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Infinity Engine

Infinity Engine

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Search complete. 11 mentions across 7 episodes found for "Infinity Engine".

Oct 27, 2026

Grant YuhreHOST
20:46
They don't...
Grant YuhreHOST
20:47
They start to lose their... panache because of the graphics the gold and the systems it's kind of clunky but then you play Baldur's Gate 2 which is an old game On the old Infinity Engine, so like the Baldur's Gate 1, Icewind Dale, Planescape Torment, like the Black Isle Studios games.
Grant YuhreHOST
21:09
And then you play Baldur's Gate 2.
Grant YuhreHOST
21:11
That actually holds up really well because it's an isometric, hand-drawn game.
Dylan BlightHOST
13:42
So instead, I wanted to celebrate Bioware's impressive impact, which will continue as long as studios are designing RPGs.
Dylan BlightHOST
13:48
Even if Bioware ceased to exist after its incredible run of Infinity Engine games, it would still be considered an icon.
Dylan BlightHOST
13:54
Baldur's Gate was, for so many people, the CRPG, defining an era of role-playing games and echoing across the decades.
Dylan BlightHOST
14:00
We're still talking about it, and studios are still designing games built on that old foundation.
Dylan BlightHOST
14:11
Without Bioware, we would not have the Pathfinder CRPGs, Pillars of Eternity or Tyranny, and Baldur's Gate 3 certainly wouldn't exist.
Dylan BlightHOST
14:20
Obsidian, as we know it, would likely be a very different studio without Bioware.
Dylan BlightHOST
14:23
If it existed at all, it formed after the closure of Black Isle Studios, which published Baldur's Gate, and relied on Bioware's Infinity Engine for Icewind Dale and Planetscape Torment.
Dylan BlightHOST
14:33
That relationship continued under Obsidian, with the team following up Bioware's Neverwinter Nights and Knights of the Old Republic were celebrated sequels before making Pillars of Eternity Baldur's Gate's spiritual successor.
Billy HooshHOST
8:26
What was that game called? That's going to bug me forever now.
Billy HooshHOST
8:31
So, yeah, like Ballers Gates in the D&D universe, it uses what was the name of the engine? But we have Beamdog is another company that's like in that area that came out of Infinity Engine.
Billy HooshHOST
8:44
It was called the Infinity Engine.
Billy HooshHOST
8:45
That's the big thing from Bioware.
Billy HooshHOST
8:48
they created a game engine that was then licensed out to, uh, other companies that work for like inter inter interplay.
Billy HooshHOST
8:56
And so like, yeah, Planescape Torment, I wouldn't have Planescape Torment cause that runs off the infinity engine games like Iceway and Icewind Dale came off the infinity engine.
Billy HooshHOST
9:07
A lot of great stuff came off of that.
Billy HooshHOST
9:10
Beamdog remastered those, those old games off the infinity.
Salty CrackerHOST
2:01
The Icewind Dale games are the tits.
Salty CrackerHOST
2:04
All of those Infinity Engine games, man.
Salty CrackerHOST
2:07
Except for Planescape Torment.
Salty CrackerHOST
2:09
I know that's supposed to be one of the world's best games.
JimHOST
28:36
I could be wrong.
JimHOST
28:40
BioWare's Infinity Engine uses the Infinity Engine, so role-playing game developers.
JimHOST
28:45
BioWare.
JimHOST
28:45
Yeah, right.
Greg MillerHOST
9:26
And later, they were great help when lending us their engine for Witcher 1, sharing their wisdom and even giving us a spot at their E3 booth, end quote.
Greg MillerHOST
9:34
That was the Aurora Engine, Bioware's follow-up to the Infinity Engine, and was used for Neverwinter Nights, Knights of the Old Republic, Jade Empire, and, as Nowakowski said, the Witcher, the RPG that introduced CD Projekt to the world and marked the beginning of the journey to game industry powerhouse.
Greg MillerHOST
9:52
In a 2014 interview with Polygon, the other CD Projekt co-founder, Marcin Iwinski, talked about the studio's early days working with Bioware and Interplay and how it moved quickly to work on The Witcher after Baldur's Gate Dark Alliance fell through.
Greg MillerHOST
10:05
Quote, It all started in a way with Baldur's Gate.
Brad ShoemakerHOST
23:39
more 3d dragon ages, like original Bioware is an insanely important developer in its own right.
Brad ShoemakerHOST
23:45
And the history of games, like all the, all the, the top down infinity engine CRPGs they made are like as formative as it gets in role-playing, you know,
Vinny CaravellaHOST
23:55
definitely like,
Brad ShoemakerHOST
23:56
like all the, you know, all the, all the stuff they did, the top down stuff and KOTOR, you know, like the whole kind of first wave, like the, the doctor's era of Bioware, um,
Vinny CaravellaHOST
25:44
Yeah, Larian.
Vinny CaravellaHOST
25:47
I bet Larian has a lot of love for Bioware.
Vinny CaravellaHOST
25:50
Like you just said, early Bioware and Infinity Engine stuff.
Vinny CaravellaHOST
25:55
Their Divinity series kind of plays off of a lot of the travels the road that Bioware kind of placed in that sense.

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