Mass Effect: Andromeda
Video gameWikipedia
15
MENTIONS
10
EPISODES
9
PODCASTS
Search complete. 15 mentions across 10 episodes found for "Mass Effect: Andromeda".
Sep 20, 2026
Starship Troopers (1997) - Would You Like to Know More?
R
21:17RobHOST
And if you're looking for it, it's on our Steam library because I've got the one that Steam did where they've got them all together and slightly remastered.
R
21:26RobHOST
But I really liked Mass Effect Andromeda, which was like a newer one they did.
R
21:30RobHOST
And it got really canned by everyone because it was full of glitches and stuff.
T
21:34TomHOST
right okay but
Level 33 - Jade Empire (2005)
C
12:00CorwinHOST
anthem kind of crashed and burned that was them right
S
12:03SteveHOST
Yeah, Anthem, Mass Effect Andromeda.
S
12:06SteveHOST
What was the latest Dragon Age game that just came out? The Veil Guard?
C
12:10CorwinHOST
Veil Guard, yeah, which people were very disappointed in.
Exclusive Exodus Story And Gameplay Deep Dive (Cover Story)
C
5:58Charles HarteHOST
yeah we went to archetype entertainment um this is a this is their debut game exodus and it's a studio that's founded by a lot of veterans of other triple a developers um they have a lot of posters in there of like games their team has worked on and then also stuff that inspired them so like uh there's a lot of star wars merch in there there's a big yoda uh figure uh because chad robertson who's one of the co-founders he was he worked on star wars the old republic for a while at bioware um And a lot of the heads there are ex-Bioware specifically.
C
6:32Charles HarteHOST
Chris King, he worked on Mass Effect Andromeda, but he also before that was at Halo Studios, and he was working on the Saints Row games before that.
C
6:43Charles HarteHOST
And then we got Drew Karpyshyn, who was there, who was like a lead writer on Mass Effect 1 and 2, I believe was his title.
C
6:50Charles HarteHOST
Eric is nodding.
Exodus | Hands-on Preview
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4:16Jon ClarkeNARRATOR
Grenades worked off an ammunition system, while powers were strictly cooldown-based.
J
4:21Jon ClarkeNARRATOR
In Anthem slash Mass Effect Andromeda style, you could also combo moves together for extra damage.
J
4:27Jon ClarkeNARRATOR
Movement overall was pretty basic, with an emphasis on using cover and just dodging enemy attacks.
J
4:33Jon ClarkeNARRATOR
In the final fight, I took on a giant Awoken bear.
CSB387: The Hypest You've Ever Been For Elder Abuse
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30:19Woolie MaddenHOST
[laughs]
P
30:19Pat BoivinHOST
Th- this was also a Mass Effect Andromeda.
P
30:21Pat BoivinHOST
This is exactly what happened-
W
30:22Woolie MaddenHOST
Mm
P
30:22Pat BoivinHOST
... with Mass Effect Andromeda, where the people running that game had, had explicit no interference from EA at all, and ran that game into the ground.
P
30:31Pat BoivinHOST
And that also happened with Anthem.
P
30:34Pat BoivinHOST
Where the, the, the Patrick Soderlund played Anthem and was like, "The flying's really cool, but the rest is, uh..." And, like, the flying was supposed to be, like, the tutorial only.
ZTGD Radio #908 - 8/31/2026
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11:24TerrenceHOST
No.
T
11:24TerrenceHOST
I mean, it even feels... like i mean it's not necessarily tacked on but i guess i guess it does feel good because like yeah you know you load in and you run around but that's literally all you do like you run around to a flashing point you press a and have a conversation you run up to another point and then bam now i'm in a fight like it's it really doesn't necessarily add anything and i don't know if you've noticed this because i don't know if you played it but the run and walk animation for your character is very reminiscent of the launch of Mass Effect Andromeda.
T
12:01TerrenceHOST
When your character would run around, it's like bow-legged.
A
12:04AnthonyHOST
Yes! That's how they move! And I'm like, what are we doing? It's
Exclusive Exodus Details – A New Sci-Fi RPG from Former Mass Effect Devs
E
6:07Eric Van AllenHOST
Um-
C
6:07Charles HarteHOST
Um-Chris King, uh, he worked on Mass Effect Andromeda, but he also before that was at, uh, Halo Studios.
C
6:15Charles HarteHOST
Um, and he was working on, uh, the Saints Row games before that.
C
6:19Charles HarteHOST
Um, and then we got Drew Karpyshyn who was there, who, uh, was like a lead writer on Mass Effect One and Two, I believe was his title.
What kept you in FF series/Patron Chat
T
47:02TrueGUEST
Yes, you don't want to tell me anything about that?
I
47:06IconsGUEST
Andromeda.
I
47:08IconsGUEST
We don't talk about that.
B
47:10BrandonHOST
Andromeda wasn't as bad as what people think.
B
47:12BrandonHOST
Well, they fixed it a lot of fixed it now.
B
47:17BrandonHOST
Andromeda was better than Veilguard.
S
47:19StevenHOST
Freak.
S
47:23StevenHOST
I don't know.
OLR IIDX Episode 28: That time I got reincarnated as a podcast host
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8:01Jamie SummersHOST
I haven't played Dead by Daylight because I've been sick all week.
J
8:04Jamie SummersHOST
I've played a lot of Peglin instead, and I played some Pallia, and I played some Mass Effect Andromeda, but I was too sick to even look at Dead by Daylight.
J
8:12Jamie SummersHOST
I did log in and play with cosmetics, though, and recorded just my waiting lobby for the background animation for something.
J
8:22Jamie SummersHOST
But that's the extent I touched Deborah, and honestly, it was nice stepping away from her.
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