
RedLynx
Video game companyWikipedia
37
MENTIONS
22
EPISODES
22
PODCASTS
Search complete. 37 mentions across 22 episodes found for "RedLynx".
Oct 26, 2026
Final Fantasy XIII Part Nine: Pain Creates Miracles
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30:27Johnny BrandonHOST
Do you all play any of that? No.
J
30:32Johnny BrandonHOST
Red Lynx is closing down.
J
30:34Johnny BrandonHOST
They made those Trials games that I love.
M
30:37Matthew Van ZantHOST
Oh, yeah, I remember reading about that.
The end of Bioware and the threat of $1800 next-gen consoles | This Week in Videogames
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18:43Ralph PanebiancoHOST
Ubisoft are continuing to make big cuts at its studios amid its big restructure.
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18:46Ralph PanebiancoHOST
The company is proposing the closure of Red Lynx, the folks behind the excellent Trials series, 70 layoffs at Black Flag Resync developer Ubisoft Singapore, and about 100 people across its German studios who are responsible for their strategy series like Anno and The Settlers.
R
18:58Ralph PanebiancoHOST
Meanwhile, Liquid Swords, the new studio set up by Christopher Sundberg, is closing after releasing the ill-fated action game Samson.
R
19:04Ralph PanebiancoHOST
The Swedish company was declared bankrupt and unable to pay its employees, with Sundberg later confirming that the studio was closing.
SAG Podcast 639: Ploktober
C
19:07Chris RandazzoHOST
Anyway.
C
19:08Chris RandazzoHOST
Oh! IGN reports, Ubisoft cuts 70 staff from Skull & Bones dev, shuts down trial studio Red Lynx.
C
19:17Chris RandazzoHOST
Because, uh, everything is awful.
D
19:20Dan RyanHOST
Yes,
Who Really Owns Your Games? The Power To The Players Act Explained
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72:31LeRon DawkinsHOST
Yeah, so Ubisoft has continued to restructure, and two more studios are feeling the impact.
L
72:38LeRon DawkinsHOST
The company has cut 70 positions at Ubisoft Singapore and proposed closing Red Lynx, the Finnish studio best known for the Trials series.
L
72:46LeRon DawkinsHOST
The proposed closure would affect around 52 employees, though that process has not been finalized as of yet.
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72:53LeRon DawkinsHOST
For longtime gamers, Red Lynx is worth remembering.
L
72:56LeRon DawkinsHOST
Its trials games turned motorcycle platforming into an addictive test of timing and precision.
L
73:02LeRon DawkinsHOST
They offered something different from the industry's usual blockbuster adventures, and that kind of identity can be difficult to replace when a studio disappears.
C
76:34Corey DirrigHOST
yeah.
C
76:38Corey DirrigHOST
So, yeah, I don't know, man.
Day 0 Update #600 - 600 Episodes of Fun
C
64:06Chris ElogiHOST
So yeah, there you go for that.
C
64:08Chris ElogiHOST
We got Ubisoft news and that they've closed one of their best studios, RedLynx, and are downsizing Ubisoft Singapore.
C
64:19Chris ElogiHOST
I believe laying off about 70 jobs at Ubisoft Singapore.
C
64:26Chris ElogiHOST
RedLynx is another good chunk of people.
C
64:32Chris ElogiHOST
I think about 52.
C
64:32Chris ElogiHOST
Mm-hmm.
Are Consoles Becoming a Niche Hobby?
D
35:50Dan HHOST
So just a quick bit on any jobs this week.
D
35:53Dan HHOST
So Ubisoft are proposing to close RedLynx.
D
35:56Dan HHOST
So that's the finished Trials studio.
D
35:58Dan HHOST
Have you played Trials? Never.
Save State EP 06 - Too Big For Rockstar
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10:56JoshHOST
And there's more.
J
10:57JoshHOST
Ubisoft has also proposed closing RedLynx, the Finnish developer best known for the Trials series.
J
11:03JoshHOST
That process involves consultation and isn't a finalized closure, but I've got a soft spot for Trials.
J
11:09JoshHOST
Those games understood something that a lot of modern releases seem to have forgotten.
Castlevania, The Zoo, and The Abyss - Easy Allies Podcast - Oct 16, 2026
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21:06Don CasanovaPANELIST
whole bunch of amazing DLC.
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21:08Don CasanovaPANELIST
RedLynx was so amazing at integrating like fans into the community support, into the actual game content, like just like really involved with the community in a great way.
D
21:19Don CasanovaPANELIST
And then just their level editors, like it's easily forgotten, but they were really some of the pioneers.
D
21:24Don CasanovaPANELIST
It's like now almost every game, you know, every third game has a level editor included.
D
21:28Don CasanovaPANELIST
That wasn't the case just like 10 years ago, something RedLynx really popularized this with like Trials HD and then perfected it with Evolution where you could just have this really deep level editor, but just accessible enough that it wasn't too overwhelming.
D
21:43Don CasanovaPANELIST
But at the same time, you could literally do anything with it if you went deep enough into it.
D
21:47Don CasanovaPANELIST
So and then just their community sharing features are top notch.
GameBurst News - 18 Oct 2026
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0:50GaryHOST
But yeah, it's a bit of a crazy time of year, and also a crazy time of year for video games as well.
G
0:57GaryHOST
Not much news this week, but I think it's because lots of stuff's coming out, so... um we'll do our best but we've got a pretty uh interesting pick of the week so more on that in a moment so first off in terms of news uh our top story is that ubisoft them that keep changing It proposes the closure of RedLynx and cuts to a Singapore studio.
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1:23GaryHOST
Ubisoft put forward proposals to close Helsinki-based RedLynx, known for the development of the Trials series, and has issued redundancy proceedings for 70 additional roles in Singapore.
G
1:35GaryHOST
The proposed restructuring puts 52 roles at risk in Finland, following previous reductions across the publisher's global workforce.
G
1:41GaryHOST
So we talked about this before, so this is Ubisoft yet again trimming more from their business.
When Cheap Labour Is No Longer Cheap Enough: what India's grocery riders, Anthropic's investors and Accenture's Claude budget have in common
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27:45David RichardsHOST
Ubisoft, up to 122, labeled.
D
27:50David RichardsHOST
On Wednesday, Ubisoft proposed closing RedLynx, the Finnish studio behind Trials, with up to 52 positions subject to local negotiation, and cut 70 roles in Singapore to align the studio, it said, with upcoming production needs.
D
28:05David RichardsHOST
The 52 are proposals under consultation and are counted as announced reductions, not departures.
D
28:12David RichardsHOST
A separate proposal for about 100 voluntary departures across Ubisoft's German studios is confirmed only as a discussion with the Works Council and is carried, not counted.
12 more episodes mention RedLynx.
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