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Ian Livingstone

Ian Livingstone

Author and entrepreneurWikipedia

Search complete. 37 mentions across 6 episodes found for "Ian Livingstone".

Oct 24, 2026

Hieronymus J. DoomHOST
0:38
Wow, that is a lot to take in.
Hieronymus J. DoomHOST
0:41
Tomb of the Golden Skull was, of course, written by Ian Livingstone, and there's interior and cover art by Karl Kopinski.
Hieronymus J. DoomHOST
0:48
It was released in 2026 by Scholastic Books.
Hieronymus J. DoomHOST
0:52
Before we get into the meat of the episode, I need to thank a new patron.
Hieronymus J. DoomHOST
1:17
I'm currently working on a new gamebook, The City by the Sea, where doomed gods still dwell, and will be documenting my progress over on Patreon as the book takes shape.
Hieronymus J. DoomHOST
1:26
For once, I am familiar with both halves of the creative team on this one.
Hieronymus J. DoomHOST
1:30
Ian Livingstone obviously needs no introduction.
Hieronymus J. DoomHOST
1:32
He's probably the single biggest reason this podcast exists.
Tim LongoHOST
1:19
Um, but I'll only be scratching the surface.
Tim LongoHOST
1:21
Of course, Sir Ian Livingstone is our guest today, and we are truly honored to have him here.
Tim LongoHOST
1:27
And if I get anything wrong, he can correct me, um, afterwards of course, as we usually do.
Tim LongoHOST
1:32
But I'll dive right in, and I'm going to only start back at 1975.

1 HR 3 MINS LATER

Ian LivingstoneGUEST
64:52
This guy walked over to me and said, um, "If I came back in five minutes with a copy of City of Thieves,"
Tim LongoHOST
64:58
[laughs]
Ian LivingstoneGUEST
64:58
"... would you sign it for me?" And I look up and went, "Hello?" He didn't even say, "Are you Ian Livingstone?" He just assumed that I am that person.
Ian LivingstoneGUEST
65:07
So I said, "Sure."
AdeHOST
38:26
It reminds me of...
AdeHOST
38:28
I used to read the Fighting Fantasy books by Steve Jackson, Ian Livingstone.
AdeHOST
38:34
They have...
AdeHOST
38:38
There's two Steve Jacksons in the RPG world and they're not the same person.
Hieronymus J. DoomHOST
3:00
In many ways, it's surprising that there aren't more zombie apocalypse game books out there, given their general saturation of pop culture over the years.
Hieronymus J. DoomHOST
3:06
We did, of course, cover Ian Livingstone's Blood of the Zombies not so long ago on this podcast, and while that had its moments, it never quite captured the feeling of being in a zombie movie.
Hieronymus J. DoomHOST
3:16
I don't think we've covered any others.
Hieronymus J. DoomHOST
3:19
I think probably the hardest thing for game books to capture mechanically is the dichotomy whereby a single zombie represents very little actual threat, but a horde of zombies represents a threat that is effectively insurmountable.
Jervis JohnsonGUEST
10:43
Uh, and, uh, they gave me an interview and said, "Well, wait till after you've done your A levels, and then you can work here." So I worked in Game Center.
Jervis JohnsonGUEST
10:50
I got to know Ian and Steve Jackson, uh, Ian Livingston and Steve Jackson.
Jervis JohnsonGUEST
10:55
Um, uh, but, and also a chap called, uh, Peter Darville-Evans, uh, who was, uh, you know, there.
Jervis JohnsonGUEST
11:01
Um, and obviously Ian and Steve set up Games Workshop.
Jervis JohnsonGUEST
11:04
I also knew Albie, who was the first editor on White Wolf magazine, uh, from my time at Game Center.
Jervis JohnsonGUEST
11:10
Um, and I was at a Games Day, uh, uh, you know, like in 1982, and, uh, Pete was there, and he said, "I'm looking for a, a, um, an assistant.
Jervis JohnsonGUEST
14:32
Warhammer hadn't come out, uh, when I joined Games Workshop.
Jervis JohnsonGUEST
14:36
So Games, uh, Games Workshop w- was set up as an importer and distributor of D&D, actually.
Poul HolmelundGUEST
5:29
So that was just the beginning for me.
Poul HolmelundGUEST
5:32
And then came the Sword and Sorcery by Ian Livingstone.
Poul HolmelundGUEST
5:39
Fighting Fantasy, I think it's called in English.
Poul HolmelundGUEST
5:42
Those were translated as well.

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