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RPG Maker

RPG Maker

Software designerWikipedia

Search complete. 15 mentions across 6 episodes found for "RPG Maker".

Oct 2, 2026

JaredHOST
6:10
Mm-hmm.
PluckyStarGUEST
6:11
Um, eventually, when I was a bit older, like- ... 13, 14, I got RPG Maker.
PluckyStarGUEST
6:17
I think the newest one at the time was RPG Maker MV.
PluckyStarGUEST
6:20
Uh, and I started-
Ben SoaresGUEST
6:22
Oh, yes.
PluckyStarGUEST
6:22
...
PluckyStarGUEST
6:22
I, I started, I started, like, making up little things in that.
PluckyStarGUEST
6:25
I never released any games in RPG Maker, but I did spend a lot of time in it.
Bernie MattsonGUEST
43:47
Um, I think that idea was super powerful, and I had to scrap it because I didn't have the skills or time to learn how...
Bernie MattsonGUEST
43:55
Uh, you know, I was working in RPG Maker for the very first time-
Stephen McGregorHOST
43:58
Yeah
Bernie MattsonGUEST
43:58
... with this project, and I didn't know how the combat system worked.
MoxiePANELIST
14:45
Yeah, it is pretty sweet.
MoxiePANELIST
14:49
This is kind of considering continuing the long history of people using... rpg maker to make genres that aren't exactly rpgs yeah so in this case um they have used rpg maker to basically make a harvest moon style game however um the kind of the twist is that this takes place uh basically in like legally distinct Night Vale.
MoxiePANELIST
15:27
Uh, so, you know, just tons of, uh, you know, Lovecraftian horrors and cultists running around, um, you know, that sort of thing.
MoxiePANELIST
15:35
They even have like a, uh, one of the kind of collectibles is short little, like, I don't know, three to five minute episodes of kind of basically like a nightmare style, uh, radio, uh, program.
MoxiePANELIST
19:05
But at least so far, I'm about five in-game days into the game.
MoxiePANELIST
19:14
And at least so far, it seems to hold together.
MoxiePANELIST
19:19
It does pull on its RPG maker roots in that turn-based combat is actually a significant portion of the game.
Kay RossHOST
19:27
That's what I was going to ask about.
CrystalHOST
25:34
So it kinda seems like either there are limits to what you can do in a Super Nintendo-esque framework, or they don't have that many ideas left.
CameronHOST
25:46
I, I, I don't want to sound pithy when I say this, but it does feel a little bit like an RPG Maker version of FFIV, where the person programming it doesn't quite understand how to make scenes happen as well.
CrystalHOST
26:02
Mm.
CameronHOST
26:03
Like, that, that's not meant to be pithy or dismissive 'cause I do really, um, appreciate what's going on here.
Woolie MaddenHOST
123:26
Almost Cronenberg.
Pat BoivinHOST
123:26
Like it's, it's an, it's an RPG maker game, like, uh, like Hunger or like Funger or like Look Outside or s- that stuff.
Woolie MaddenHOST
123:34
Okay.
Pat BoivinHOST
123:34
And it is just super slick and super cool and super weird.
JordanHOST
42:24
Um, so Look Outside is a survival horror RPG.
JordanHOST
42:28
Um, and it is built in RPG Maker so there's...
JordanHOST
42:31
You can...
JordanHOST
42:32
You, you know, it's a very like 2D RPG but like all custom art, you know, custom interfaces, custom systems.
JordanHOST
42:37
It's not...
JordanHOST
42:38
It doesn't...
JordanHOST
42:39
It, it feels like an RPG Maker game in that it, yeah, it's a 2D RPG but other than that, like it doesn't feel like your typical RPG Maker game.
JordanHOST
42:46
Um, but it is...

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