Pillars of Eternity
Video gameWikipedia
25
MENTIONS
8
EPISODES
6
PODCASTS
Search complete. 25 mentions across 8 episodes found for "Pillars of Eternity".
Sep 21, 2026
Blood, Sweat, and Pixels: The Triumphant, Turbulent Stories Behind How Video Games Are Made
S
1:41speaker_0NARRATOR
Because every system is interconnected, games are in a constant state of being broken until the very day they ship.
S
1:48speaker_0NARRATOR
To illustrate this, Schreier points to Obsidian Entertainment and their game Pillars of Eternity.
S
1:53speaker_0NARRATOR
In 2012, Obsidian was on the brink of total financial collapse.
S
1:58speaker_0NARRATOR
A publisher had suddenly cancelled a massive, multi-million dollar project they had been working on for years, leaving Obsidian with no source of income and forcing them to lay off a significant portion of their staff.
S
2:48speaker_0NARRATOR
There was no publisher to ask for an extension or extra funding.
S
2:51speaker_0NARRATOR
The developers had to make painful compromises, cutting features and content just to ensure the game ran smoothly.
S
2:58speaker_0NARRATOR
Ultimately, Pillars of Eternity launched to massive critical and commercial success, saving the studio from bankruptcy.
S
3:03speaker_0NARRATOR
But the jury proved that even when developers win their independence, they must trade corporate oversight for the crushing weight of public accountability.
TellTale Game's Fireside Chat with Jon Ingold (Inkle Studios) on 80 Days and The Walking Dead
J
18:38Jon IngoldGUEST
That might be a solution to it, but...
S
18:43Steven LakeHOST
It makes me, again, also think about, you know, I think I mentioned to you, I spoke with Josh Sawyer recently, and we were talking a lot about Pillars of Eternity.
S
18:53Steven LakeHOST
I always want to say Pillars of the Earth, you know, the Ken Follett books.
S
18:56Steven LakeHOST
I have to pause when I say Pillars of Eternity.
S
18:58Steven LakeHOST
And Pentament as well.
S
19:02Steven LakeHOST
I think Pentament is such a brilliant example of a game that...
Doddcast 490 - Im Back With AM Radio Quality
P
60:32Pete DoddHOST
or in this case, if they can't make Fallout, then someone needs to make Fallout, but I guess Bethesda is making Fallout 5, but at the same time, Obsidian is not working on Avowed, because Avowed isn't a major IP for them.
P
60:48Pete DoddHOST
Pillars of Eternity, which is the series that Avowed is part of, Has been a long-running series for Obsidian, but it definitely doesn't have the same cachet as a Fallout or a Halo or whatever.
P
61:07Pete DoddHOST
So we got Halo Studios working on Halos.
P
61:10Pete DoddHOST
We have Gear Studios working on Gears.
Xbox Steals Play stations man and Nintendo Are Soaring under the radar - TheGamerChatPodcast
J
65:55Joe EvansHOST
Path of Exile is the one by Obsidian though, right? No, no, no.
D
65:59David MarkhamHOST
You're thinking of Pillars of Eternity.
J
66:01Joe EvansHOST
Yeah, yeah.
J
66:02Joe EvansHOST
Path of Exile is by I think it's a Tencent studio.
Fantasy NATO
M
14:23Mick ClockertyHOST
Well, just quickly, in the Steam sale, I picked up Avowed.
M
14:29Mick ClockertyHOST
which was Obsidian's attempt to take one of their isometric RPG series, in this case it was the Pillars of Eternity series, and get the kind of Skyrim treatment they thought every cunt just wants, first-person action-adventure now.
M
14:46Mick ClockertyHOST
And I don't know, it kind of never caught on.
M
14:50Mick ClockertyHOST
There wasn't much fuss about this one.
M
15:25Mick ClockertyHOST
I think they've got a decent wee combat system there.
M
15:28Mick ClockertyHOST
The rammies were better to get into than they are in things like Skyrim.
M
15:32Mick ClockertyHOST
And I've played a bit of Pillars of Eternity, so I enjoyed the story and the lore and stuff as well.
M
15:38Mick ClockertyHOST
But the main thing about that is that half the back gate...
How Obsidian Make Games That Actually Come Out | Carrie Patel (Avowed, Outer Worlds)
C
18:30Carrie PatelGUEST
So they were hiring for ...
C
18:33Carrie PatelGUEST
They were, at the time, looking for a contract writer to help with the first Pillars of Eternity game.
C
18:38Carrie PatelGUEST
So, uh, I wrote in, I, you know, sent my resume, I sent a writing sample, which was a, a short story that I'd recently sold that was sort of, um, uh, a historically grounded, um, kind of, kind of dark fantasy piece.
C
18:56Carrie PatelGUEST
Um, and so I, yeah, I, I, I sent all that in.
S
19:54Steven LakeHOST
So you had the interview, and then what is the next, next step there? And who was it that you were sort of, um, you know, first immediately working alongside in those early days?
C
20:03Carrie PatelGUEST
Yeah.
C
20:04Carrie PatelGUEST
So, uh, I worked most with Eric Fenstermaker, who was the narrative lead on Pillars of Eternity 1.
C
20:11Carrie PatelGUEST
Um, worked very closely with him.
A BioWare Insider Explains What Went Wrong | Mark Darrah (Dragon Age, Mass Effect)
M
62:12Mark DarrahGUEST
That's the, that's the thing, is that, is that...
M
62:14Mark DarrahGUEST
So, um, I don't know if you've played Pillars of Eternity.
M
62:18Mark DarrahGUEST
So I appreciate every single piece of Pillars of Eternity and, and also bounced off of it really hard.
M
62:26Mark DarrahGUEST
It is a...
M
62:27Mark DarrahGUEST
To me, it feels like a very faithful spiritual successor to Baldur's Gate 2.
M
62:48Mark DarrahGUEST
You know, it sold okay.
M
62:50Mark DarrahGUEST
But it's...
M
62:51Mark DarrahGUEST
Like when I say there were, there was maybe, maybe there was some evidence that, that, uh, Baldur's Gate 3 shouldn't have worked, I would put Pillars of Eternity in the evidence that it shouldn't have worked-
Ep. #170: Azureith's Stiletto
E
0:09EricHOST
Welcome to the World of Aeora, a news and lore podcast about Pillars of Eternity and Avowed, as created by Obsidian Entertainment.
E
0:18EricHOST
I'm your host, Eric, aka Gingerino.
E
0:21EricHOST
Thank you all for listening.
E
0:40EricHOST
Hello everybody and welcome to another episode of the World of Aeora.
E
0:43EricHOST
I'm your host Eric, aka Gingerino.
E
0:46EricHOST
Thanks everyone for joining me on another episode as we dive into the history, lore, and game mechanics for Pillars of Eternity 1, 2, and the game Avowed.
E
0:52EricHOST
For those of you who are new here, welcome to the show.
E
0:55EricHOST
If you're unsure why we're pairing all these games together, it's because they share the same fantasy setting known as Aeora.