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Polyarc

Polyarc

Polyarc, located in Seattle, was founded in 2015 to explore the energizing and momentous creative possibilities of virtual and augmented reality, and to champion a culture where deep collaboration, creative expression, and high player value are at the forefront of every innovation. Polyarc self-published Moss in 2018 which ranks as one of the top-rated VR games of all time and has received more than 120 global industry awards and nominations. Its critically acclaimed 2022 sequel, Moss: Book II, has won multiple major industry awards including The Game Awards’ Best VR/AR Game and the VR Awards’ VR Game of the Year. And its multiplayer real-time battler, Glassbreakers: Champions of Moss, completed its Open Beta earlier this year which was well received by fans around the world. Polyarc’s team is made up of talented developers with deep experience working on well-known, AAA franchises such as Destiny, Halo, Red Dead Redemption, and Guild Wars; as well as work supporting Xbox, PlayStation, PC, and mobile platforms.www.polyarcgames.com

Search complete. 50 mentions across 23 episodes found for "Polyarc".

Sep 21, 2026

RichieHOST
73:46
Yeah.
ChrisHOST
73:47
I mean, the status of VR is just a sad, sad indictment of the video game industry and just cost of technology and RAM and everything.
ChrisHOST
73:54
To bring another story to this one while we're here, I read this week Polyarch, who made the VR title Moss, which is the cute little mouse game where he's called Quill, and he goes on a fairy tale book adventure where you kind of, a little bit like Astro, but you live in the world as this kind of god creature, and you watch this little mouse go through his kingdom with his little leaf sword, and he hacks enemies down, and you interact with the world, so you can knock things over in VR to make a bridge from the crossover.
ChrisHOST
74:17
It's a bit like Mario 64 platforming.
ChrisHOST
74:21
yeah yeah first game was great second game i never played um to their credit they did put those two games together and bring out a non-vr
TerrenceHOST
100:46
I don't know if I saw his picture, but everybody seemed to be really broken up about him getting fired, I guess.
KenHOST
100:53
The Moss developer, Polyarc, is also shutting down, which I think we talked about last week.
TerrenceHOST
100:58
We did, which is...
KenHOST
101:01
lots of adaptations coming Crazy Taxi comedy movies coming to Netflix oh by the way that that Golden Axe thing is out but I did not watch it yet I
Patrick KlepekHOST
7:38
So it's...
Patrick KlepekHOST
7:38
The studio's Polyarc.
Patrick KlepekHOST
7:39
Um, and I remember being at E3, like, putting on some early VR headset and playing an early version of Moss.
Patrick KlepekHOST
7:48
Like, and it's this beautiful sort of, uh, like a action-adventure game as though explored through the lens of a diorama, is like how I would describe, uh, Moss.
Patrick KlepekHOST
8:18
Um, didn't get around to too much of the, the second game, which is probably indicative of some broader trends and problems.
Rob ZacnyHOST
8:25
Uh-huh.
Patrick KlepekHOST
8:25
Um, yeah, Polyarc.
Patrick KlepekHOST
8:26
The last-ditch effort was putting out a game called Moss: The Forgotten Relic, which is a non-VR version of the, uh, first two, uh, I guess only two, uh, Moss games.
RyanHOST
161:23
Uh, some quick ones we can kinda punch through real quick 'cause obviously we're kinda getting close to our three-hour mark here.
RyanHOST
161:29
Um, in related VR news, the developer Polyarc, they're shutting down, which, uh, I'm, I'm sad about.
JohnHOST
161:35
Yeah.
JohnHOST
161:35
That's unfortunate with Moss.
Dan RyanHOST
139:50
The exact opposite of what just happened.
Dan RyanHOST
139:51
Breaking news, as of today, IGN reports that Polyarc, the dev behind the critically acclaimed Moth series, is shutting down because Chris Randazzo gave them too low of a score.
Dan RyanHOST
140:03
Ha, ha, ha.
Dan RyanHOST
140:04
In his moss.
Dan RyanHOST
140:07
It definitely was.
Dan RyanHOST
140:09
Yeah, this story just kind of started hitting the wire, as it were, right when we started recording.
Dan RyanHOST
140:16
The Seattle studio Polyarc announced it is ceasing its operations starting today, September 11th, 2026.
Dan RyanHOST
140:25
After nearly 12 years riding the joyous rollercoaster of emotions that is making video games, our time together has come to an end.
MattHOST
34:26
So two developers and Eric's got another one, build a rocket boy and heart machine on the way out.
EricHOST
34:31
And then on top of it all, Polyarc, the developer of Moss, you know, if you remember that VR awesome game.
EricHOST
34:38
Yep.
EricHOST
34:39
They released a non-VR version of it, and they were really hoping that that would get them somewhere and maybe save everything.
Christopher DringHOST
53:44
There's a lot, so I don't quite know how that's gonna work, and I'll be talking to Roblox soon to hopefully get a little bit more of an understanding around that.
Christopher DringHOST
53:51
Moss developer Polyarc Games will close down after 12 years.
Christopher DringHOST
53:55
The Seattle-based company, which, which also had worked in VR, done lots of stuff in VR, announced on LinkedIn it'll be winding down active development.
Christopher DringHOST
54:00
It's a shame.
Brian PaulHOST
73:03
But AJ's thoughts, he had an uncanny connection, an unnatural connection with that little mouse.
Brian PaulHOST
73:10
And I think it was the most heartfelt obituary you could possibly read for Polyarc as a studio.
Wes DillonHOST
73:21
And just really quickly, you know, my heart tears out when I think about people getting laid off and losing their jobs due to the...
Wes DillonHOST
73:31
You know, you want to say slow market, but the market's never been great.
Brian PaulHOST
78:29
And so everything that they do has to be a surefire hit or it's over.
Brian PaulHOST
78:34
The studio closes.
Brian PaulHOST
78:36
Every studio is on the verge of exactly what just happened to Polyarc.
Brian PaulHOST
78:39
and so i kind of wish that more studios were a little bit more transparent about it and said listen guys like we are only open because of the fans we're only we're only gonna be able to keep making games if you buy them i we saw like one of my favorite games of last year was of lies and rain and like it took no time for those guys to go all right well i guess we have to go back to making flat screen games because that's just not doing anything
TaylorHOST
22:03
So off we go.
TaylorHOST
22:15
So lastly, we have Moss developer Polyarc Games is shutting its doors after 12 years.
TaylorHOST
22:24
So Moss the Forgotten Relic may well be Polyarc Games' last hurrah, as the developer has announced that the studio is shutting its doors after 12 years.
TaylorHOST
22:39
Now, the news broke via the Seattle-based developer's LinkedIn page where they said their farewells and how they're winding down active development.
TaylorHOST
22:50
They said, Now, it was just under two months ago that we were celebrating the great reviews scores for Moss the Forgotten Relic, a console remake of the two original VR games.
SadlyItsBradleyHOST
23:11
It's like, I think we both agreed for many, many a time that this was not going to revitalize.
SadlyItsBradleyHOST
23:17
Like, literally, days before we finally got this embargo drop, you know, Polyarc had to announce that they shut down, unfortunately, which is a shame.
GTHOST
23:28
And I bet they had a version for Frame probably in the works somehow.
SadlyItsBradleyHOST
23:31
Yeah, I think they even got it verified and everything.

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