
Information Processing Techniques Office
19
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13
EPISODES
13
PODCASTS
Search complete. 19 mentions across 13 episodes found for "Information Processing Techniques Office".
Sep 3, 2026
A Brief History Of Cybernetics... - Best Of The Alchemical Lantern Live Broadcast - Episode #49
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43:03Wayne McRoyHOST
that employed cybernetic ideas to lay a roadmap for the future development of interactive computing.
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43:10Wayne McRoyHOST
Licklider went on to become the founding director of DARPA's Information Processing Techniques Office.
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43:17Wayne McRoyHOST
Licklider's research program, his cybernetic vision, and his disciples played direct critical roles in forming the fields of AI, computer graphics, among others, and then built the ARPANET, progenitor of the Internet.
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43:33Wayne McRoyHOST
As we hear about cybersex, cybercash, and cyberwar, the legacies of Norbert Wiener, who died in 1964, and cybernetics are still with us.
Xiaochang Li, "Divination Engines: Natural Language Processing, Artificial Intelligence, and the Making of Algorithmic Culture" (U Chicago Press, 2026)
X
13:08Xiaochang LiGUEST
That's very evocative for many people, but also that we had an issue in which as they start to think about, well, what can digital computers be as general information technologies? as opposed to these very highly specialized scientific calculation devices that they started out as, they had to start thinking about, how do we make them user-friendly, essentially? And this is the work that J.C.R.
X
13:35Xiaochang LiGUEST
Licklider really spearheaded when he took over or founded the Information Processing Techniques Office within DARPA or ARPA at the time.
X
13:49Xiaochang LiGUEST
And so...
X
13:50Xiaochang LiGUEST
What they're thinking about is like, well, how do we get data into machines in a way that's responsive, that's interactive, and that's sort of seamless and frictionless? And so throughout the, you know, even starting as early as like the mid to late 1950s, they're already starting to envision an attempt to build what are essentially speech interfaces into computers, despite the fact that we have to keep in mind this was a moment in which we didn't even have typed like keyboard input into computers, right? Computers were input was put into computers via like electromagnetic switches and key punch later on.
Xiaochang Li, "Divination Engines: Natural Language Processing, Artificial Intelligence, and the Making of Algorithmic Culture" (U Chicago Press, 2026)
X
13:40Xiaochang LiGUEST
But also that we had an issue in which as they start to think about, well, what can digital computers be as general information technologies? as opposed to these very highly specialized scientific calculation devices that they started out as, they had to start thinking about, how do we make them user-friendly, essentially? And this is the work that J.C.R.
X
14:05Xiaochang LiGUEST
Licklider really spearheaded when he took over or founded the Information Processing Techniques Office within DARPA or ARPA at the time.
X
14:19Xiaochang LiGUEST
And so... what they're thinking about is like, well, how do we get data into machines in a way that's responsive, that's interactive, and that's sort of seamless and frictionless? And so throughout the, you know, even starting as early as like the mid to late 1950s, they're already starting to envision and attempt to build what are essentially speech interfaces into computers, despite the fact that we have to keep in mind this was a moment in which we didn't even have typed like keyboard input into computers, right? Computers were input was put into computers via like electromagnetic switches and key punch later on.
X
15:03Xiaochang LiGUEST
But so we didn't even have this kind of standardized keyboard input that we have now at the time.
Xiaochang Li, "Divination Engines: Natural Language Processing, Artificial Intelligence, and the Making of Algorithmic Culture" (U Chicago Press, 2026)
X
11:41Xiaochang LiGUEST
That's very evocative for many people, but also that we had an issue in which as they start to think about, well, what can digital computers be as general information technologies? as opposed to these very highly specialized scientific calculation devices that they started out as, they had to start thinking about, how do we make them user-friendly, essentially? And this is the work that J.C.R.
X
12:09Xiaochang LiGUEST
Licklider really spearheaded when he took over or founded the Information Processing Techniques Office within DARPA or ARPA at the time.
