Rockstar North
58
MENTIONS
32
EPISODES
29
PODCASTS
Search complete. 58 mentions across 32 episodes found for "Rockstar North".
Oct 28, 2026
GTA: Stealing in Style
J
11:34JPHOST
And so what about the studio itself? So Dave wanted to call the studio Acme Software, but that name was already taken.
J
11:42JPHOST
So eventually they settled for DMA Design.
J
11:47JPHOST
And DMA stands for Direct Memory Access, which is a little inspiration from something he read in his Amiga instruction manual.
J
11:55JPHOST
But later, the guys behind DMA, they also cheekily sometimes say it stands for doesn't mean anything just to confuse everybody.
G
14:05GabiHOST
The game turned Dave into a millionaire by the time he was 25, 26 years old.
G
14:10GabiHOST
So yeah, well done.
G
14:12GabiHOST
So by November 1992, DMA Design had grown to 22 staff members and relocated to a more proper office.
G
14:20GabiHOST
Because how will you fit 22 people into two tiny rooms in this, you know, makeshift office basically, right?
Grand Theft Auto III – Cane and Rinse No.737
D
1:30Darren GargettPANELIST
This feels like, I don't know, like they had a whole different vision and it just feels completely unique.
D
1:39Darren GargettPANELIST
despite having two and a half games before it you know i mean it's got its own vibe it's got its own aesthetic it's got its own sort of it felt like to me that this was like a rebirth of i don't know did dma design as a as a studio or
B
1:55Brian EdwardsHOST
yeah
D
1:56Darren GargettPANELIST
as a or as a series it definitely felt like it was more than just you know the third one in a series it definitely felt like it was sort of brand new seed that was planted and a new sort of gta tree was sprouting alongside and vastly you know superior superiorly took over the other two it was um yeah its own beast so to speak yeah i
B
3:49Brian EdwardsHOST
Makes me think of living at home with my parents and all of the childhood friends I haven't seen for so many years and naturally lost contact with.
B
3:55Brian EdwardsHOST
The first game I completed and one of the few games I have genuine emotional attachment to.
B
4:01Brian EdwardsHOST
So, as Darren mentioned, developed by DMA Design and published by Rockstar Games.
B
4:08Brian EdwardsHOST
This was the first game that Rockstar Games published, and DMA Design would then later go on to be known as Rockstar Games.
146. The history of GTA
A
70:08Andy SavageHOST
Like the very first one, the top-down one.
A
70:11Andy SavageHOST
So before it was Rockstar North, it was DMA, a small studio out of Edinburgh, Scotland, a team of between 11 and 20, as far as I can tell, which just reinforces my stance that cities that have proper winters that are actually cold produce better artistic, creative output.
A
70:34Andy SavageHOST
Melbourne, Sydney.
G
70:40GabrielHOST
But
Gaming Hoaxes & Urban Legends: The Rumours We Fell For
D
38:29Dan PHOST
Now, the thing is, it wasn't real.
D
38:32Dan PHOST
And I didn't know this bit, and this was hilarious, right? So former Rockstar North technical director, Obi Vermage, later explained that players who thought they were hearing Bigfoot might have actually been hearing CJ's stomach rumbling.
D
38:46Dan HHOST
Because there was a sound
D
38:47Dan PHOST
effect.
Kinda Funny's Top 100 Games of All Time Day 3 (# 60-41)
B
60:26Ben StarrSOUNDBITE_SPEAKER
City.
T
60:28Tim GettysHOST
Grand Theft Auto Vice City came out in 2002 from Rockstar North.
T
60:33Tim GettysHOST
It was published by Rockstar Games and it was a PlayStation 2 exclusive.
T
60:38Tim GettysHOST
Wow.
Ep.321 – Don't Die Until the Game Is Done: ow Super Meat Boy (2010) Survived a Dead Wii Deal, a Two Month Crunch, and a Vanishing Spotlight
D
7:05David KassinHOST
It has pretty much carried the whole party game genre on its back for three decades now.
