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Sam Lake

Sam Lake

Creative director of Remedy EntertainmentWikipedia

Search complete. 41 mentions across 18 episodes found for "Sam Lake".

Sep 18, 2026

Andy CortezHOST
51:55
Yeah.
Blessing Adeoye Jr.HOST
51:55
But w- I think we're at a great question, uh, place here, a great place for this question from OMG Alex, who super chatted and said, "How much is Sam Lake's absence felt, if at all?" 'Cause of course Sam not working on this as he's working on other games.
Andy CortezHOST
52:07
Dude, I, the, I think that's the amazing thing about why Remedy is so special, and keeping this team together that's been so, you know, integral to all of the, you know, success and misses over time.
Andy CortezHOST
52:22
Like, um, [laughs] when, when we were at the, the, at the Control: Resonant event in LA for the preview event, like they, w- a couple of them even made jokes about Firebreak not being great.
Andy CortezHOST
52:35
And just being, like, a, a failure, and it was like, oh damn, I wasn't expecting, like, you all to kind of, you know, take your own, a shot at your own thing like that.
Andy CortezHOST
52:44
I think that there's so...
Andy CortezHOST
52:46
That's the thing that shocked me the most, that this was not led by Sam Lake, but it's the Remedy DNA that is all throughout this experience.
Blessing Adeoye Jr.HOST
52:55
Mm-hmm.
JamesHOST
14:30
I do feel like they're letting their kookiness almost get in the way of the game.
JamesHOST
14:35
And I can't help but feel that might be because this isn't Sam Lake's game.
JamesHOST
14:39
It's another team within Remedy.
JamesHOST
14:41
I don't know if it's a younger team or something.
Danny PeñaHOST
27:15
The way how you play and everything.
Danny PeñaHOST
27:19
So I like that Remedy takes that risk Like, for example, I remember being at the Game Awards and Sam Lake was on stage.
Danny PeñaHOST
27:28
He's like, oh, yeah, this is Annihilation 2.
Danny PeñaHOST
27:30
It's a horror game.
Patrick SchweigerHOST
5:11
They were the founding members of the company.
Patrick SchweigerHOST
5:13
You probably were wondering, I didn't say the name Sam Lake.
Patrick SchweigerHOST
5:16
We're gonna get to him shortly.
Patrick SchweigerHOST
5:18
At the time of Remedy's creation, they would approach the bane of the video game industry, Apogee Software with the idea for a racing game, Death Rally.
Patrick SchweigerHOST
5:26
As the group would soon learn, dialogue would be needed, and as a group of Finnish tech nerds, the English language wasn't at the top of their hobby list.
Patrick SchweigerHOST
5:33
Insert Sam Lake.
Patrick SchweigerHOST
5:35
Called upon by his friends, Sam Lake, who was at the time studying English, came to their rescue, and as the next 30 years would show, would also become the face of the company.
Patrick SchweigerHOST
5:44
After successfully launching their first game, the crew would approach Apogee to help publish their next release, and the team would pitch two games, a spaceship shooter and a third-person shooter.
MorganGUEST
44:38
I would treat it as canon.
MorganGUEST
44:41
Sam Lake, the creative director and writer of these games, has said that it is canon.
MorganGUEST
44:50
So it's nice to kind of have some closure on that over the years.
MorganGUEST
44:55
I always treated it as canon, but kind of as just a glimpse into one of the many attempts that Alan's had at trying to escape the Dark Place.
Milo EdwardsHOST
56:30
Well, actually, on the subject of Leroy and commenting, I think...
Milo EdwardsHOST
56:32
So, friend of the pod, Sam Lake...
Milo EdwardsHOST
56:35
He did a TikTok about the Lee Ryan 9-11 incident.
Milo EdwardsHOST
56:40
Sam Lake and I share a lot of the same interests when it comes to my coffee.
Milo EdwardsHOST
56:43
And Lee Ryan DM'd him and was like, stop spreading hate about me.
Milo EdwardsHOST
56:47
No, no.
Sam LakeHOST
0:00
Hello, you little podcast, little, little diva, you.
Sam LakeHOST
0:04
It's me, Sam Lake, host of I've Had a Rose.
Sam LakeHOST
0:06
Let's talk about feelings.
Sam LakeHOST
0:07
And if you're a fan of the show, can I encourage you to become one of our beloved Patreons? You can sign up for as little as three pounds a month.
Mike HowardHOST
62:06
Okay.
Madeline StanleyGUEST
62:06
But Sam Lake did it well.
Mike HowardHOST
62:08
Okay.
Mike HowardHOST
62:09
So would you be interested in a game version of this?
Mark KuznetsHOST
4:13
For me, I wouldn't put Miyamoto personally.
Mark KuznetsHOST
4:17
I would put Kojima, Sam Lake, Warren Spector, maybe Will Wright, but maybe not for me because it's four, right? It's not for Will Wright.
Mark KuznetsHOST
4:33
It's for F-O-U-R comma R-I-G-H-T question mark.
Mark KuznetsHOST
4:42
Maybe Ken Levine or no. Todd Howard.
LouisHOST
7:38
guy that they got What was his name? Bill something.
LouisHOST
7:40
I can't remember, but he's a good-looking dude and probably more so like the face of Max Payne now over Sam Lake.
LouisHOST
7:48
At least we get Sam Lake still there, but I just loved that
ProducedbycosGUEST
7:51
original.
ProducedbycosGUEST
7:51
Timothy

21 MINS LATER

ProducedbycosGUEST
29:10
He had grown beyond the first one.
ProducedbycosGUEST
29:12
and that he was really sick in the first one, and that now, in this one, he's a lot less sick, but with a lot of the same strengths.
ProducedbycosGUEST
29:20
And after I realised that, I was like, oh, you know what, I think I have even more respect for Max and Sam Lake's fucking character writing, because goddamn, he knows how to do it.

8 more episodes mention Sam Lake.

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