X
12:23Xiaochang LiGUEST
And so... what they're thinking about is like, well, how do we get data into machines in a way that's responsive, that's interactive, and that's sort of seamless and frictionless? And so throughout the, you know, even starting as early as like the mid to late 1950s, they're already starting to envision an attempt to build what are essentially speech interfaces into computers, despite the fact that we have to keep in mind, this was a moment in which we didn't even have typed like keyboard input into computers, right? Computers were input was put into computers via like electromagnetic switches and key punch later on.
X
13:07Xiaochang LiGUEST
But so we didn't even have this kind of standardized keyboard input that we have now at the time.
Xiaochang Li, "Divination Engines: Natural Language Processing, Artificial Intelligence, and the Making of Algorithmic Culture" (U Chicago Press, 2026)
X
13:08Xiaochang LiGUEST
That's very evocative for many people, but also that we had an issue in which as they start to think about, well, what can digital computers be as general information technologies? as opposed to these very highly specialized scientific calculation devices that they started out as, they had to start thinking about, how do we make them user-friendly, essentially? And this is the work that J.C.R.
X
13:35Xiaochang LiGUEST
Licklider really spearheaded when he took over or founded the Information Processing Techniques Office within DARPA or ARPA at the time.
X
13:49Xiaochang LiGUEST
And so... what they're thinking about is like, well, how do we get data into machines in a way that's responsive, that's interactive, and that's sort of seamless and frictionless? And so throughout the, you know, even starting as early as like the mid to late 1950s, they're already starting to envision an attempt to build what are essentially speech interfaces into computers, despite the fact that we have to keep in mind, this was a moment in which we didn't even have typed like keyboard input into computers, right? Computers were input was put into computers via like electromagnetic switches and key punch later on.
X
14:33Xiaochang LiGUEST
But so we didn't even have this kind of standardized keyboard input that we have now at the time.
Xiaochang Li, "Divination Engines: Natural Language Processing, Artificial Intelligence, and the Making of Algorithmic Culture" (U Chicago Press, 2026)
X
13:14Xiaochang LiGUEST
But also that we had an issue in which as they start to think about, well, what can digital computers be as general information technologies? as opposed to these very highly specialized scientific calculation devices that they started out as, they had to start thinking about, how do we make them user-friendly, essentially? And this is the work that J.C.R.
X
13:39Xiaochang LiGUEST
Licklider really spearheaded when he took over or founded the Information Processing Techniques Office within DARPA or ARPA at the time.
X
13:53Xiaochang LiGUEST
And so... what they're thinking about is like, well, how do we get data into machines in a way that's responsive, that's interactive, and that's sort of seamless and frictionless? And so throughout the, you know, even starting as early as like the mid to late 1950s, they're already starting to envision an attempt to build what are essentially speech interfaces into computers, despite the fact that we have to keep in mind, this was a moment in which we didn't even have typed like keyboard input into computers, right? Computers were input was put into computers via like electromagnetic switches and key punch later on.
X
14:37Xiaochang LiGUEST
But so we didn't even have this kind of standardized keyboard input that we have now at the time.
Xiaochang Li, "Divination Engines: Natural Language Processing, Artificial Intelligence, and the Making of Algorithmic Culture" (U Chicago Press, 2026)
X
13:09Xiaochang LiGUEST
That's very evocative for many people, but also that we had an issue in which as they start to think about, well, what can digital computers be as general information technologies? as opposed to these very highly specialized scientific calculation devices that they started out as, they had to start thinking about how do we make them user-friendly, essentially? And this is the work that J.C.R.
X
13:36Xiaochang LiGUEST
Licklider really spearheaded when he took over or founded the Information Processing Techniques Office within DARPA or ARPA at the time.
X
13:50Xiaochang LiGUEST
And so...