D
7:14David KassinHOST
On October 23, 2001, Rockstar Games released Grand Theft Auto III for the PlayStation 2, developed by DMA Design, the studio that would soon afterwards become Rockstar North.
D
7:28David KassinHOST
Grand Theft Auto 3 is 25 years old this week, and it's still treated, rightfully so, as one of the most influential releases in gaming history.
D
7:39David KassinHOST
The moment the series left its top-down roots behind and became a fully three-dimensional, voice-acted, wildly open Liberty City that you could just live in.
Star Wars Battlefront 3 Is Being Made By... BUNGIE?!
J
18:39Josh BrownHOST
and if in five years time I will be walking around a zoo with video players looking down over me and you I won't be very happy about that whatsoever our next story though regards GTA 6 which as of yesterday at least when I record this is is one month away from launching which is absolutely mad I still kind of can't fathom that this game is not going to get delayed again and it is real and we will be playing it sooner rather than later But yeah, all of these tidbits come by the way of Jason Schreier, who recently published a big deep dive into the development of the game over on Bloomberg, and has been publishing follow-up YouTube videos on his personal channel, where he also talks about some of the tidbits, still interesting tidbits that didn't make it into that piece, that we're definitely going to get to today, but...
J
19:30Josh BrownHOST
He flew over to Rockstar North and interviewed some of the top developers as he described it and talked quite candidly about the development of the game and the issues that the sequel had, especially towards the start of development and kind of just what they've been doing for the past eight years.
J
19:47Josh BrownHOST
Closer to 13 years, if you want to talk about the very immediate pre-production of the game, which happened pretty soon after Grand Theft Auto V shipped.
J
19:57Josh BrownHOST
But, yeah.
Call of Duty: Modern Warfare 4, Castlevania: Belmont's Curse, Gaming Romances - GameFace Episode 501
M
34:58Matt KyleHOST
Because, I mean, it was GTA Online that really did it.
S
35:01Shane SatterfieldHOST
And then another thing I want to bring up is that Jason Schreier went to Rockstar North and published a big feature last week called The Making of Grand Theft Auto VI.
S
35:12Shane SatterfieldHOST
He went after everybody else.
S
35:13Shane SatterfieldHOST
I don't know if he called and complained after all the GTA 6 coverage went out there, and he was salty that he wasn't invited to the first round.
Episode 401 : New GTA VI Details from Rockstar
A
3:26Ainsley BowdenHOST
We've got some other kind of seasonal releases, horror releases as well I want to touch on.
A
3:30Ainsley BowdenHOST
And then Mr. Jason Schreier traveled to Rockstar North to have a big article and discussion on GTA 6, of course, with some interesting details on development and some insights, which we're going to share.
A
3:43Ainsley BowdenHOST
We've got previews of Zelda Ocarina of Time are out with that rapidly approaching as well.
A
3:50Ainsley BowdenHOST
uh epic is into uh sweeney is in pure madness vibe coding game launchers every you know i don't know what the hell is going on over there at epic but we're going to get into all of it of course so Before we do that, a couple things to update on.
1 HR 3 MINS LATER
A
66:57Ainsley BowdenHOST
I'm getting more and more ready by the day.
A
67:00Ainsley BowdenHOST
This is a game that millions, tens of millions of people are going to get lost in for a very long time.
A
67:07Ainsley BowdenHOST
And Jason Schreier this week went to Rockstar North a few weeks ago, I suppose, to talk with the team there about the development of this game and how Rockstar as a company has changed over the last decade in working on this game.
A
67:21Ainsley BowdenHOST
And there's some really interesting insights there.
Ep 120: Silly Millie Jobby Bobby Jovi Brown
L
19:19Liam StapletonHOST
No.
L
19:20Liam StapletonHOST
Originally, Rockstar was Rockstar North, so I will say it's north of the equator, so you can scale it down a little
B
19:25Ben HarveyHOST
bit.
B
19:26Ben HarveyHOST
Russia? No.
22 more episodes mention Rockstar North.
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