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Michael Moorcock

Michael Moorcock

English writerWikipedia

Search complete. 80 mentions across 43 episodes found for "Michael Moorcock".

Sep 11, 2026

Ed SmithHOST
43:02
It's like, to what extent... is there value in creating not exactly frustration but resistance and what does that do for the player you know emotionally and dramatically you know one obviously has more momentum and a kind of faster pace than the other like you reduce the friction and things move quicker but is there something kind of emotionally more not necessarily even rewarding but like true or sort of fulfilling or that feels more authentic if you have a greater degree of friction i i i'm not sure that i have a question attached to that as such but i i am curious as to whether any of that sort of thinking has come into oh yeah okay
Harvey SmithGUEST
43:49
i'm uh i'm not a gatekeeper you know if someone makes uh uh like what was it um aria and Michael made The Graveyard, right? And it's just a scene where an old Italian woman walks into a graveyard and sits on a bench past all the graves, and the movement is very difficult, and there's no big conclusion other than memento mori, and it's easy to criticize simple things like that, because there's a more formalist school of game design that is like artificial conflict through systems, and Those are beautiful and expressive as well and thematic.
Harvey SmithGUEST
44:30
But I have no...
Harvey SmithGUEST
44:31
If you make a walk in the woods game, I'm with you if it's good.
Harvey SmithGUEST
48:25
But someone made an adaptation of Roger Zelazny's Nine Princes and Ambers, the first book in his life.
Harvey SmithGUEST
48:35
The first arc is like five books, right? And that's the first book.
Harvey SmithGUEST
48:39
And as much as anything growing up, along with Michael Moorcock's Elric series, Roger Zelazny was one of those, along with Ursula K.
Harvey SmithGUEST
48:49
Le Guin and Tolkien and all the other people.
Scott DunbierGUEST
10:01
He loved working with different people.
Scott DunbierGUEST
10:03
You know, we had Michael Moorcock actually wrote a couple of issues of Tom Strong.
Scott DunbierGUEST
10:09
Peter Hogan did some good work.
Scott DunbierGUEST
10:11
Steve Moore, of course.

9 MINS LATER

Scott DunbierGUEST
19:33
Also, you know, he always has, he has initial excitement and then, you know, eventually, you know, it might wane a little bit.
Scott DunbierGUEST
19:41
So I think he was just ready to move on.
Nathan CabanissHOST
19:46
For when you were bringing in the guest writers, you know, when you had Ed Brubaker or Brian Tavon or Michael Moorcock writing Tom Strong, what was the process for bringing them in? Did they go through some kind of approval process through Alan Moore himself?
Scott DunbierGUEST
20:06
Yeah, I wouldn't do anything without Alan.
Jay BurdenHOST
58:17
right as dr thunder whatever the like grocery store brand soda and sure you know they have something i'll give them that but it's really no surprise that these people are failing these people are you know completely and totally ineffectual because again i think that that that connection to the transcendent and that doesn't even necessarily have to be something super i don't know something super philosophical.
Jay BurdenHOST
58:46
Like I think a big part of the reason that, you know, pulp entertainment has enjoyed a huge resurgence, whether that's, you know, Lovecraft or, you know, Moorcock or any one of these things is because in a way they're, they're sort of atavistic.
Jay BurdenHOST
59:00
They are sort of simple.
Jay BurdenHOST
59:01
They are sort of archetypal and they connect to something that sure, you know, may not be a perfect reflection of like Evolian politics or something, whatever your kind of highbrow philosophy of choice is.
speaker_7HOST
6:23
Exactly.
speaker_6HOST
6:24
Like the one ring in Tolkien or the cursed swords in Michael Moorcock's books.
speaker_7HOST
6:28
Right.
speaker_7HOST
6:28
The pure hero finds a dark weapon.
RalphHOST
22:17
It's not Sword and Planet per se, but separating out the components is useful to me in order to plan scenarios.
RalphHOST
22:24
But also, I think you can argue a lot of Moorcock's Sword and Sorcery fiction kind of fits the Sword and Planet template for these reasons.
RalphHOST
22:33
Number one, the protagonists, Elric, Coram, etc., are aware and accepting of other worlds, and those worlds have their own distinct personalities.
RalphHOST
22:42
Number two, they have cosmic forces which dictate the rules of engagement.
RalphHOST
23:13
And that list is obviously a progressive deviation from adventure fiction, but the template still works.
RalphHOST
23:20
I guess in my closing argument, it's to stop viewing sword and planet as subordinate to planetary romance.
RalphHOST
23:26
Instead, it complements it and we should take it a bit more seriously and give it the same enthusiasm we do as we do to the original Conan stories and Moorcock and other sword and sorcery.
RalphHOST
23:40
Now, Adding on to that, I want to sort of take a bit of a tangent here and talk about world building and emergent mapping.
Vera SamilaHOST
34:59
Hmm.
Vera SamilaHOST
35:02
So this is the part where we start to talk about Michael Moorcock.
Vera SamilaHOST
35:16
so this is a question primarily to me of setting troops because it's true uh if you have dwarfs in your setting you expect them to be a few things you expect them to be hard drinking hairy and short you think they're going to be stoic they're going to be strong um And if they're none of those things, it's very strange you are calling them dwarfs.
Vera SamilaHOST
35:40
Right? There is a fantasy language that we have now based on trope and convention that serves to create familiar, almost like Jungian archetypes for fantasy races that show
Malcolm CraigGUEST
25:58
I mean, it takes us back to Bowling in the Ruins.
Malcolm CraigGUEST
26:00
Michael Moorcock was a great enthusiast for that kind of like, you know, invasion literature of the kind of late Victorian, Edwardian period.
Malcolm CraigGUEST
26:08
And you have these, you know, in the UK, you have the same paranoid kind of fantasies about subversion.
Malcolm CraigGUEST
26:12
You have groups in the 70s, GB75, NAF.