X
13:51Xiaochang LiGUEST
What they're thinking about is like, well, how do we get data into machines in a way that's responsive, that's interactive, and that's sort of seamless and frictionless? And so throughout the, you know, even starting as early as like the mid to late 1950s, they're already starting to envision an attempt to build what are essentially speech interfaces into computers, despite the fact that we have to keep in mind this was a moment in which we didn't even have typed like keyboard input into computers, right? Computers were input was put into computers via like electromagnetic switches and key punch later on.
Xiaochang Li, "Divination Engines: Natural Language Processing, Artificial Intelligence, and the Making of Algorithmic Culture" (U Chicago Press, 2026)
X
13:12Xiaochang LiGUEST
That's very evocative for many people, but also that we had an issue in which as they start to think about, well, what can digital computers be as general information technologies? as opposed to these very highly specialized scientific calculation devices that they started out as, they had to start thinking about how do we make them user-friendly, essentially? And this is the work that J.C.R.
X
13:39Xiaochang LiGUEST
Licklider really spearheaded when he took over or founded the Information Processing Techniques Office within DARPA or ARPA at the time.
X
13:53Xiaochang LiGUEST
And so... what they're thinking about is like, well, how do we get data into machines in a way that's responsive, that's interactive, and that's sort of seamless and frictionless? And so throughout the, you know, even starting as early as like the mid to late 1950s, they're already starting to envision an attempt to build what are essentially speech interfaces into computers, despite the fact that we have to keep in mind, this was a moment in which we didn't even have typed like keyboard input into computers, right? Computers were input was put into computers via like electromagnetic switches and key punch later on.
X
14:37Xiaochang LiGUEST
But so we didn't even have this kind of standardized keyboard input that we have now at the time.
Xiaochang Li, "Divination Engines: Natural Language Processing, Artificial Intelligence, and the Making of Algorithmic Culture" (U Chicago Press, 2026)
X
13:41Xiaochang LiGUEST
That's very evocative for many people, but also that we had an issue in which as they start to think about, well, what can digital computers be as general information technologies? as opposed to these very highly specialized scientific calculation devices that they started out as, they had to start thinking about, how do we make them user-friendly, essentially? And this is the work that J.C.R.
X
14:09Xiaochang LiGUEST
Licklider really spearheaded when he took over or founded the Information Processing Techniques Office within DARPA or ARPA at the time.
X
14:22Xiaochang LiGUEST
And so...
X
14:24Xiaochang LiGUEST
What they're thinking about is like, well, how do we get data into machines in a way that's responsive, that's interactive, and that's sort of seamless and frictionless? And so throughout the, you know, even starting as early as like the mid to late 1950s, they're already starting to envision an attempt to build what are essentially speech interfaces into computers, despite the fact that we have to keep in mind this was a moment in which we didn't even have typed like keyboard input into computers, right? Computers were input was put into computers via like electromagnetic switches and key punch later on.
Xiaochang Li, "Divination Engines: Natural Language Processing, Artificial Intelligence, and the Making of Algorithmic Culture" (U Chicago Press, 2026)
X
13:11Xiaochang LiGUEST
That's very evocative for many people, but also that we had an issue in which, as they start to think about, well, what can digital computers be as general information technologies, as opposed to these very highly specialized scientific calculation devices that they started out as, they had to start thinking about, like, how do we make them user-friendly, essentially? And this is the work that J.C.R.
X
13:39Xiaochang LiGUEST
Licklider really spearheaded when he took over or founded the Information Processing Techniques Office within DARPA or ARPA at the time.
X
13:53Xiaochang LiGUEST
And so what they're thinking about is like, well, how do we get data into machines in a way that's responsive, that's interactive, and that's sort of seamless and frictionless? And so throughout the, you know, even starting as early as like the mid to late 1950s, they're already starting to envision an attempt to build what are essentially speech interfaces into computers, despite the fact that we have to keep in mind, this was a moment in which we didn't even have typed like keyboard input into computers, right? Computers were input was put into computers via like electromagnetic switches and key punch later on.
X
14:37Xiaochang LiGUEST
But so we didn't even have this kind of standardized keyboard input that we have now at the time.
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