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Lawrence Sonntag

Lawrence Sonntag

Internet personality

Search complete. 46 mentions across 17 episodes found for "Lawrence Sonntag".

Sep 11, 2026

Brian GaarPANELIST
1:54
On Metacritic, last time I checked it was at a 77, and an 81 top critic average on OpenCritic.
Brian GaarPANELIST
2:03
Uh, neither, neither of those are bad, but I, I would guess probably much lower than Sony or Insomniac wanted, especially, like Lawrence said, for a AAA game coming from a top Sony studio, featuring an iconic character.
Bruce GreeneHOST
2:19
Yeah, yeah, yeah.
Bruce GreeneHOST
2:20
Some of the bigger outlets definitely had some issues with this game.

5 MINS LATER

Lawrence SonntagHOST
7:29
But I think there's been a progression of simplifying games when they get more expensive because game makers and publishers get more risk-averse.
Lawrence SonntagHOST
7:36
So as games get more expensive, they have to appeal to more people, and then you end up with something like Wolverine, where PlayStation is trying to find the sweet spot in terms of the smallest possible amount of money they can spend on a game and still earn the most money back.
Bruce GreeneHOST
7:49
I- yeah, Lawrence, you're, you're totally right.
Bruce GreeneHOST
7:51
This is really interesting because I think, like Spider-Man and Spider-Man 2 were obviously great games.
Brian GaarPANELIST
4:19
Yeah, and those comments definitely line up with recent reports that Xbox is shopping around a $300 million licensing rights package for several of their gaming brands, like Elder Scrolls and Diablo, for TV and movie adaptations.
Brian GaarPANELIST
4:35
So yeah, right in line with what Lawrence was saying.
Bruce GreeneHOST
4:38
Oh man, give them to me.
Bruce GreeneHOST
4:40
I can't wait to watch another terrible video game television show or movie.

6 MINS LATER

Lawrence SonntagHOST
10:40
It's deeply, deeply ironic maybe to see those m- those same dynamics now move fully into video games.
Bruce GreeneHOST
10:46
Yeah, this is a real nightmare.
Bruce GreeneHOST
10:47
Uh, I love talking about Kojima because Kojima, like you said, Lawrence, he just burns money, and Death Stranding, the first one, I played it, could not get...
Bruce GreeneHOST
10:55
I really attempted to get into it a couple of times.
Lawrence SonntagHOST
20:42
But people are used to open worlds with a lot more vibrance nowadays.
speaker_7SOUNDBITE_SPEAKER
20:49
To your point, Lawrence, it is a clover.
Bruce GreeneHOST
20:54
To your point, it is a short game.
Bruce GreeneHOST
20:55
So, I mean, like, they don't need to fill it with a bunch of garbage.

