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Metroid: Samus Returns

Metroid: Samus Returns

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Search complete. 125 mentions across 38 episodes found for "Metroid: Samus Returns".

Oct 11, 2026

Xander ScullionHOST
13:54
And, uh-
JeffHOST
13:55
But it's gonna feel like Samus Returns, which is, you know, taking a classic Game Boy game, which I loved Metroid II.
JeffHOST
14:04
I had it as a kid.
Xander ScullionHOST
14:06
Oh, yeah.
JeffHOST
14:06
And, um, it was awesome, but, like, I never really played through Samus Returns 'cause I was kinda not playing the 3DS at that point.
Xander ScullionHOST
14:13
Yeah.
Xander ScullionHOST
14:14
Yeah, same.
Kit EllisHOST
92:39
MercurySteam has developed in the last 10 years.
Kit EllisHOST
92:42
Do you have any stories associated with Samus Returns on 3DS? It has the sad fate of launching on 3DS six months after the Switch launched and reportedly didn't sell well.
Kit EllisHOST
92:52
Despite that, we've gotten two additional games.
Krysta YangHOST
92:55
I love Samus Returns.
Kit EllisHOST
92:57
Yeah, it's a good game.
Krysta YangHOST
92:57
It's a really good game.
Kit EllisHOST
93:45
Yeah, definitely.
Krysta YangHOST
93:46
Um, this was one that I was always like, "When is it coming to Switch?" Like, are they gonna remake it for Switch somehow, or is there gonna be some kind of, like, MercurySteam...
Patrick EllersHOST
33:03
Which, uh, you know, was a, a disappointing release, but an even more disappointing reveal during the Nintendo Direct.
Mark MitchellHOST
33:11
Well, and it's just, I just wonder if they had, if the release dates had been reversed between this and Samus Returns, like if Samus Returns had released in 2016-
Patrick EllersHOST
33:22
Yes
Mark MitchellHOST
33:23
...
Andy SpiteriHOST
5:20
We were in Discord, so let's there return.
Andy SpiteriHOST
5:23
This question is from Harkyman, "If Metroid Ravenous is a commercial hit, could you see Nintendo asking MercurySteam to work on and release a remastered Nintendo Switch 2 version of Samus Returns?"
Doominal CrossingHOST
5:35
[laughs] I, I, I-
Andy SpiteriHOST
5:40
You know what?
Doominal CrossingHOST
5:43
I, I feel like, so here's the thing, if Raven- I, I feel like at this point, like, you know, MercurySteam is pretty much, like, locked in for, like, 2D Metroid.
Doominal CrossingHOST
5:50
And so I, I th- I think Metroid 7's a lock definitely if Metroid Ravenous is a hit.
Doominal CrossingHOST
5:56
Um, I feel like Metroid Samus Returns should have already happened by now.
Doominal CrossingHOST
6:00
I would imagine, I, I would imagine if they do it, it probably wouldn't be MercurySteam.
Leon CoxHOST
3:36
Producer Yoshio Sakamoto later clarified that the technical limitations of the DS prevented his vision of the antagonistic EMMI robot from being implemented properly, that they would only retry if technology and popular demand were sufficient.
Leon CoxHOST
3:51
After Nintendo collaborated with MercurySteam for Metroid: Samus Returns, see our previous podcast, in 2017, Sakamoto was very impressed with their work and allowed them to finally develop Metroid Dread into a Switch title.
Leon CoxHOST
4:05
Obviously published by Nintendo, that much is obvious.
Leon CoxHOST
4:08
Yoshio Sakamoto, longtime producer, remains, uh, a key figure in the development.
Leon CoxHOST
4:13
He worked on the original Metroid as a character designer.
Leon CoxHOST
4:19
Uh, the creative director for MercurySteam is José Luis Márquez Arroyo, who had started out working on the American McGee Presents games, um, but had moved on to MercurySteam.
Leon CoxHOST
4:31
And of course, uh, we know they made Castlevania: Lords of Shadow, which we've covered, and the follow-ups to that game before making Samus Returns, which was what got them this gig, obviously.
Leon CoxHOST
4:42
And I guess it was probably the Castlevania Metroidvania-ish game that they did that got them that gig.
Kevin KensonHOST
65:54
I think for me, a big thing with this particular, the latest run of 2D games, because they've all been done by Mercury, Mercury Stream.
Kevin KensonHOST
66:04
You know, I thought Samus Returns was fine.
Kevin KensonHOST
66:07
Like, it was solid.
Kevin KensonHOST
66:08
Obviously, that was a remake, too, so it was limiting itself a little bit.
JacobGUEST
0:21
And before, it gets a little bit busier now, but I'm playing some Castlevania Symphony of the Night right now.
JacobGUEST
0:27
And Metroid Samus Returns on the 3DS right now.
JacobGUEST
0:32
So I'm having a great
ConnorHOST
0:33
time.
ConnorHOST
1:00
Yeah.
JacobGUEST
1:00
Awesome.
JacobGUEST
1:00
And I'm having a great time with Samus Returns and Symphony of the Night's awesome.
JacobGUEST
1:04
Yeah.
OliverGUEST
33:38
we had such a big gap between uh prime free and uh He had Other M, which was Other M, and then you had Federation Horse, and then we had Dread, and it's like, there's a gap between those things.
OliverGUEST
33:53
Yeah, even Samus Returns before it.
OliverGUEST
33:55
Yeah, okay,
MattHOST
33:55
yeah, Samus Returns,
OliverGUEST
33:56
that was a remake, but it was honestly big enough that it wasn't.
OliverGUEST
34:00
That's a topic for today.
Brian AltanoHOST
8:04
...
Brian AltanoHOST
8:05
I think when, like, you know, you, you, you've been, you've been playing Samus Returns.
Brian AltanoHOST
8:08
I replayed it a couple months ago.
Brian AltanoHOST
8:10
That's a, you know, that's a, that's a 3DS game.
Logan PlantHOST
10:13
I think Prime 5 is definitely what they're gonna do next.
Logan PlantHOST
10:15
But I'm also a 2D Metroid guy first and foremost.
Logan PlantHOST
10:19
Uh, you mentioned Samus Returns.
Logan PlantHOST
10:20
I just have been so hyped on Metroid since this.
MercuryHOST
1:50
Um, anyways, uh, so I went through all of them.
MercuryHOST
1:54
I'm going in order from Metroid one to Metroid Sa-- Metroid two, Metroid: Samus Returns, which will be the last one I play.
MercuryHOST
2:05
Uh, and obviously first one was nineteen eighty-six.
MercuryHOST
2:09
I've heard some not good things about the game.

28 more episodes mention Metroid: Samus Returns.

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