you have a shitty onboarding experience, another...
M
18:06Mark PincusGUEST
You know, Sid Meier's did... came out with a social civilization on Facebook.
M
18:13Mark PincusGUEST
And EA came out with a social SimCity.
M
18:16Mark PincusGUEST
And in both cases, we were terrified at Zynga.
M
18:48Mark PincusGUEST
So that proven, you gotta get right.
M
18:51Mark PincusGUEST
And your new is great.
M
18:53Mark PincusGUEST
I'm sure that there was amazing new from Sid Meier's or from Social Sim City, but no one ever sees it if they don't get past, you know, the onboard and the proven stuff.
M
19:05Mark PincusGUEST
In the case of Zynga Poker, and I say, I was so humbled after my failure with Tribe.net, after being one of the first 10 social networks, I was one of the first three social networks, there were 10 launched, eight succeeded on some level, two completely failed, and Tribe was one of the two failures.
Why were Kickstarter games so disappointing?
M
33:37MoriartyHOST
so crushing it was it was like a soul crushing moment where i was like holy it's thief oh my god it's sick what no it's vr oh it's the four vr It was really, really, really just the worst.
M
33:55MoriartyHOST
War Inspector, though, in general, is sort of like this Sid Meier's-esque level of kind of genius back in the day, you know, the John Romero's.
M
34:04MoriartyHOST
And back when individual developers were creating games and genres and sort of platforms.
M
34:12MoriartyHOST
and like, you know, being auteurs on a level that Kojima wishes he could be, right? Like, truly, I built this thing kind of auteur.
18 more episodes mention Sid Meier.
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