12 MINS LATER

Bruce GreeneHOST
33:23
That's the shot.
Bruce GreeneHOST
33:25
As far as I know.
Bruce GreeneHOST
33:26
Lawrence, are you going to buy it?
Lawrence SonntagHOST
33:32
Yeah.
Bruce GreeneHOST
5:20
Sales camp.
Bruce GreeneHOST
5:21
Played a little hardball writing that quote, the advertised price was cheaper before I logged in, which is what Lawrence experienced.
Bruce GreeneHOST
5:27
I purchased the game and then contacted Sony, sending them images of both prices.
Bruce GreeneHOST
5:32
They credited my account wallet with the price difference, which was five pounds.
Bruce GreeneHOST
19:01
Up next is hazard pay and this pixel art dystopian block pushing puzzler.
Bruce GreeneHOST
19:05
There you go, Lawrence.
Bruce GreeneHOST
19:07
A shadowy client has hired you to navigate a network of hazardous secret labs.
Bruce GreeneHOST
19:12
Take the money, do the job, don't ask questions.
Bruce GreeneHOST
20:09
Make sure you subscribe to the YouTube channel so you can watch all of our news throughout the entire week.
Bruce GreeneHOST
20:14
And we have a Patreon if you want to throw a couple bucks our way.
Bruce GreeneHOST
20:17
We put all of our content for free on the Patreon in addition to Lawrence Select Memes trademark.
Bruce GreeneHOST
20:23
And those memes are always...
Bruce GreeneHOST
1:12
Man, it's pretty special.
Bruce GreeneHOST
1:13
And like Lawrence said, just really sad to hear them say it out loud.
Bruce GreeneHOST
1:17
They say that if someone did own the game they buy, then only one person would ever be able to buy a game.
Bruce GreeneHOST
1:26
We're not really being reductive.
Bruce GreeneHOST
2:12
So, like, uh, this is kinda one of those things where I'm like, I don't, I don't know if...
Bruce GreeneHOST
2:16
Are you a huge fan of it, Lawrence?
Lawrence SonntagHOST
2:17
I am.
Lawrence SonntagHOST
2:18
Yeah.
Bruce GreeneHOST
8:56
I love that you can do this stuff on the cloud.
Bruce GreeneHOST
8:59
Uh, and like Lawrence was saying, you can transfer some games to Windows.
Bruce GreeneHOST
9:02
I appreciate all of that, and I think that that's really cool, and I'm glad that they're utilizing those systems to make, uh, disc to digital a little better for the folks that already have those discs.
Bruce GreeneHOST
9:12
So this is a, this is a win.
Lawrence SonntagHOST
12:04
[laughs]
Bruce GreeneHOST
12:05
No, no.
Bruce GreeneHOST
12:06
I was gonna say, what Lawrence is describing is my nightmare.
Bruce GreeneHOST
12:08
I don't wanna have to read what some detail...
Brian GaarGUEST
6:27
And, and it's like no wonder unemployment's so bad and all this other stuff, because all these companies used to have, like, support departments, and customer service, and all these w- with all these jobs, and now they're just gone.
Brian GaarGUEST
6:40
And let me tell you, yeah, it's like Lawrence said, a good customer support person can fix your problem, like, quickly.
Brian GaarGUEST
6:46
Whereas just fighting with chatbots all day is, I guess, what we're gonna do from now until the heat death of everything.
Bruce GreeneHOST
6:53
Well, I h- uh, Brian, I hope you're wrong there.
Bruce GreeneHOST
6:57
That makes me real sad.
Brian GaarGUEST
6:59
Me too.
Bruce GreeneHOST
6:59
And I, and, uh, the more that I say this, hopefully the more that people understand this, the reason that Lawrence has to fight through chatbots and I just had to fight through chatbots, Brian, we all do, it's money.
Bruce GreeneHOST
7:09
It's always money.
Bruce GreeneHOST
8:02
There were other people that got let in if you requested access on Steam, thing, things like that.
Bruce GreeneHOST
8:06
But most of them were pre-orders, including me, and I think including Lawrence.
Lawrence SonntagHOST
8:10
Yeah, same here.
Lawrence SonntagHOST
8:11
But, uh, it's, it's very telling when the arrow go up instead of go down over the same-

5 MINS LATER

Lawrence SonntagHOST
13:34
But the sooner you accept that, the better, 'cause I, I actually had a similar breakdown about this like a month ago, and I realized you just gotta ratchet that IQ back.
Lawrence SonntagHOST
13:41
You just, uh, you just gotta be like, "When I step into COD, I am taking what they give me and that's it." And the illusion of control or progression, it's all just, it's all part of the theater of it.
Bruce GreeneHOST
13:51
Uh, Lawrence, while I agree, I'm gonna challenge your, uh, views here only because there are other video games that are similar to COD, not exactly, but there are other video games that you don't have to go in and get shot a thousand million times in the head and then be like, "I hate this fucking game.
Bruce GreeneHOST
14:08
I quit." You don't have to do that.

7 more episodes mention Lawrence Sonntag.

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