Skip to main content
SG-1000

SG-1000

Video game consoleWikipedia

Search complete. 13 mentions across 7 episodes found for "SG-1000".

Sep 30, 2026

Kyle Von KubikHOST
2:34
However, for SegTember...
Kyle Von KubikHOST
2:38
I was dipping in and out of a lot of different Sega games, and particularly with me, I wanted to check out games on the Game Gear, on the SG-1000, on the Master System, instead of the consoles that most people remember, right? Like the Dreamcast we did last year, the Sega Genesis is very prolific.
Kyle Von KubikHOST
2:55
I wanted to check out some of the lesser remembered consoles.
Kyle Von KubikHOST
2:59
So I did dip into Phantasy Star for the first time via Magic Antenna, And I had a lot of difficulty with it.
Mercury CDXGUEST
23:03
They were like, we can make our own platform.
Mercury CDXGUEST
23:05
They released the SG-1000 around the same time as their own home console, and they didn't treat it as a primary, you know, thing.
Mercury CDXGUEST
23:14
It was just like, oh, maybe we can make some extra money off the IP we have for arcade games and call it good.
Mercury CDXGUEST
23:21
So...
John RiggsHOST
63:19
This is the tech toy version.
John RiggsHOST
63:20
It even came out for the SG-1000.
John RiggsHOST
63:25
I'm oddly addicted to this game as soon as I discovered it.
John RiggsHOST
63:28
I've been playing it a bunch.
Audi SorlieHOST
45:30
Because you look at Sega during the 80s, right? Because like some of you said, this was your introduction to video games, but this wasn't Sega's first home console.
Audi SorlieHOST
45:43
And this was actually a follow-up to the SG-1000.
Audi SorlieHOST
45:47
And I kind of find it interesting to look at Sega's older hardware.
Audi SorlieHOST
45:51
Because Sega was so... focused on doing like the game center experiences at home and especially their own titles kind of bring conversions back home and like early nes has a bit of that but it's very quickly nes becomes kind of more like an approximation of like the idea of like bionic commando and stuff right just gets completely reimagined for home consoles but like the sega stuff was always like how close can we get to the original game center version And so when you look at the Mark III and its continuation from the SG-1000, it is sort of similar to that.
Audi SorlieHOST
46:34
I always felt like from the time I discovered the Master System, the games were just inherently different feeling.
Audi SorlieHOST
46:45
The first game I think I played when I met...
Audi SorlieHOST
50:50
I mean...
Audi SorlieHOST
50:51
We got, so the Master System or the Mark III, right? I think it came out in 85 in Japan.
Jeremy ParishGUEST
14:29
And, uh, I had time and of course, you know, uh, the, the money that we all got during COVID, uh, to say, I want to do something interesting.
Jeremy ParishGUEST
14:39
And that was get the SG 1000 library and kind of use that as the starting point for really giving Sega's chronology there, their publishing library, uh, a fair shake.
Jeremy ParishGUEST
14:51
And, uh, Hey, wait.
Jeremy ParishGUEST
14:52
Didn't
Kyle Von KubikHOST
34:33
This is where I was led astray because I was looking for...
Kyle Von KubikHOST
34:37
some Game Gear games, some Master System games, even some SG-1000 games that I could discuss for this month.
Kyle Von KubikHOST
34:46
And I was looking for hidden gems, and I kept coming across something that was described as a Golden Axe RPG, Axe Battler, where you play the titular Axe Battler, you know, the sword wielder, Axe Battler.
Kyle Von KubikHOST
35:01
That's because of the golden axe.
RexyHOST
112:52
That dang rabbit.
RexyHOST
112:53
That dang rabbit that had been in all of the SG-1000 manuals.
RexyHOST
112:57
Because that's always looking.
RexyHOST
112:59
But if I have to look at something that's actually more English-speaking in terms of power...

We value your privacy

We use cookies to understand how you use our platform and to improve your experience. Click “Accept All” to consent, or “Decline non-essential” to opt out of non-essential cookies. Read our Privacy Policy.