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Killzone 2

Killzone 2

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Search complete. 25 mentions across 13 episodes found for "Killzone 2".

Oct 20, 2026

John LinnemanHOST
52:17
The move to Megalights this generation, it just feels, it reminds me a little bit, though obviously less influential, as to when there was that sudden shift to do deferred rendering during the PS3 era.
John LinnemanHOST
52:29
Like I think everybody saw like, wait, Killzone 2, they have all these lights everywhere.
John LinnemanHOST
52:33
And I mean, developers were digging into deferred rendering already and it had existed.
John LinnemanHOST
52:38
I think the first deferred rendering game was like Shrek on the original Xbox.
Grant YuhreHOST
44:25
that that run fantastic.
James TimberlakeHOST
44:27
I mean, shoot, Killzone 2 on PCSX2 runs better than the remaster on PS3.
Grant YuhreHOST
44:35
That's another thing that's really funny.
Grant YuhreHOST
44:37
It's like, if you're the PlayStation developers, you literally have the game.
Grant YuhreHOST
46:14
I mean, shoot.
James TimberlakeHOST
46:16
Most people did.
James TimberlakeHOST
46:17
I've been waiting for Killzone 2 to come to a PS5 or a PS4 or any PlayStation, anything.
James TimberlakeHOST
46:23
And Killzone 2 is just sitting on PS3.
Hard EightHOST
11:58
You know what I mean? Go back to the '08s and the '09s and all that shit when I only had one or the other at first.
Hard EightHOST
12:04
You know what I'm saying? Oh, that Killzone 2 out? Damn, that joint look good.
Hard EightHOST
12:09
You know what?[chuckles] Let me go ahead and get that motherfucking PS3 40 gig.
Hard EightHOST
12:15
You know, I wanna play that Killzone 2, and that's what I did.
Hard EightHOST
12:18
[chuckles] You know what I'm saying? Like, that's what I do, man.
Hard EightHOST
12:21
I'm wherever the, I'm wherever the games at.
TomHOST
13:26
And by the way, the, the people acting like this isn't a big deal, the porting of PlayStation exclusives to PC using AI, are out of their minds.
TomHOST
13:34
I mean, imagine if the p- during the PS3 era, Killzone 2 comes out, and a week later it's on PC.
TomHOST
13:40
[laughs] I mean, Sony would be freaking out.
Cary AlamGUEST
13:43
Yeah.
Hard EightHOST
80:14
And then I had...
Hard EightHOST
80:15
I ain't have the PlayStation until Killzone 2 came out.
Hard EightHOST
80:18
Once Killzone 2 came out in '09 and my homie was playing and he kept talking about it, that's when I was like, "All right." I had got a 40 gig fucking PS3, and we used to be on that Killzone 2 heavy.
Hard EightHOST
80:32
That Killzone 2 used to be popping.
Hard EightHOST
80:35
[laughs] Killzone 2 used to be hitting.
GorillaPANELIST
80:39
Damn, 40 gigs.
GorillaPANELIST
80:40
That was, that was a lot at the time.
GorillaPANELIST
80:50
Yeah.
David LumbGUEST
57:17
Mm.
Sean BookerHOST
57:17
And then the last one is Killzone 2.
David LumbGUEST
57:20
God, fucking Jill.
David LumbGUEST
57:20
[laughs]
DotoDoyaGUEST
7:17
Dude, Borderlands is a pretty 2009 game.
NanogenixHOST
7:18
Killzone 2, X-Men Origins: Wolverine, Bayonetta, The Saboteur.
NanogenixHOST
7:23
Plants vs. Zombies was 2009.
DotoDoyaGUEST
7:26
I'm not gonna lie-
RGTHOST
30:30
Oh, yeah.
GeorgeHOST
30:31
I know Motor Storm got a little bit of a kick in because I think there were some CGI trailers at launch where you're like, "Oh, really?" It and Killzone 2 got an absolute kick in at an E3.
GeorgeHOST
30:40
Um, but Resistance...
GeorgeHOST
30:41
And then Resistance was held up as like, hang on a minute, they're saying that Killzone 2 is gonna look like that, but Resistance looks like this, sort of thing.
RGTHOST
30:47
Mm.
GeorgeHOST
30:48
Uh, and I think that when you play Motor Storm, which is a bit off topic, in that first person view, it gets very close to that CGI-
John LinnemanHOST
47:47
But if you focus on a point and you run towards it, it never feels like the detail is swapping or changing as you move, which is really, really, really impressive, I think.
John LinnemanHOST
47:57
and it makes it feel much more solid as a whole, especially when you consider all the destructible bits, which make it not just feel like a static box that doesn't change, but it's something that does sort of react to you, which ironically is the kind of thing that I loved in something like Killzone 2 back in the day, but that kind of stuff wasn't big.
John LinnemanHOST
48:18
Now I feel like they've done a better job here, and it really does feel convincing.
John LinnemanHOST
48:21
They even went so far as to fix that thing we complained about in the demo where...
HackerPANELIST
42:07
They sold 2 million units.
HackerPANELIST
42:12
And then I'll ignore the like PlayStation Portable and PS Vita ones, but like Killzone 2 sold one million units.
HackerPANELIST
42:20
Killzone 3 sold about almost three million units, which is actually probably the one that we remember the most.
HackerPANELIST
42:27
And then Killzone Shadowfall, which I think Shells is referencing on the PS4 in 2013, sold less, but it did pretty well.

3 more episodes mention Killzone 2.

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