12 MINS LATER

Dirk the DiceHOST
37:49
Yeah, and I think because the players got the input initially, I suppose you don't really know which direction it's going to go, but we were creating antagonists.
Dirk the DiceHOST
38:00
It's an opera we didn't particularly respect or like, was part of it.
Dirk the DiceHOST
38:04
And we had Michael Moorcock because it was a Moorcock-themed event.
Dirk the DiceHOST
38:07
Yes, yes.
Joe OdberHOST
38:51
wow.
Joe OdberHOST
38:52
Land That Time Forgot was written by Michael Moorcock.
Joe OdberHOST
38:54
I had no idea.
Joe OdberHOST
38:55
What? The movie.
Rob SpencerHOST
38:56
The fact.
Rob SpencerHOST
38:57
Do you know there's only one movie adaptation ever of a Michael Moorcock novel?
Joe OdberHOST
39:02
Is it The Land That Time Forgot? Oh, no, it's not.
Joe OdberHOST
39:06
No.
Harvey SmithGUEST
53:24
Like, our art director from the Just Cause series, an old friend who worked in indie games, made a game called God of Blades that was, like, on mobile.
Harvey SmithGUEST
53:33
It was based on the works of Michael Moorcock and people like that, the Stormbringer Elric stuff.
Harvey SmithGUEST
53:38
And you could take the phone, we fought with these giant rune swords, and you could take the phone to a library, and libraries all over the world had been given different rune swords.
Harvey SmithGUEST
53:49
So if you-
Andy LawHOST
37:34
No, I'm going to take this from a different angle, actually.
Andy LawHOST
37:35
When I was in Bugman's Bar with Bea Sherry, who was my assistant producer of Modern Fantasy Roleplay, and Gav Thorpe, whom you may be aware of from a bajillion Warhammer projects, and we were discussing the High Elves, and... be positive their theory that the high elves were basically a stand-in for british colonialism and the high elves and everything they become was a stand-in for that and uh while i was inside the licensing department having a big long discussion about the next set of books that i wanted to build the uh bee and gav went to town in that um and be convinced about it gav thought it was an interesting um angle and i came back and i went look it's it's very obviously is and there's a reason it is it's because the high elves are very strongly influenced by the melibonians from michael moorcock And the melancholies from Michael Moorcock are directly a metaphor for British colonialism and what had happened, the dreaming empire and how it all collapsed in itself while the rest of the world had risen up.
Andy LawHOST
38:44
The young kingdoms, as they referred to it, were the old kingdom that stood at the centre and used to run the empire over the entire world and still had the arrogance to believe that a lot of it was still in place.
Andy LawHOST
38:55
And that's loosely what the high elves were based on.

12 MINS LATER

Andy LawHOST
51:09
Play it out, get the most out of those combats you can, so then when they come in for their Grand Royal Test combat, you can give them advice as to how to best to play it.
speaker_0ADVERTISER
51:19
You know, a
Andy LawHOST
51:20
Michael Moore coach stream would be a good one for Boot Club, but I'm not entirely sure that either Lindsay or Vera know enough about it.
Andy LawHOST
51:27
Yeah, I could come in for that one, possibly.

33 more episodes mention Michael Moorcock.

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