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Massive Entertainment

Massive Entertainment

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Search complete. 40 mentions across 17 episodes found for "Massive Entertainment".

Oct 12, 2026

MattHOST
42:19
Yeah.
MattHOST
42:19
I mean, Massive Entertainment are basically the ones who are leading that, the people who make the division.
MattHOST
42:26
So I guess that would probably make the most sense.
MattHOST
42:28
But
SaxHOST
31:17
[laughs]
Rogue GoldGUEST
31:18
What I've been able to deduce from what happens the other week was primarily a PR move, but what they did essentially was they renamed Creative House 2 to Massive Entertainment, which is confusing because the physical studio that made The Division 1 and 2 and who leads The Division 2 now and who's making Division 3 is also called Massive Entertainment.
SaxHOST
31:39
Sure.
Rogue GoldGUEST
31:39
But that is essentially the rebranding of Creative House 2.
Rogue GoldGUEST
33:17
... because of how tarnished that has become these days.
SaxHOST
33:19
Sure.
Rogue GoldGUEST
33:20
Um, and so I also think that it then comes with somewhat of added pressure because let's say they release a new Ghost Recon game, which is still primarily being made and led by people who are not the physical Massive Entertainment studio that we know.
Rogue GoldGUEST
33:37
If that flops, but then it's like, "Oh yeah, this is a Massive Entertainment game," do people who aren't aware with the situation then point to Massive, who's making Division 3, and say, "Well, you guys mucked up Ghost Recon.
Tommy ThompsonHOST
23:38
Now, Phil runs his own outfit called Catapult Ridge nowadays.
Tommy ThompsonHOST
23:42
Um, Phil's the former AI lead at Massive Entertainment, working on games like Tom Clancy's The Division 1 and 2 and Star Wars Outlaws.
Tommy ThompsonHOST
23:50
In fact, if you go back and watch our YouTube episodes where we interviewed, um, the devs on The Division 2 for like, that was an official collaboration we did with Ubisoft.
Tommy ThompsonHOST
24:00
Um, ooft, that's going back.
John JacobsonHOST
78:05
Can you imagine if they did it backwards? The game-
Michelle MadisonHOST
78:09
Massive entertainment is becoming the global label for Tom Clancy's The Division, Ghost Recon, Splinter Cell, along with a new original IP-
John JacobsonHOST
78:16
Yeah, what, what is this story?
Michelle MadisonHOST
78:16
... including March of Giants.
John JacobsonHOST
78:46
It's, it's their Creative House 2, whatever that means.
Michelle MadisonHOST
78:51
Yeah.
John JacobsonHOST
78:51
Following Christophe Hartmann's appointment earlier this year as General Manager of Creative House 2, its teams will now operate under the shared Massive Entertainment identity with a-
Michelle MadisonHOST
79:03
Yeah
Patrik JarlestamGUEST
16:11
But to get back to your actual question, I did a couple of years of freelancing with doing different small app games and smaller games after uni, and my brother-in-law is-- he worked on Far Cry 3 and 4.
Patrik JarlestamGUEST
16:27
He did an exchange to Montreal Studio for Ubisoft, 'cause he was working at the time for, um, Swedish-owned studio, Massive Entertainment, and-
DanHOST
16:36
Right.
DanHOST
16:36
Yep.
MorganHOST
0:22
I'm your host, Morgan, AKA Bon Diesel.
MorganHOST
0:25
This is episode 407, and this week we'll be talking about used PS5 Pros going for $1,300, Massive Entertainment's big reveal, Gears of War: E-Day appears to be a hit, and much more.
MorganHOST
0:40
Be sure to subscribe to the show on your favorite podcast app, leave a review on Spotify or iTunes, and subscribe to the Bon Diesel YouTube channel to get all of my videos, including this podcast.
MorganHOST
0:51
Thank you to everyone who supports as YouTube members or Twitch subscribers, uh, and be sure to check out the links in the description of the episode for my other content and other ways to support.

