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Radeon

Radeon

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Search complete. 72 mentions across 20 episodes found for "Radeon".

Oct 31, 2026

John LinnemanPANELIST
21:31
They have made mistakes, but in a way that benefits AMD, not so much.
John LinnemanPANELIST
21:35
And I think that's part of why they've not been able to push the Radeon line ahead to create that same sort of lead that the CPU has.
John LinnemanPANELIST
21:43
the Ryzen CPUs have.
John LinnemanPANELIST
21:45
Microsoft is in this position right now with PlayStation.
Edward OjamboHOST
36:28
You can easily do it yourself and run, and I'll show you that as well.
Edward OjamboHOST
36:33
So the Radeon, you can check
speaker_1UNKNOWN
36:35
this as well, Windows, et cetera, it's all up to you.
speaker_1UNKNOWN
36:50
Yep.
Tim SchiesserHOST
1:03
Welcome back to the Hard Run Box podcast for episode 121.
Tim SchiesserHOST
1:07
In this week's episode, we're going to be talking a little bit about some of the latest Radeon stuff.
Tim SchiesserHOST
1:11
We've got some FSR 4.1 updates in terms of upscaling and frame generation.
Tim SchiesserHOST
1:16
Steve's also retested the 9070 XT versus 7900 XTX.

10 MINS LATER

Tim SchiesserHOST
11:42
And this is just one of many things.
Tim SchiesserHOST
11:45
Obviously, I mentioned DLSS frame generation being unlocked for previous generation RTX GPUs.
Tim SchiesserHOST
11:50
We've seen attempts to get pretty much the entire DLSS suite working on Radeon GPUs.
Tim SchiesserHOST
11:56
I haven't dived too far into that just yet.
Linus SebastianHOST
159:22
FSR 4.1 is also reaching older AMD hardware.
Linus SebastianHOST
159:25
The rollout includes Radeon RX 6000 GPUs as well as supported Ryzen chips used in some laptops and handhelds.
Linus SebastianHOST
159:33
Tom's Hardware reports that while FSR 4.1 is becoming more accessible, they found that there are some obvious performance trade-offs in older GPUs.
Linus SebastianHOST
159:41
They tested on an RX 6900 XT in Cyberpunk at 4K using balanced mode and found an approximately 13% performance cost compared with FSR 3.
Damon HatfieldHOST
9:57
And so rumors claim that the, the PS6 will have a GPU with around 40 teraflops of compute performance, and these are kind of a little bit of fuzzy numbers.
Damon HatfieldHOST
10:04
But it would mean that the PS6 would be a little more than twice as powerful as the PS5 Pro with a GPU that's roughly between the Radeon RX 9070-
Nick LimonGUEST
10:13
Okay
Damon HatfieldHOST
10:13
... and the Radeon RX 9070 XT.
Damon HatfieldHOST
10:15
And the Radeon RX 9070 costs around $900 right now.
Nick LimonGUEST
10:19
Mm.
Damon HatfieldHOST
10:19
So that's 900 plus $680 is what a- according to these leakers, is, uh, what parts [laughs] of the PS6 cost.
Tim SchiesserHOST
2:17
So we'll leave that for a bit later, I reckon.
Tim SchiesserHOST
2:19
And talk instead about AMD's surprise release, I guess, of FSR 4.1 for Radeon RX 6000 series graphics cards.
Tim SchiesserHOST
2:29
I was up feeding my child and I saw this news pop up pretty much as it happened in the middle of the night.
Tim SchiesserHOST
2:35
We're expecting this in 2027, or at least that's what AMD originally announced, but maybe because of the launch of, you know, clawed code and all that stuff.

10 MINS LATER

Steve WaltonHOST
12:35
That's like, how about you just identify these issues or accept them earlier on and then address them and not have to wait multiple generations before you just acknowledge that frame pacing does need improvements now, despite the fact that you've been pointing out that it needs it.
Steve WaltonHOST
12:50
And as far as I can tell, basically been arguing with you that you're either testing it wrong or there's something going on.
Tim SchiesserHOST
12:59
Yeah, I actually find that quite funny because it's not just a Radeon issue.
Tim SchiesserHOST
13:04
It happens with NVIDIA's features as well.
Unrelenting

Unrelenting

209: Fauxtoshop

Oct 23 · 4 Mentions

GeneHOST
50:41
we're selling to the gamers that's all gone that's amd radion so radion did that their cards specifically lacked the the computational so the equivalent of the you know, the stuff that the crypto bros were using, these cards didn't have, which was great because it allowed people to have still video game cards that were fine for gaming, just weren't optimized for crypto.
GeneHOST
51:08
And it gave, I think, Radeon, which is owned by AMD, a much bigger chunk of the market of gaming because a lot of people want.
GeneHOST
51:18
Hell, I bought two.
GeneHOST
51:19
I bought two Radeon graphics cards partly because of it, because then they were significantly cheaper for the same level of video game performance because they didn't have all the other crap that the crypto bros needed.
GeneHOST
51:36
Unfortunately, that's the same crap that I need for AI now.
GeneHOST
51:40
So the Radeon cards are significantly slower than the NVIDIA cards when it comes to AI stuff.
GeneHOST
51:49
You need the computational goodness.
GeneHOST
51:51
Yeah, yeah.
DaltonHOST
81:58
And it is still here today.
DaltonHOST
82:00
And this game is called The Windows Are Gone.
DaltonHOST
82:02
Haunted by grief and guilt after a tragic accident, you start seeing your house, or you start seeing a house in your dreams.
DaltonHOST
82:09
No matter what you do, you can't get its image out of your mind.
DaltonHOST
82:15
A short psychological horror game made by Scary Cube, it focuses on creating immersive and disturbing atmosphere through manipulation of narrative and audiovisual elements.
DaltonHOST
82:24
40 minutes to an hour to complete.
DaltonHOST
82:26
But when I read the title, The Windows Are Gone, my brain-
WillieHOST
82:31
That's an evocative phrase, man.

Unknown podcast

Benchmarking a TTS Model on Your Own GPU

Oct 22 · 8 Mentions

CornHOST
0:41
That's Murav, Daniel's full fine tune of the Qen3 TTS 1.7 billion base model, the one that turns text into speech.
CornHOST
0:50
Now it's headed for his Radeon at home.
Herman PoppleberryHOST
0:53
A speech generator slower than speech.
Herman PoppleberryHOST
0:56
For a podcast voice, that's a bit of a problem.
DanielHOST
0:58
That's where I am.
DanielHOST
0:59
I've got the weights, an inference engine and the Radeon card, and I want to try an 8-bit quantized version as well.
DanielHOST
1:05
So how do you actually benchmark inference for a speech model? What's the tooling? Is there anything specific to Rokkim? Which metrics matter? And what does a useful benchmark even involve? Oh, and for anyone wondering, the voice you're hearing is an AI clone of my voice.
CornHOST
1:19
Miorav, in fact.
John LinnemanHOST
0:21
Still loving your background.
John LinnemanHOST
0:23
I'm seeing those Radeon 7s back there.
John LinnemanHOST
0:25
I'm keeping an eye on them just to make sure that they don't go anywhere, though.
Rich LeadbetterHOST
0:29
And now they're there to stay.

10 more episodes mention Radeon.

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