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Matt Colville
Writer and game designerWikipedia
27
MENTIONS
17
EPISODES
14
PODCASTS
Search complete. 27 mentions across 17 episodes found for "Matt Colville".
Sep 3, 2026
Dungeon World - The Varian Tomb - Bradenton Crew Ep 5
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57:32AustinHOST
All right, there we go.
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57:34AustinHOST
And that's one of my versions of the Varian Tomb, a riff on Matt Colville's Delian Tomb.
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57:45AustinHOST
Cool.
A
57:48AustinHOST
In the last couple minutes that we have, we'll just stay on the thing.
Firefight - Episode 25
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18:18Jack McLaughlinHOST
So it meant like the characters actually had an excuse to like interact with her more often all the time.
J
18:23Jack McLaughlinHOST
I kept thinking about any Matt Colville running the game fans.
J
18:27Jack McLaughlinHOST
I kept thinking of this one episode he had for D&D advice where he was saying that, oh yeah, use holograms.
J
18:33Jack McLaughlinHOST
Like in Star Wars with the Emperor's face big on the hologram.
Dungeon World - The Varian Tomb - Bradenton Crew Ep 4
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0:00AustinHOST
Today, This American Dice features the fourth episode of The Varian Tomb, our dungeon world version of Matt Colville's Delian Tomb.
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0:09AustinHOST
One of our heroes has died.
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0:12AustinHOST
Can the others save the girl and avenge their fallen comrade? Find out today on This American Dice.
43 MINS LATER
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43:04AustinHOST
This American Dice.
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43:06AustinHOST
Oh, boy, oh.
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43:07AustinHOST
This has been the fourth episode of The Varian Tomb, our version of Matt Colville's Delian Tomb in Dungeon World.
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43:15AustinHOST
We've, of course, got our usual cast, Kate as Grammy Jean, Carl as Estil, David as Avantas, Lee as Noble, and Austin as your game master.
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43:24AustinHOST
And who's that? Why, it's Carl as Crusher the bugbear.
The Rest Of The D&D GenCon News: Ep. 205
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58:34BrettHOST
Do with that what you will.
B
58:37BrettHOST
Um, I mean, it's, uh, one of the reasons they're, one of the reasons they're doing a huge Kickstarter, uh, uh, MCDM is doing a massive Kickstarter for their new adventure, Crack of the Sun, because Matt Colville's like, "Tabletop adventures are fucking trash, and we're trying to make one that's a little less trash."
I
58:56IsaiahHOST
[laughs]
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58:57BrettHOST
Emphasis on a little less, 'cause he's like, "I, I don't think you can make a perfect adventure, but, like, l- better." [laughs]
The Mythical Press: The New Monthly Monster Magazine | Interview
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0:44Finn BrodieGUEST
Thanks for having me.
J
0:45Jon de NorHOST
Let's give a introduction about yourself, and also how you came into the, um, Matt Colville/MCDM community.
F
0:56Finn BrodieGUEST
Um, this is The Mythical Press.
F
0:57Finn BrodieGUEST
Um, I, I am The Mythical Press, I guess.
F
1:27Finn BrodieGUEST
So I just wanna shout them out as well.
F
1:29Finn BrodieGUEST
Uh, but yeah, The Mythical Press is, uh, we're in month two now, and the support from the, yeah, the MCDM community has been incredible.
F
1:40Finn BrodieGUEST
So I guess I'll segue into where I fit in all that as well is I've, I've been watching Matt Colville since I think his first year.
F
1:49Finn BrodieGUEST
I was very early on.
411 | Dark Sun's changes, new Underdark options, D&D popcorn, Odyssey-themed RPGs
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35:32Russ MorrisseyHOST
So they can-
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35:32Peter CoffeyHOST
I mean, Matt, Matt Colville does hire really good designers to get stuff done for him, so.
R
35:35Russ MorrisseyHOST
Yeah, yeah.
R
35:36Russ MorrisseyHOST
And you know, they, they know how to run Kickstarters or crowdfunders-
New Players Don't Make Characters? & Railroading Good? | Ep. 258 | TableTalk: Discussion & Discourse
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67:33Mark J. JudgeSOUNDBITE_SPEAKER
But that isn't referred to as railroading because we understand that from the beginning The trouble is if you're new to the hobby, that understanding, that nuance usually isn't in the conversation.
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67:46Mark J. JudgeSOUNDBITE_SPEAKER
Take this video by the great, the one and only Matthew Colville.
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67:49AlejoHOST
Hey, everybody.
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67:49AlejoHOST
Matt Colville here
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69:49Mark J. JudgeSOUNDBITE_SPEAKER
Mm.
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69:50Mark J. JudgeSOUNDBITE_SPEAKER
Imagine you have a two by two grid, and on one far corner you have an open game that is done well, and in the opposite corner you have a linear game that is done poorly.
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70:05Mark J. JudgeSOUNDBITE_SPEAKER
I think what Matthew Colville says in this video is true.
M
70:09Mark J. JudgeSOUNDBITE_SPEAKER
The railroading example he provides sounds like a very not fun campaign to be in, but I think we're missing the other half when we as a community talk about this in general.
Can “Yes, And…” Go Too Far? Balancing Player Freedom and the Story
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13:34TonyHOST
I let them, like, you know, freeze time, metagame, plan this out like they've got one brain, and then hit play.
D
13:42DaveHOST
Which definitely is a level of the roleplay experience, right? Matt Colville used to say that's not a bug in the system, it's the system, right? Come up with crazy ideas and stuff.
D
13:58DaveHOST
So that that is definitely something that you want to encourage.
D
14:02DaveHOST
But again, if it goes to the point, Chris, you brought up the good point.
The Abbott
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12:08ColinHOST
If you're not, well.
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12:11Al GropeyPANELIST
Matt Colville himself is listening to this podcast.
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12:13Al GropeyPANELIST
Now you
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12:14ColinHOST
know.
Ep. 29: Creating Memorable NPCs (feat. Kurt of Sidekicks & Sidequests)
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16:49KurtGUEST
Uh, and then, you know, give them a side quest, so then you could stick them in your game or your character backstory, and then your world would feel a little more interesting.
K
16:57KurtGUEST
Like Matt Colville says, you have verisimilitude in the world.
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17:01KurtGUEST
Like, you actually believe it, and it's not you just being like, "Okay, we're, we're in town.
K
17:07KurtGUEST
There's Nurse Joy."
7 more episodes mention Matt Colville.
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