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Magic Leap Inc.

Magic Leap Inc.

Magic Leap is a pioneer in Augmented Reality (AR) optics and display systems, platforms, device services, prototyping and manufacturing. Known for its unmatched AR optics stack, Magic Leap has developed ultra-lightweight waveguides and display systems that advance what’s possible in AR. The company’s proprietary manufacturing equipment and processes allow for the production of a broad range of precision waveguides at scale with incredibly high yield rates and quality. With more than a decade of experience in AR innovation, Magic Leap has made groundbreaking advancements in text legibility, color fidelity and rich digital content visuals while continually expanding the field-of-view to create engaging, immersive AR experiences. Magic Leap's focus is on making its technology available to millions of people as a partner in the AR ecosystem. Magic Leap is headquartered in the United States with offices in Israel and Switzerland for a global footprint.www.magicleap.com

Search complete. 32 mentions across 17 episodes found for "Magic Leap Inc.".

Oct 17, 2026

Michael SchroederGUEST
21:50
... as that becomes the price point in certain, uh, two, two, two big companies.
Michael SchroederGUEST
21:54
Both Microsoft and, and Magic Leap's devices become more broadly available.
Michael SchroederGUEST
21:59
Um, we've done some dabbling in, in, uh, in Microsoft's, uh, HoloLens.
Michael SchroederGUEST
22:05
Uh, developed a ma- an application.
Type 3 AudioNARRATOR
6:51
Quote, "We'll want to find clear stepping stones between where we are now and the long-term vision, where we get technological proof points and market feedback along the way.
Type 3 AudioNARRATOR
7:02
Companies like Magic Leap that aim straight for their super ambitious final destination end up disconnected from reality and burn an obscene amount of money, ultimately falling behind competitors who were able to absorb market feedback and build organizational muscle.
Type 3 AudioNARRATOR
7:17
SpaceX is probably a great example of doing this right.
Type 3 AudioNARRATOR
7:20
The founders, yes, there's more than one, had the borderline ridiculous goal of achieving human settlement on Mars, but they broke it down into a series of steps that achieved proof points and profit along the way.

Unknown podcast

OpenAI's Secret Hardware Play: The Glasses That Change Everything

Oct 13 · 2 Mentions

James CaldwellHOST
2:21
And based on what we're seeing from their hiring patterns and patent filings, they're not messing around.
James CaldwellHOST
2:26
They've been pulling hardware engineers from Apple, Meta, and Magic Leap since early twenty twenty-four.
James CaldwellHOST
2:32
These aren't just any engineers either.
James CaldwellHOST
2:34
We're talking about people who worked on the iPhone's camera systems, the Vision Pro's spatial computing, and Magic Leap's real-time object recognition.
James CaldwellHOST
2:42
The job postings specifically mention AI-first consumer devices, which tells you everything about their philosophy.
James CaldwellHOST
2:48
So what exactly are they building? The glasses prototype reportedly uses GPT four V for real-time visual processing.

