
RenderMan
SoftwareWikipedia
3
MENTIONS
2
EPISODES
2
PODCASTS
Search complete. 3 mentions across 2 episodes found for "RenderMan".
Sep 30, 2026
Jeffrey Katzenberg Says Hollywood Needs to Embrace AI
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19:51Addy GhaniHOST
Pixar has a lot of proprietary tools that like helps them make.
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19:54Joey DaoudHOST
RenderMan.
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19:56Joey DaoudHOST
Well, USD is an open source.
J
19:57Joey DaoudHOST
Presto.
Reinventing Animation: The Story Behind Toy Story
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26:22Ralph GuggenheimGUEST
By 1990, we sold off the computer hardware business to an image processing company We continued developing some computer software, particularly our rendering product for doing 3D
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26:34Randy ScottHOST
rendering called RenderMan.
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26:35Randy ScottHOST
RenderMan was Pixar's breakthrough and proprietary technology that created animations that were more lifelike, more natural, more nuanced, more three-dimensional than ever before.
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26:46Randy ScottHOST
While that was being developed, what else were you working on?
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26:49Ralph GuggenheimGUEST
We had started doing TV commercial work in 1989 as a means of justifying our existence as an animation group.