7 MINS LATER

MorganHOST
8:09
They-- it's a very different company, uh, now than it was when I worked there.
MorganHOST
8:13
But the industry is also very different, so I guess I just have to deal with that.
MorganHOST
8:18
Uh, our second story here is about massive entertainment.
MorganHOST
8:20
So, um, Ubisoft, as you may or may not know, in the last year or two has done a lot of restructuring, reorganization of their whole company.
Loki JarsonHOST
7:50
Uh, speaking of corporate idiots, our friends at Ubisoft, they're restructuring again.
Loki JarsonHOST
7:57
They're not firing anyone this time, but they're like, "Okay, so we got..." Well, the studio that had already been hit with layoffs was Massive Entertainment.
Loki JarsonHOST
8:05
They did work on The Division and Star Wars Outlaws, and a little bit on the Avatar game, and they lost a bunch of people because those games, of varying degrees, didn't sell well.
Loki JarsonHOST
8:14
So now they're like, "Okay, we're gonna consolidate more studios." 'Cause you remember last...
Loki JarsonHOST
8:18
A couple, a couple months ago, we had that thing that was like Studio One, Studio Two, Studio Three horseshit, right? Where they're like, "These studios are gonna handle these franchises." Well, now they're consolidating even more.
Loki JarsonHOST
8:28
So Massive Entertainment is gonna handle all that stuff I just said, plus Splinter Cell and Ghost Recon.
Loki JarsonHOST
8:33
They're basically doing everything except Siege, which I find interesting.
Loki JarsonHOST
8:37
A different studio is doing Rainbow Six Siege, but Massive is getting the other Tom Clancy IPs that they own.
ChrisHOST
20:55
Um, but as I said, lots of news.
ChrisHOST
20:57
Big story number one, uh, we will start with Ubisoft, uh, specifically Massive Entertainment because they're going all in on the Tom Clancy franchise.
ChrisHOST
21:05
Uh, Massive Entertainment, actually the folks who did "Star Wars: Outlaws," that was their last game that Richie's just talked about there.
ChrisHOST
21:10
Um, they put out a blog post this week, kind of separate to Ubisoft in a weird way.
ChrisHOST
21:13
Um, formerly known as Ubisoft's, uh, big creative house number two.
ChrisHOST
21:17
Uh, Massive Entertainment, they say, is becoming the global label for all things Tom Clancy's, "The Division," "Ghost Recon," "Splinter Cell," and then randomly a new IP called "March of the Giants," which we'll get into a little bit as well.
ChrisHOST
21:28
They say following Chris Hartman's appointment earlier this year as general manager, uh, its teams are now gonna operate under the shared Massive Entertainment identi- identity with that portfolio that I just mentioned there.
ChrisHOST
21:37
They say the brand builds on nearly three decade legacy established in Sweden through its games and technology, earning the trust of players and recognition from its industry peers alike.
TaylorPANELIST
9:07
okay you know um i like it's not plus i think it's nice sometimes to look at someone's shelf and see the collection that they've built because someone's game collection is a reflection of their personality you can tell a lot about someone by their game collection mine would just say you are not as funky as hell and just can't decide on what you know what type of genre you like
GaryHOST
9:28
yeah yeah well also I think there's a lot to be said by having a variety of games but but yeah no I agree I agree but yeah the direction of travel I think is unavoidable now I just hope Nintendo at least provide some mechanism but I think even on the Nintendo it's increasingly because it's so costly to produce cartridges and the games are getting so big it's becoming more and more common for them just to put a code on there more on Microsoft News and Halo franchise director Frank O'Connor has publicly commented on the Activision taking over responsibilities for the series and outlined strategic recommendations for the publisher's new development team urging executives to recruit developers from the recently laid off Bungie and Halo studios this follows significant internal realizations which we've already talked about this so um yeah because it's hardly any of the original bungie or um halo studios 343 there's there's like a handful of people left um yeah it kind of makes sense because obviously it looks like bungie are on the on the rocks as well so yeah um i would if i was being facetious i'd say it's because bungee been making the same game for 20 years and they needed to make something different but uh french publisher ubisoft has also implemented major restructuring expanding the remit of swedish subsidiary massive entertainment uh the developer behind star wars outlaws and division has been granted operational oversight of splinter cell yes it still exists and ghost recon and uh ubisoft disclosed that massive entertainment has initiated early production on an unannounced original intellectual property called march of the giants this this all smacks of ubisoft selling off
TaylorPANELIST
11:29
their stuff as well we are in a such a weird position in a minute if you think about it where most of the big publishers are just Not even losing ground.
TaylorPANELIST
11:41
They just seem to be in different states of chaos.
DeAndre WolfeHOST
46:12
Moving into our next story, another quick one.
DeAndre WolfeHOST
46:15
Massive Entertainment is becoming the global label for Tom Clancy's The Division, Ghost Recon, Splinter Cell, alongside new original IP, including March of Giants.
DeAndre WolfeHOST
46:24
Shout out to March of Giants.
DeAndre WolfeHOST
46:25
Starting today, development teams responsible for these franchises in Sweden, Montreal, Paris, and Toronto will operate under the Massive Entertainment brand.
DeAndre WolfeHOST
46:33
bringing together their creative and technology expertise to shape its future, while remaining part of Ubisoft, which publishes and distributes all games developed under the Massive Entertainment brand.
DeAndre WolfeHOST
46:44
This is effectively that...
DeAndre WolfeHOST
46:46
I think...
DeAndre WolfeHOST
47:01
I mean, really, this is just business talk.

7 more episodes mention Massive Entertainment.

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