Unknown podcast

The AR Breakthrough Meta Finally Pulled Off: 10 Years Ahead of Schedule

Oct 13 · 1 Mention

James CaldwellHOST
1:24
Microsoft's HoloLens was impressive tech strapped to a construction helmet.
James CaldwellHOST
1:28
Magic Leap burned through billions to deliver something that barely worked outside controlled demos.
James CaldwellHOST
1:33
And Apple's Vision Pro, it's incredible technology, but at one-three pounds, you're basically wearing a computer monitor on your head.
James CaldwellHOST
1:40
But Orion weighs ninety-eight grams.
Karl GuttagGUEST
50:20
And I wrote that up on my blog.
Karl GuttagGUEST
50:23
Magic Leap actually put their entire investor presentation into their patent thing.
Karl GuttagGUEST
50:29
Basically, when you do patents, you can do background stuff.
Karl GuttagGUEST
50:32
So I was able, through my work in patents and all, I was able to figure out what they were doing.
Daniel JimmerskogHOST
55:00
When you were beginning to analyze products like the HoloLens, how did that shape your own technical understanding?
Karl GuttagGUEST
55:07
Between learning about HoloLens, I learned a bit about how waveguides work, My knowledge of optics improved tremendously, at least at some level.
Karl GuttagGUEST
55:16
I still can't design anything, but my basic understanding of them increased tremendously as I started to study what Magic Leap was doing, and then HoloLens came along.
Karl GuttagGUEST
55:25
And then, of course, when HoloLens 2 came out, they combined my loves.
Mfon AkpanHOST
15:03
This will be a version.
Mfon AkpanHOST
15:04
This is, I call what they're doing is Magic Leap Proof Editor.
Mfon AkpanHOST
15:13
They basically merge that into ChatGPT.
Mfon AkpanHOST
15:20
Magic Leap and Proof Editor.
Mfon AkpanHOST
15:23
Proof Editor is amazing.
Mfon AkpanHOST
15:25
So it's a document, looks like Word.
speaker_0NARRATOR
10:32
Forty.
speaker_0NARRATOR
10:33
Deep dive: What is the G three-D geometry exchange format? At Vim AEC, we process extremely large architectural models and import meshes and BIM data into game engines, such as Unity, three-D editing tools, such as three-Ds Max, and applications running on different devices, such as the Magic Leap.
speaker_0NARRATOR
10:52
Forty-one.
speaker_0NARRATOR
10:53
From three-D rendering to motion capture.
Johnny MonsarratGUEST
29:31
That's, that's the easiest way to get in, is, is the shooting.
Rony AbovitzHOST
29:38
Johnny, one thing I, I just, uh, I'll just say that what you're doing now was a extreme obsession by most of our team at Magic Leap for a very, very long time.
Rony AbovitzHOST
29:49
Like, we had Google as investor.
Rony AbovitzHOST
29:50
We got to connect with Niantic.
David HeaneyHOST
18:07
But that, that of course, is the field of view, okay? So a, a lot of people are, are worried about the field of view.
David HeaneyHOST
18:13
Now, the one thing I would say is there is a little bit of sort of false comparison going on in this industry, where all of the transparent AR devices like XReal and even like Magic Leap and HoloLens, and even Meta's Orion AR glasses prototype from a few years ago, they all talked about their field of view in a, in diagonal, and the diagonal is actually bigger than the horizontal and vertical.
David HeaneyHOST
18:37
So I see a lot of people saying, "Oh, what? This is only 70 degrees field of view?" But, you know, even the Orion glasses were 70 degrees and XReal Aura is 70 degrees.
David HeaneyHOST
18:48
You're comparing apples to oranges.

1 HR 35 MINS LATER

David HeaneyHOST
113:38
And so the thing I said in my impressions piece, which I would really like you to go and read if you care about this, is that trying to build true standalone augmented reality glasses in twenty twenty-six is like trying to make an iPhone in nineteen ninety-nine.
David HeaneyHOST
113:53
Even if you had all of the same software of the iPhone of nine-- of two thousand and seven, the hardware means that it just wouldn't be the same thing, and that's kind of what I feel like here.
David HeaneyHOST
114:03
So, um, the biggest kind of problem with Specs fundamentally is that the field of view is just as limited as the HoloLens and Magic Leap of yesteryear.
David HeaneyHOST
114:15
It is essentially, from like a field of view perspective in that sense, it is HoloLens 2, but in a glasses form factor.
Michael PowerGUEST
26:05
I mean, you started with, what was it, the X-Reel?
Lee BrooksGUEST
26:08
What were the first specs you used? I started with a Magic Leap 1.
Lee BrooksGUEST
26:12
In fact, I started way before that with an Oculus Rift with a Leap Motion camera in front of it, which plugged in and gave you a little bit of...
Lee BrooksGUEST
26:20
Is that the one where
Lee BrooksGUEST
26:28
So yeah, it started a long, long time ago.
Lee BrooksGUEST
26:30
It's come a long way.
Lee BrooksGUEST
26:34
I think the Magic Leap was the moment where it could have taken off, but I think they made a few wrong choices.
Lee BrooksGUEST
26:43
Yeah, a friend of mine was one

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