
Jesse Schell
American video game designer and authorWikipedia
5
MENTIONS
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EPISODES
5
PODCASTS
Search complete. 5 mentions across 5 episodes found for "Jesse Schell".
Sep 30, 2026
How Microsoft Is Building AI for Learning, Not Just Answers with Deirdre Quarnstrom
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5:04Alex SarlinHOST
That book was very eye-opening to me.
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5:06Alex SarlinHOST
I remember, you know, Rave Coaster and Jesse Schell and Eric Zimmerman.
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5:09Alex SarlinHOST
There was Jan Plos.
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5:10Alex SarlinHOST
There's this whole world of people who have been working for many years thinking about how games and education, you know, what they have in common and how you can bring that to, you know, how you can use it to both engage and actually effectively teach education.
Every Game Teaches Your Child Something | Dr. Erik Harpstead
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20:45Patricia Cangas RumeuHOST
Yeah.
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20:45Erik HarpsteadGUEST
Well, what was interesting is, um, um, this actually reminds me a lot of, uh, Jesse Schell, who's a, a game designer, and he wrote The Art of Game Design, really great book.
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20:52Erik HarpsteadGUEST
And in there he talks about, um, this idea of an interest curve.
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20:56Erik HarpsteadGUEST
And if you've ever, like, taken a literature class or something, you know, kind of like there's the, there's the intro, the rising action, the climax, the denouement.
Rethinking AI in Education with Dr. Chad Lane - The Academy Podcast with Dr. Chad Lane - The Academy Podcast
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34:32Mark GuadagnoliHOST
You had mentioned earlier about the Challenge Point idea, and I think this is interesting to me because the interaction between Challenge Point and video games is, even though that wasn't the original reason that it was created, but there's a lot of work around those two.
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34:54Mark GuadagnoliHOST
Are you familiar with Jesse Schell?
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34:57Chad LaneGUEST
Yes, absolutely.
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34:58Chad LaneGUEST
Yeah, his book is one of the top game design books out there.
Ostranauts with Daniel Fedor, Corey Waite Arnold, and Justin Carpenter
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20:27Daniel FedorGUEST
Like Kari was saying, we're kind of creating the hook for your theater of the mind to then fill in the blanks.
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20:35Daniel FedorGUEST
Do you know who Jesse Schell is? He's a designer, probably of the generation before me, but he wrote a book about game design and one of the topics in there he talked about was the opera glasses effect, where, like if you're in the audience of an opera, everything is so far away down on the stage because you're probably not rich and at the front.
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20:59Daniel FedorGUEST
And the opera glasses are a way for you to take a look at the faces.
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21:05Daniel FedorGUEST
Who are you dealing with? What are the props that they're holding? The green guy, that blob is this character.
Episode 249 - Sabrina Culyba on Transformational Gaming
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2:03Sabrina CulybaGUEST
But serious and educational come with additional baggage that I think constricts and limits what we could think about as a transformational game.
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2:12Sabrina CulybaGUEST
And so the term transformational is a term that actually I think Jesse Schell at Schell Games maybe started or at least... agreed that at our studio where I was when I wrote that book, we agreed that that was a better term for the kinds of games and like sort of the breadth of the types of things that we might work on.
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2:36Liz DavidsonHOST
Uh, so according to the book, a transformational game is something that is going to change the player's behavior outside of the game, which when I first read it, I was like, what's you're manipulating me.
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2:49Liz DavidsonHOST
Uh, but it's actually much brighter than that broader than that.