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Sam Gullman

Sam Gullman

Product Owner, Climate CAE & Testing Analysis at Volvo Cars and CEO/founder of Purple Lantern Games, designer of the board game The Presence.

Aug 10, 2026

ShannaHOST
22:43
[laughs]
22:43
That's a question.
22:44
Um, so my initial goal was that I wanted the game mechanisms to be evocative enough that players filled in the gaps with their own stories of what's going on.
22:57
And, uh, the scripts that determine if the spirit is good or evil, what it wants, they are specifically named, like Believe In Me or, you know, something like that.
PJHOST
23:08
Mm.
23:08
But they don't spell out exactly what's going on or why or what happened.
23:12
Same with the secret cards that you play with that determine the, the tragic background of the ghost.
23:19
Um, and it kind of worked, but not in the way I wanted.
AngieGUEST
22:43
[laughs]
22:43
That's a question.
22:44
Um, so my initial goal was that I wanted the game mechanisms to be evocative enough that players filled in the gaps with their own stories of what's going on.
22:57
And, uh, the scripts that determine if the spirit is good or evil, what it wants, they are specifically named, like Believe In Me or, you know, something like that.
DanHOST
23:08
Mm.
23:08
But they don't spell out exactly what's going on or why or what happened.
23:12
Same with the secret cards that you play with that determine the, the tragic background of the ghost.
23:19
Um, and it kind of worked, but not in the way I wanted.

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